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21. Spawns - in Feedback/Requests [original thread]
It's not just you; spawns are pretty awful when you use the random option. Some people justify it by encouraging using spawners, but that's just a lazy answer in my opinion. It's absolutely frustrating to spawn right in front of someone or near a...
- by General Rian - at 2012.09.07 02:53:00
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22. Proposed Dropship Changes - in Feedback/Requests [original thread]
Sees-Too-Much wrote: This General Rian wrote: All of my drop ships are using 1 High Slot for a mobile spawner, because without one the dropship isn't really all that viable. Is the opposite of true. Randoms are a liability. Come to "0k0...
- by General Rian - at 2012.09.07 02:42:00
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23. Proposed Dropship Changes - in Feedback/Requests [original thread]
Skihids wrote: I understand that the enemy fire upset is being toned down in the next build. Not sure about the friendly fire, but educating gunners helps a bit. The devs have promissed to beef up the landing gear in the next build, so I exp...
- by General Rian - at 2012.09.07 02:21:00
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24. Proposed Dropship Changes - in Feedback/Requests [original thread]
The current Dropship mechanics are absolutely horrid and far less than ideal. Let's list a few that with proposed changes (with included logic behind it) shall we? 1. Gunner's hitting the dropship and jostling it: How is this even a current issu...
- by General Rian - at 2012.09.07 01:52:00
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25. still bullshit that you can get ontop of buildings - in Feedback/Requests [original thread]
The only reason this is an issue currently is because some maps are excessively small and buildings are very close/have views of the entire map. I can see this quickly becoming a null issue if/when they make maps much much larger. On a side note ...
- by General Rian - at 2012.09.07 01:28:00
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26. [Feedback] Reworking the vehicle turrets to fit specific roles - in Feedback/Requests [original thread]
Skytt Syysch wrote: D3LTA NORMANDY wrote: But missle turrets are okay right now as a multi role turret. Missiles really aren't okay at all with how they currently function. Nothing really should be a multi role (so that counters can be ...
- by General Rian - at 2012.09.07 00:38:00
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