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1. Laser Rifle tips? - in Rookie Training Grounds [original thread]
You just have to get familiar with it's very peculiar range. Once you're ready, you'll be able to judge your effectiveness without having to look at the display. That's step one. Step two is making sure that when you do catch some one inside you...
- by Greasepalms - at 2013.12.06 05:03:00
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2. Looking for some help picking my next suit. - in Rookie Training Grounds [original thread]
^ Props on the detailed response. +1
- by Greasepalms - at 2013.09.05 22:42:00
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3. Do locus clear out bugged RE, or only flux? - in Rookie Training Grounds [original thread]
i blow them up all the time with my flaylock. Can't go wrong with 3 successive blasts to clear them out.
- by Greasepalms - at 2013.08.31 03:24:00
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4. Newish Player - in Rookie Training Grounds [original thread]
No. Your station is tied to your race. Only way is to make another character.
- by Greasepalms - at 2013.05.28 03:24:00
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5. Caldari Logi - in Rookie Training Grounds [original thread]
Cal logi isnt a well rounded suit, it favors shields. While you can have an armor plate or two, it wont make much of a difference, it is still a shield suit. As a result, you may want to invest in Shield Regulators so you can get the shields reppi...
- by Greasepalms - at 2013.05.27 23:44:00
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6. SP: Spend on Jumpsuit or Equpment first? - in Rookie Training Grounds [original thread]
Survival first. Get those shields extenders maxed out or Enhanced level at the very least and maybe throw in a basic armor plate. After that you should be ok to dump sp into equipment... try not to go too overboard with spending sp on equipment fo...
- by Greasepalms - at 2013.05.27 21:30:00
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7. shield transporters - in Rookie Training Grounds [original thread]
right, thought so since you can have both a remote repair system and a shield transporter active at the same time... thanks.
- by Greasepalms - at 2013.05.27 21:01:00
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8. shield transporters - in Rookie Training Grounds [original thread]
alright I have a question. Say if I were to have an LAV fitted with 2 Shield Transporters could I lock on and activate both at the same time or just one at a time?
- by Greasepalms - at 2013.05.27 20:23:00
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9. Logistics with two weapons? - in Rookie Training Grounds [original thread]
note that only the prototype Amarr logistics suit has a side-arm slot
- by Greasepalms - at 2013.05.19 17:30:00
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10. Nano injector - in Rookie Training Grounds [original thread]
note that it is very difficult to revive some who has been struck by a vehicle, Their body's injector hit-detection becomes all messed up, so be aware of that.
- by Greasepalms - at 2013.02.17 04:37:00
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11. Raven or Neo Assault suit? - in Rookie Training Grounds [original thread]
How much do those BPOs cost? 19 800 right? Look at it this way: a Neo costs 90 a pop. With 19 800 you can buy up to 220 Neo suits, restocking whenever you need more; Or you can just buy a permanent copy which won't do you much good after you've...
- by Greasepalms - at 2013.02.11 01:27:00
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12. Do headshots matter? - in Rookie Training Grounds [original thread]
Assault rifle headshots deal 1.5x damage. Aim any weapon at a friendly's head and you'll see a difference in the efficiency rating.
- by Greasepalms - at 2013.02.03 23:04:00
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13. Ambush OSM - in Rookie Training Grounds [original thread]
Installations
- by Greasepalms - at 2013.01.29 16:27:00
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14. Remote Repair - in Rookie Training Grounds [original thread]
nice, maybe I'll give it a shot. Thanks for the feedback.
- by Greasepalms - at 2013.01.24 12:49:00
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15. Remote Repair - in Rookie Training Grounds [original thread]
Hi, so I have watched the newest trailer and noticed the part where a dropship is sending down 2 beams of energy to repair 2 tanks. I have never seen this before in battle so I went to the marketplace to find if there was a module for such a thin...
- by Greasepalms - at 2013.01.23 22:05:00
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16. Looking for Logi's (apply inside ;) ) - in Rookie Training Grounds [original thread]
I run with Repair & Revival logi 98% of the time. About weapons... Automatic Assault Rifles are crucial for me, its versatility is a must for someone who has to position himself in favor of his teammates rather than a specific position, such...
- by Greasepalms - at 2012.12.20 00:13:00
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17. Support Medic - in Rookie Training Grounds [original thread]
Kaymas wrote: I'm not able to equip that much items, what can i do to expand my pg (i think that's the name, noob here) Power Grid upgrade, the icon looks like an atom's nucleus My logi build is very similar to this, only difference is I ...
- by Greasepalms - at 2012.12.04 20:09:00
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18. Headshot multiplier - in Rookie Training Grounds [original thread]
Talos Alomar wrote: most weapons are 1.5x snipers are 1.95x scramblers are 3.75x with a bias of 120% vs shields and 80% vs armor coming out to a total of 450% for a headshot vs shield and 300% vs headshot to armor. Thanks. I mainly use...
- by Greasepalms - at 2012.12.04 04:40:00
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19. Headshot multiplier - in Rookie Training Grounds [original thread]
The eff. rating changes when aiming for the head? Great, I can test it for myself now, I guess. If I get any useful data I'll post it here for others to see. Or if someone already has these numbers, feel free to post.
- by Greasepalms - at 2012.12.03 12:49:00
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20. Headshot multiplier - in Rookie Training Grounds [original thread]
Can someone enlighten me on the effects of a headshot:? -Is the damage multiplier the same across all weapons? -If not, what is the multiplier bonus for each weapon class?
- by Greasepalms - at 2012.12.03 05:16:00
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