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121. Letter/Petition to CCP for Skill Respec on May 14th - in General Discussions [original thread]
tribal wyvern wrote: copy left wrote: I think it would be fair to allow us a respec for the 14th. After all people want to try the new weapons out. And what about those who are happy with their choices now? Not everyone is demanding ANOTH...
- by General Grodd - at 2013.05.08 02:43:00
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122. Letter/Petition to CCP for Skill Respec on May 14th - in General Discussions [original thread]
tribal wyvern wrote: General Grodd wrote: Dear CCP, -á-á -á -á-á -á I would like a skill respec on the 14th of May. I wasn't aware of certain skills nor that i invested in skills unrelated to what i wanted to unlock. Some skills were more co...
- by General Grodd - at 2013.05.08 02:41:00
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123. Letter/Petition to CCP for Skill Respec on May 14th - in General Discussions [original thread]
Dear CCP, -á-á -á -á-á -á I would like a skill respec on the 14th of May. I wasn't aware of certain skills nor that i invested in skills unrelated to what i wanted to unlock. Some skills were more costly than I had expected too. Also, it would be ...
- by General Grodd - at 2013.05.08 02:27:00
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124. Large Turret aim bug and broken vehicle PG/CPU skills - in Technical Support/Bugs [original thread]
Ok, two things. Large Turrets have very bad vertical tracking/aiming, and the bonus PG and CPU skills for vehicles do not work. -áGÇóThe largest angle at which you can shoot is far too low. GÇó It makes shooting any AV guys above you virtually ...
- by General Grodd - at 2013.05.08 01:58:00
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125. Observations: Protos with no beef - in General Discussions [original thread]
LOL I did. I put skills into amarr proto. Turns out I didn't have the sp for any weapon or dropsuit modules xP. Of course I don't really care because 90% of my skills were put into vehicle core/upgrade skills. I'll just tank till I get some sp for...
- by General Grodd - at 2013.05.07 04:36:00
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126. So, I CALLED IT PEOPLE! - in General Discussions [original thread]
Great! More logis to uber rep my tank. Lol jk. Oh and sup Cat Merc we need to play together again some time.
- by General Grodd - at 2013.05.07 04:29:00
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127. I named my tank "My Noble Steed". Any suggestions for my callisto LAV? - in The Locker Room [original thread]
Its all in the title Lol.
- by General Grodd - at 2013.05.07 03:17:00
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128. Why do some players stampede to get a seat in my tank...? Lol - in General Discussions [original thread]
I'm curious. I call in my Gunnlogi and like 6 guys will scramble towards it once I'm in it to grab a seat before it's all taken. Why Lol. I even sat in my tank for 10 minutes and two guys were like having a party in there spinning the turrets endl...
- by General Grodd - at 2013.05.07 02:45:00
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129. How old are you? - in General Discussions [original thread]
16. gosh I'm surrounded by adults eÉÖ Nah it's good to be around... slightly more sane people. Lol
- by General Grodd - at 2013.05.07 02:24:00
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130. (Vehicle) Active scanners seem to be working more effectively.. - in General Discussions [original thread]
I put an F-84 Active scanner on my scout LAV, and it seems to work much better than what it used to. The red blips show up brighter and the range of it seems to be as big as it should've been. I used to use em on my madrugar. Or maybe scout LAVs h...
- by General Grodd - at 2013.05.07 02:13:00
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131. So Large Missiles seem to be working... Burn Baby Burn! xP - in General Discussions [original thread]
Now us tankers can rail snipe, shred peeps with uber machine guns, AND burn crowds of people with volleys and volleys of missiles! bwahaha bravo CCP bravo on the missiles.
- by General Grodd - at 2013.05.07 01:28:00
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132. What about the Amarr and Minmatar HAVs? - in General Discussions [original thread]
I looked on the patch notes and haven't seen any indication of the amarr or minmatar HAV. When are they going to be released? Any info on this? I'm very curious Lol.
- by General Grodd - at 2013.05.06 00:22:00
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133. HAV Truce. - in General Discussions [original thread]
Ha ha! Put me on this list. We must band together! Though I'll have to check every tankers name and this list to make sure I don't kill the wrong person xP. Let the earth tremble before our mighty treads.. and destroy all ARs! and just wait... til...
- by General Grodd - at 2013.05.04 03:03:00
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134. Thanks to the logibro who saved my tank last night.... - in The Locker Room [original thread]
Idk. I had to say thanks to whomever saved my tank last night. Me loves logibros! especially when they save my 1mil+ tank. Lol. Man my tank had finished dueling another tank, I won but I was smoking at maybe 1% armor...? n he repaired me just in t...
- by General Grodd - at 2013.04.20 04:33:00
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135. (Request) Vehicle Mobile Supply Depot Module - in Feedback/Requests [original thread]
Hmm I'd prefer passive But you know maybe active would be cool.. Such as certain plates off armor flip over revealing nanohives or weapon racks and flip back over after a set amount of time. This would keep people from spawn camping off the tank t...
- by General Grodd - at 2013.04.20 04:20:00
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136. Tanker to Infantry Q: When Is destroying supply depots a good or bad idea..? - in General Discussions [original thread]
I am tanker, and mainly an anti-infantry tank. Which means driving into the action with no clue as what to expect around the corner. And supply depots are my living nightmare xD. They are essentially vending machines for militia and every kind AV ...
- by General Grodd - at 2013.04.13 03:39:00
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137. Small Turrets should be optional on HAVs :/ - in Feedback/Requests [original thread]
Small turrets should be optional for HAVs. It would decrease the PG and CPU that is being used, and also save me isk. The only time I'd really want to use those turrets is if I'm playing with an organized squad. It would also prevent blue berries ...
- by General Grodd - at 2013.04.10 16:19:00
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138. (Request) Vehicle Mobile Supply Depot Module - in Feedback/Requests [original thread]
I think I may have posted this before, but if so I'm posting it again. We should have Mobile Supply Depot modules. There is already a mobile CRU module, so why not have a mobile SD! It would really be a tank module; as dropships sort of can't be o...
- by General Grodd - at 2013.04.10 16:06:00
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139. Tank guide 2 - in Rookie Training Grounds [original thread]
Well looks like I don't have to make a bunch of bunch fitting posts... you're doing all the work for me ^_^ Lol. Hmm I don't know if many of you use compressed railguns much, but the vented heat sink module is pretty helpful, as the compressed Ra...
- by General Grodd - at 2013.04.09 18:10:00
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140. Should heavies be allowed to use Light weapons? - in General Discussions [original thread]
Yes. The Heavy can use all such tiers of weapons because of their power assisted suits, which lets them carry heavier weapons. So they can certainly use light weapons. In fact, sidearms can also be put into ALL slots. The heavy slot > light slo...
- by General Grodd - at 2013.04.09 02:53:00
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