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3381. So CCP: rendering and draw distance - in General Discussions [original thread]
Banning Hammer wrote: Ghosts Chance wrote: Banning Hammer wrote: Ghosts Chance wrote: Banning Hammer wrote: Maybe that is a specific problem with tanks, poke CCP a bit to investigate the problem. been poking for 6 months, still...
- by Ghosts Chance - at 2013.10.10 10:20:00
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3382. So CCP: rendering and draw distance - in General Discussions [original thread]
Banning Hammer wrote: Ghosts Chance wrote: Banning Hammer wrote: Maybe that is a specific problem with tanks, poke CCP a bit to investigate the problem. been poking for 6 months, still no answer 6 months ? Maybe you problem is som...
- by Ghosts Chance - at 2013.10.10 10:13:00
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3383. So CCP: rendering and draw distance - in General Discussions [original thread]
Ninjanomyx wrote: Ghosts Chance wrote: Banning Hammer wrote: Maybe that is a specific problem with tanks, poke CCP a bit to investigate the problem. been poking for 6 months, still no answer My Poking Finger is now Female........ ...
- by Ghosts Chance - at 2013.10.10 10:07:00
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3384. So CCP: rendering and draw distance - in General Discussions [original thread]
Banning Hammer wrote: Maybe that is a specific problem with tanks, poke CCP a bit to investigate the problem. been poking for 6 months, still no answer
- by Ghosts Chance - at 2013.10.10 10:00:00
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3385. So CCP: rendering and draw distance - in General Discussions [original thread]
Banning Hammer wrote: Ghosts Chance wrote: Banning Hammer wrote: George Moros wrote: From what I've seen, they definitely fixed long distance rendering when aiming through sniper scope. Everything is rendered fully detailed, and looks ...
- by Ghosts Chance - at 2013.10.10 09:48:00
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3386. So CCP: rendering and draw distance - in General Discussions [original thread]
Banning Hammer wrote: George Moros wrote: From what I've seen, they definitely fixed long distance rendering when aiming through sniper scope. Everything is rendered fully detailed, and looks much, much better than before. This ^ well spo...
- by Ghosts Chance - at 2013.10.10 09:41:00
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3387. Announcement:Uprising 1.5 Known Issues - in Technical Support/Bugs [original thread]
CCP FoxFour wrote: We have a possible lead on the voice issues and I have sent some emails within the company. i will try and keep you guys updated. If you have any new information though about the voice issues (how to better reproduce them) p...
- by Ghosts Chance - at 2013.10.10 09:34:00
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3388. Petition: FIX large turret rendering - in General Discussions [original thread]
abarkrishna wrote: have to pull up the map and set it from there. its a pain in the ass and it really only works on turrets and sometimes tanks. Although it will only show unhacked ones on the minimap unless you have scanners or memroze where ...
- by Ghosts Chance - at 2013.10.10 09:28:00
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3389. Attention All Blueberries - in General Discussions [original thread]
Aero Yassavi wrote: Of course a Minmatar would say this Anyone who has squadded up with me before knows I am much more humane to my enemies. I do not tolerate farming, and will make it a point to be THAT GUY who hacks the last letter or the ...
- by Ghosts Chance - at 2013.10.10 09:23:00
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3390. Petition: FIX large turret rendering - in General Discussions [original thread]
abarkrishna wrote: I find if i put a rally point at the turret/ enemy i wanna railgun snipe it makes them render doesnt that require you being able to see them in the first place????? explain your process of seeing and rendering an invisa...
- by Ghosts Chance - at 2013.10.10 09:04:00
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3391. So CCP: rendering and draw distance - in General Discussions [original thread]
Cyrius Li-Moody wrote: Sorry I blew you up earlier =( no worrys its not your fault AV-Bro just feel bad for us and petition CCP to fix their **** so we can enjoy fair fights again. i <3 you my main got permabaned for posting satire......
- by Ghosts Chance - at 2013.10.10 08:58:00
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3392. Announcement:Uprising 1.5 Known Issues - in Technical Support/Bugs [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=1379154#post1379154 rendering now WORSE then 1.4 despite fixes staed in the patch notes. can this be a "known bug" or are we going to continue sweeping this under the carpet like we have s...
- by Ghosts Chance - at 2013.10.10 08:53:00
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3393. HELP!!!!!!!! - in General Discussions [original thread]
CPU PG passive shields and armor shield extenders armor plates suit of choice weapon of choice sidearm of choice in that order
- by Ghosts Chance - at 2013.10.10 08:43:00
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3394. Petition: FIX large turret rendering - in General Discussions [original thread]
Its even worse now. infantry fail to render within 20m things now reliably disapear when you shoot them if you cant even get rendering correct then your future "vehicle balancing" will be pointless, you cant balance against blindness
- by Ghosts Chance - at 2013.10.10 08:38:00
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3395. So CCP: rendering and draw distance - in General Discussions [original thread]
So CCP wheres those rendering a draw distance fixes you promised IN THE PATCH NOTES not only are they not better things now - disapear when you shoot them - null cannons now dont even apear reliably aboive 75ish meters - AV infantry can now be ...
- by Ghosts Chance - at 2013.10.10 08:36:00
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