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21. Feedback on AV - in Feedback/Requests [original thread]
ATR Kuan Ti wrote: its all in how you fit it ive seen LAVs take 4 sets of proto swarms to take down and thats all 4 sets have to hit right after each other and dropships take 2 hits from a lvl 4 rail HAV and live thats crazy HAV can be godly w...
- by Freshticles - at 2013.04.16 00:32:00
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22. Feedback on AV - in Feedback/Requests [original thread]
ladwar wrote: LAV and dropship specify modules that require skill in driving to unlock. that's my idea, the end You've never had AV on you're back in a dropship by the sounds of it. It's either run away for the rest of the match, or lose the...
- by Freshticles - at 2013.04.16 00:29:00
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23. Feedback on AV - in Feedback/Requests [original thread]
After running this and a couple of alts on vehicles, I've come to the conclusion that AV has been buffed to the point where to rival HAVs they screw over LAVs and dropships. Considering even the "Best" dropships can be locked down out of their jo...
- by Freshticles - at 2013.04.16 00:11:00
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24. if not fix the suit - in Feedback/Requests [original thread]
Ignoring the fact the GEK can hit, without sharpshooter skills, up to 70m with no damage falloff at that point and pinpoint accuracy.
- by Freshticles - at 2013.03.29 11:38:00
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25. This game is not worth playing. - in Feedback/Requests [original thread]
Kiltak Warstar wrote: nope I know how to play the game and where to spawn. The maps are to big way to big. Yes some times you get lucky enemy stays in one place but other times every one is all over the place and finding combat is damn near imp...
- by Freshticles - at 2013.03.29 01:58:00
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26. This game is not worth playing. - in Feedback/Requests [original thread]
Zahle Undt wrote: There will be new CoD for you in October kid, until then go back to BLOPS2 Edit: Whats up Fresh! Not much, just showing off my E-Peen.
- by Freshticles - at 2013.03.29 01:52:00
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27. This game is not worth playing. - in Feedback/Requests [original thread]
Fascinating tale, brethren.
- by Freshticles - at 2013.03.29 01:35:00
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28. On the subject of HMG range - in Feedback/Requests [original thread]
Now typically, I'm a HMG heavy, and some people often cite it being OP because of the range. Here's my take of it. Boundless HMG' with HMG Prof 3, Sharpshooter Level 2. My max effective range is about 60m, where it takes crouch + doom mode to get...
- by Freshticles - at 2013.03.29 01:21:00
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29. Dropship collision dmg is absolute kitten. - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Halador Osiris wrote: I don't get all this complaining about dropship collision damage... I fly them a heck of a lot (myron with maxed shields & adv. scattered blasters) and I don't know if you all just suck at flyin...
- by Freshticles - at 2013.03.16 18:11:00
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30. Dropship collision dmg is absolute kitten. - in Feedback/Requests [original thread]
What's that? You tapped a piece of sandpaper at 1mph? MICHEAL BAY EXPLOSION! It's out of hand, especially for the ISK you gotta invest in one.
- by Freshticles - at 2013.03.15 19:18:00
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31. Request: Harlem Shake crowd control - in Feedback/Requests [original thread]
Bump
- by Freshticles - at 2013.02.20 00:00:00
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32. 0% - in Feedback/Requests [original thread]
Herd The Fluffy Unicorns.
- by Freshticles - at 2013.02.19 00:55:00
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33. Request: Harlem Shake crowd control - in Feedback/Requests [original thread]
KalOfTheRathi wrote: This is not a thought as much as the absolute knowledge that your parents desperately needed birth control before you were conceived. Dolt. Dust forums is serious beans, yo.
- by Freshticles - at 2013.02.19 00:51:00
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34. Request: Harlem Shake crowd control - in Feedback/Requests [original thread]
Bump
- by Freshticles - at 2013.02.18 09:36:00
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35. Request: Harlem Shake crowd control - in Feedback/Requests [original thread]
Exclusively for logis, the Harlem shake module takes 15 seconds of pelvic thrusting to charge, but when the bass drops everyone within earshot is immobilised and starts derping for 15 seconds. Thoughts?
- by Freshticles - at 2013.02.18 00:27:00
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36. [Request] REMOVE SP CAP - in Feedback/Requests [original thread]
There's more derp in this thread than the Mass Effect 3 forums.
- by Freshticles - at 2013.02.18 00:22:00
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37. [Request] Time stamps in chat please - in Feedback/Requests [original thread]
Approve.
- by Freshticles - at 2013.02.15 16:26:00
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38. Damage mods penalty needs to be fixed already. - in Feedback/Requests [original thread]
Now, before I get a QQ response, I play a heavy, using a Type 2 suit with 2 complex extenders. I'm along the range of 1k hp. While I know I'm not John Rambo, something's up when an AR user can eat through my HP faster than I can spin up my weapon,...
- by Freshticles - at 2013.02.15 14:20:00
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39. SUGGESTION: Switch controls for soft keyboard and send mail. - in Feedback/Requests [original thread]
I'm not sure if anyone else runs into this, but I often send double or triple mails because the option to enter the keyboard is assigned to square instead of the more ergonomic X. I'd suggest you simply flip the buttons. Thanks for the read.
- by Freshticles - at 2013.01.27 18:35:00
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40. [Request]QQ is over powered. Stop it. - in Feedback/Requests [original thread]
This is a little extreme, but I agree with the OP's opinion. Take Mass Effect 3, for example. That game was co-op, for christ's sake, and people whined about things they couldn't use until only about 10% of all weapons in the game were feasible to...
- by Freshticles - at 2013.01.26 11:50:00
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