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401. My issues with this build so far... - in Feedback/Requests [original thread]
I don't know where to start. Ok well this build started off fine but slowly started to go downhill. I like how the laser guns work and i enjoy the how well they have made a lot of things user friendly. But there are some things that might keep m...
- by GoD-NoVa - at 2012.10.03 03:41:00
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402. My issues with this build so far... - in General Discussions [original thread]
Sentient Archon wrote: GoD-NoVa wrote: Problem : Strafing is too slow. Fix : Adapt and change your gameplay Problem : Fused Locus Grenades (detonate on impact). As long as these thing are in-game i will continue to complain abou...
- by GoD-NoVa - at 2012.10.03 03:38:00
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403. My issues with this build so far... - in General Discussions [original thread]
Logi Bro wrote: Lol at Ludwig's comment, and this should probably be in feedback, not general discussion. i know but i just wanted to get this off my mind ill put it there too
- by GoD-NoVa - at 2012.10.03 03:36:00
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404. My issues with this build so far... - in General Discussions [original thread]
VirtualxBucaneer wrote: The last build had worse hit detection. last build wasn't that bad i didnt have problems
- by GoD-NoVa - at 2012.10.03 03:35:00
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405. My issues with this build so far... - in General Discussions [original thread]
Ludwig Van Beatdropin wrote: wow, you are a whiner, aren't you, no offence. -_- how am i whining when im describing what needs fixing to me and giving ways to fix them in a mature attitude
- by GoD-NoVa - at 2012.10.03 03:34:00
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406. My issues with this build so far... - in General Discussions [original thread]
Mejji Sez wrote: Most of this issues are personal to you and you only. Some others (strafing) are an issue to most everyone, but its just another learning curve. I never strafed in BF or COD so it won't be the end all be all for some in Dust. ...
- by GoD-NoVa - at 2012.10.03 03:32:00
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407. My issues with this build so far... - in General Discussions [original thread]
I don't know where to start. Ok well this build started off fine but slowly started to go downhill. I like how the laser guns work and i enjoy the how well they have made a lot of things user friendly. But there are some things that might keep m...
- by GoD-NoVa - at 2012.10.03 03:20:00
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408. SP cap - in Feedback/Requests [original thread]
for some reason it seems i earn less and less sp a game. i was earning around 2k earlier and now im earning 1k, AND IM USING A BOOSTER. ive tried fragging objectives and it seems it does not matter how well i do my sp earn gets lower and lower
- by GoD-NoVa - at 2012.10.02 22:18:00
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409. SP cap - in Feedback/Requests [original thread]
You read my mind. i only get 2k sp now this is ridiculous. CCP do you want us to stop playing?
- by GoD-NoVa - at 2012.10.02 19:38:00
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410. Sp anti grind kicks in after half a day of play? - in General Discussions [original thread]
Grinding will no longer exist, im only getting 2k sp a game now which is f'd up IMO. so im supposed to play this game till tuesday with only 2k a game? **** dat. i wont be playing at all. how can we test anything if we cant get out of militia gear
- by GoD-NoVa - at 2012.10.02 19:35:00
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411. Reasons why the missile launcher should be changed - in Feedback/Requests [original thread]
Rhadiem wrote: Do you guys have any AV skills? ^both of you do not understand ^ #1 Dropships can fly around buildings to get rid of swarm launchers, and if 3 dropships are in the air, how am i supposed to get a lock on when 3 dropships (ea...
- by GoD-NoVa - at 2012.07.26 08:13:00
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412. Reasons why the missile launcher should be changed - in Feedback/Requests [original thread]
Missile launchers are very frustrating because they are very strong and can be equipped to any vehicle -The rate of fire is extremely fast -The Splash damage is high -There is no cool down timer How to fix this (in my opinion) -These weapons s...
- by GoD-NoVa - at 2012.07.26 05:46:00
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413. Invisible Characters !!! - in Technical Support/Bugs [original thread]
I do not know if this has been reported or not but i was just in a match when a tank came to the objective B. I blew it up but when two enemies jumped out of the tank one of them was invisible. His body was completely invisible but his gun and hea...
- by GoD-NoVa - at 2012.07.26 05:25:00
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414. [Feedback] CreoDron Breach AR - in Feedback/Requests [original thread]
Omg stop posting stuff like this, i mean think about what this game actually is. Im sorry, i dont mean to be an a**hole but DUST is supposed to be a game that requires a grand amount of time to be able to compete well in. If you think the breach w...
- by GoD-NoVa - at 2012.07.10 05:07:00
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415. [Request] A high tech jet? - in Feedback/Requests [original thread]
There will be aircraft in DUST 514(JETS) as seen in this pic>http://img6.mmo.mmo4arab.com/news/2012/04/27/dust514/dust514.jpg And this video (this was from a very early version of DUST 514 but there you see it start at 5:30) -->http://www.y...
- by GoD-NoVa - at 2012.07.10 04:54:00
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416. [Proposition] Active Reloading - in Feedback/Requests [original thread]
No!!!!!!!! this is not going to work and i will tell you why. If i played a lot and upgraded my reload speed to max and played with a hmmm a assualt rifle (or something with a fast RoF and good bullet DMG) i would be god. If i were to perfect thi...
- by GoD-NoVa - at 2012.07.03 19:23:00
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417. Remove MCC/Cestus Indicator - in Feedback/Requests [original thread]
Thats not really an important issue. Dropships move faster than the cestus so their icons will move faster. Maybe you should just look up b4 you try to switch to the heavy class thinking a dropship is nearby.
- by GoD-NoVa - at 2012.07.03 19:13:00
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418. Restock All Option - in Feedback/Requests [original thread]
Sorry but thats not a smart thing to do. If you think about it, the system would have to calculate all the different cost for the different dropsuits. The way they have it now is that you can choose a single fit and either restock the whole fit(in...
- by GoD-NoVa - at 2012.07.03 19:10:00
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419. POINT SYSTEM over K/D ratio - in Feedback/Requests [original thread]
I have about a 5.0 K/D and my WP is around 90,000+ I pretty much do any and everything to win, all i do is hack and kill. each and every game i end up with around 20+ kills sometimes reaching 30+ with my best game being 41-3. I would like to see a...
- by GoD-NoVa - at 2012.07.03 18:55:00
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420. [Request] Nerf Missile launchers on vehicles - in Feedback/Requests [original thread]
These missile launchers are more power full the the main cannons. They kill infantry in 1 to 3 shots. On the dropship their even deadlier because of their versatility. My fix for this was to decrease the splash damage to infantry.
- by GoD-NoVa - at 2012.07.01 15:12:00
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