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21. buff the python a little bit pls - in Feedback/Requests [original thread]
I would add, that collision dmg must be lower, the number of time i crash my python cause it touched some 3d object is very sad and frustrating and too costy
- by Gelhad Thremyr - at 2014.05.16 15:34:00
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22. change keyboard behaviour - in Feedback/Requests [original thread]
Its unfair for keyboard input to be full impulse against ps3 controllers, scouts are near impossible to kill when strafing at their current speed and give an unfair advantage in hardware, use a logarithmic curve like the controller generates...
- by Gelhad Thremyr - at 2014.04.12 06:06:00
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23. [Feedback] Ambush 1.7 thread - in Feedback/Requests [original thread]
Tanks have become a powerful force to be aware of, but since there is no equal timer for everyone on the battlefield, spawn lag makes it so that the first team to call in 4 tanks will win the ambush. If the two team do not have equal time to get m...
- by Gelhad Thremyr - at 2013.12.16 22:41:00
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24. Drop Ships - in Feedback/Requests [original thread]
I used to be like you, then i changed the contr+¦le options to better suit my understanding of flight. Now it fly great. Practice makes perfect. Try harder. Please ccp do not touch dropship Ctrl
- by Gelhad Thremyr - at 2013.12.13 15:47:00
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25. Request for change in dropship stomp damage - in Feedback/Requests [original thread]
Today me and a friend had this hilarious moment when he summoned a dropship in Factionnal war and then he thought I climbed on but because of the lock delay i did not. So I was underneath it just above my head, so I should have seen the "o" button...
- by Gelhad Thremyr - at 2013.12.13 05:45:00
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26. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Gelhad Thremyr wrote: -- snip unbelievably naive assumptions -- Your math skills are sadly lacking. Someone that has a 100M ISK doesn't care. Nor will they. As for the Super Secret Multi-Million ISK ploy with other P...
- by Gelhad Thremyr - at 2013.10.22 15:27:00
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27. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
What I find interesting in the fact that no ISK is gained but a new type of ressource, is that district holders cannot pump out that ressource to play public matches with proto suit ad-infinitum. Also the fact that you gain less ISK will make the ...
- by Gelhad Thremyr - at 2013.10.21 21:38:00
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28. [Request] Abolish WP for kils - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Gelhad Thremyr wrote: -- snip useless babble and an insult -- Hah! You want lazy programmers contact CCP/Shanghai. An array of integers will not convey the information of an object oriented game. The client side is al...
- by Gelhad Thremyr - at 2013.10.02 03:59:00
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29. [Request] Abolish WP for kils - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Not gonna happen. Sorry. Let's look at it from a programming standpoint*. Each round from every weapon must be tracked. Good that needs to be done anyway. However, the damage will have to tracked back to the shooter. Each ...
- by Gelhad Thremyr - at 2013.09.30 04:31:00
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30. [Request] Abolish WP for kils - in Feedback/Requests [original thread]
Use the meta level instead of isk value, then free stuff gets counted correctly ... love the idea that killing proto suit gets Morte rewarding since some corp run on them all the Time (they h+óve budget...) And they make the game hard for us mid l...
- by Gelhad Thremyr - at 2013.09.30 04:21:00
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31. Give scanning people a bit of war points - in Feedback/Requests [original thread]
Hi, While I scan, my gun is not in my hands, all my team mates shoot at revealed targets and I cannot get any kills. I also can get shot at, and cannot reply because I am holding the scanner. A simple Idea, give me 5 WP for each killed enemy tha...
- by Gelhad Thremyr - at 2013.09.06 16:25:00
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32. [Feedback]Mass Driver, informational post for community. - in Feedback/Requests [original thread]
The weapon itself is well balanced, the frustration of all the people I know playing Dust including me about this weapon is the fact that when more than 3 players are using it, and using the freedom version or anything that is especially cruel, gi...
- by Gelhad Thremyr - at 2013.08.16 21:07:00
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