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1721. MAJOR BUG: Amarr/Caldari Light Frames - NO SKILL REQUIREMENTS! - in General Discussions [original thread]
what other hilariously obvious things wernt tested this build hahahaha quick everyone check how many bugs we can find with cloaking
- by Ghosts Chance - at 2014.03.25 11:34:00
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1722. MAJOR BUG: Amarr/Caldari Light Frames - NO SKILL REQUIREMENTS! - in General Discussions [original thread]
OMFG yes
- by Ghosts Chance - at 2014.03.25 11:30:00
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1723. Just got off DKS II ready to play test some Amarr content! - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Ghosts Chance wrote: who DOESN'T rage quit DKS2 at some point... if you make make it through DKS2 withotu rage quitting at some point then you have a damn super power Oh **** I do? **** you, everyone rage quits...
- by Ghosts Chance - at 2014.03.25 11:23:00
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1724. Just got off DKS II ready to play test some Amarr content! - in General Discussions [original thread]
who DOESN'T rage quit DKS2 at some point... if you make make it through DKS2 withotu rage quitting at some point then you have a damn super power
- by Ghosts Chance - at 2014.03.25 11:19:00
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1725. Its Official heavy will be FOTM - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=150302&find=unread CCP confirms heavys are OP even before players get their hands on them and really min max teh hell out of it. knowing CCPs track record for speedy fixes that means t...
- by Ghosts Chance - at 2014.03.25 10:48:00
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1726. Heavies are broke - in General Discussions [original thread]
Kaughst wrote: Ghosts Chance wrote: 1.8 isnt even deployed yet and theres already problems :P hahahaha and no **** heavy EHP is too high.... basic math tells you that. Don't try to confuse me with your elitist math. I use animal crackers...
- by Ghosts Chance - at 2014.03.25 10:45:00
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1727. Heavies are broke - in General Discussions [original thread]
1.8 isnt even deployed yet and theres already problems :P hahahaha and no **** heavy EHP is too high.... basic math tells you that.
- by Ghosts Chance - at 2014.03.25 10:40:00
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1728. so... during downtime, and waiting on 1.8 - in General Discussions [original thread]
im watching Tank Girl because its awesome
- by Ghosts Chance - at 2014.03.25 10:25:00
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1729. The Badlands - in General Discussions [original thread]
long live the italian revolution brother.
- by Ghosts Chance - at 2014.03.25 09:48:00
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1730. Hello my Dust Family, and Goodbye - in General Discussions [original thread]
damn dude.... im also losing my internet for an indeterminate amount of time due to being poor. i will have a little longer then you to enjoy 1.8 though, but only abot a week. use this time to stock up on single player games via piracy :P
- by Ghosts Chance - at 2014.03.25 09:31:00
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1731. Effective HP (EHP) Values for all Sentinel Suits - in General Discussions [original thread]
Oswald Rehnquist wrote: Ghosts Chance wrote: Oswald Rehnquist wrote: You know what I just noticed, Projectile weapons are the weakness of 3 of the 4 Sentinels, on top of the CR being the best paper theory 1.8 service rifle not true ac...
- by Ghosts Chance - at 2014.03.25 09:07:00
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1732. Minmatarr Logis - in General Discussions [original thread]
The Infected One wrote: Further moving the logi suit away from support and into the slayer role. No thanks. Rep tool is good enough. Logis are still going to be slayer beasts, no need to give them a buff to slaying ability. to be fair e...
- by Ghosts Chance - at 2014.03.25 08:56:00
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1733. was thinking of a Magsec on my calscout - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Ghosts Chance wrote: knives and magsex will be a good calscout combo, same with snipers and magsex You have magsex last night? *looks at the number of likes i have on this character....an alt....* apparently not
- by Ghosts Chance - at 2014.03.25 08:47:00
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1734. was thinking of a Magsec on my calscout - in General Discussions [original thread]
knives and magsex will be a good calscout combo, same with snipers and magsex
- by Ghosts Chance - at 2014.03.25 08:44:00
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1735. Effective HP (EHP) Values for all Sentinel Suits - in General Discussions [original thread]
Oswald Rehnquist wrote: You know what I just noticed, Projectile weapons are the weakness of 3 of the 4 Sentinels, on top of the CR being the best paper theory 1.8 service rifle not true actually, but you would have to make your own spreads...
- by Ghosts Chance - at 2014.03.25 08:31:00
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1736. I'm gonna hustle scouts in 1.8 - in General Discussions [original thread]
True Adamance wrote: Ghosts Chance wrote: DeadlyAztec11 wrote: Dexter307 wrote: DeadlyAztec11 wrote: Proto Amarr S¦¦c¦¦o¦¦u¦¦t¦¦ ¦¦*cough* assault *cough ¦¦ Complex Cardiac Regulator Enhanced repper Complex Ferroscale Complex Fe...
- by Ghosts Chance - at 2014.03.24 22:42:00
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1737. SOOOoooo - in General Discussions [original thread]
it doesnt matter what you do minmatar scout will ALWAYS be .01 m/s faster then gallante
- by Ghosts Chance - at 2014.03.24 22:36:00
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1738. I'm gonna hustle scouts in 1.8 - in General Discussions [original thread]
DeadlyAztec11 wrote: Dexter307 wrote: DeadlyAztec11 wrote: Proto Amarr S¦¦c¦¦o¦¦u¦¦t¦¦ ¦¦*cough* assault *cough ¦¦ Complex Cardiac Regulator Enhanced repper Complex Ferroscale Complex Ferroscale Complex Shield Extender Complex Shie...
- by Ghosts Chance - at 2014.03.24 22:29:00
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1739. New bugs in 1.8 speculation - in General Discussions [original thread]
RINON114 wrote: Giggling like a schoolchild at this thread. Invisible LAVs would be hilarious. As for bugs? I think every suit will automatically lose any engagement with a Gallente heavy. In the case two should face off, well that's when you...
- by Ghosts Chance - at 2014.03.24 22:08:00
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1740. New bugs in 1.8 speculation - in General Discussions [original thread]
i promise i WILL break the cloak, good or bad.
- by Ghosts Chance - at 2014.03.24 21:35:00
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