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1081. Imperfects.....SI..... - in General Discussions [original thread]
semperfi1999 wrote: Free Beers is scared that the mighty THOSE GUYS INC will beat them so badly. Oh and yea I like to play against imps and SI but I gotta admit its usually annoying because unless I have a decent sqad on my side its usual...
- by Free Beers - at 2012.12.03 19:44:00
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1082. Imperfects.....SI..... - in General Discussions [original thread]
Tyler Hall wrote: Bet you thought i as qq, huh? Nope, just saying you Imperfect and SI mercs are some the best to play against while trying to hone my Logi skills (not to mention my gun game.) You guys bring out the best, and worst, of most pla...
- by Free Beers - at 2012.12.03 19:20:00
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1083. You are a nullsec alliance, Pick your 10 merc teams for battle! - in General Discussions [original thread]
Tony Calif wrote: 0.0? I'd hire whoever is green. Which by the time we get to 0.0 will be very few. OB records might be a factor if said null sec entity has been blasting people off their planets from space... Tbh, even factional war will depen...
- by Free Beers - at 2012.12.03 19:08:00
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1084. You are a nullsec alliance, Pick your 10 merc teams for battle! - in General Discussions [original thread]
Omnipotens Zitro wrote: Well if its 16v16 my list would be this: 3 teams of Imperfects 1 team of Pink.Fluffy.Bunnies 1 team of Synergy 1 team of What the French 1 team of SI 1 team of Tritan 1 team of Rift 1 team of Zion In that order. It ...
- by Free Beers - at 2012.12.03 18:40:00
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1085. You are a nullsec alliance, Pick your 10 merc teams for battle! - in General Discussions [original thread]
EnglishSnake wrote: Free Beers wrote: EnglishSnake wrote: Can you make a team have a role Like team A has to be AV, team B logi etc Or is it hire the 10teams and you have no control over them For this question lets keep it simple ...
- by Free Beers - at 2012.12.03 18:32:00
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1086. You are a nullsec alliance, Pick your 10 merc teams for battle! - in General Discussions [original thread]
Captain-Awesome wrote: Free Beers wrote: This came up in discussion with a nullsec buddy and though it would be interesting to ask the community. "If you were a nullsec alliance attacking a planet what 10 teams would you pick?" Its 200 mill ...
- by Free Beers - at 2012.12.03 18:31:00
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1087. You are a nullsec alliance, Pick your 10 merc teams for battle! - in General Discussions [original thread]
Sentient Archon wrote: The biggest problem you will face is after capturing to hold a planet. Which means you would require a minimum of 160 players to capture a planet and atleast 320 to hold to it. Zerg alliances dont count as zergs will be b...
- by Free Beers - at 2012.12.03 18:20:00
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1088. You are a nullsec alliance, Pick your 10 merc teams for battle! - in General Discussions [original thread]
EnglishSnake wrote: Can you make a team have a role Like team A has to be AV, team B logi etc Or is it hire the 10teams and you have no control over them For this question lets keep it simple and pick corps. Though if i really really ha...
- by Free Beers - at 2012.12.03 18:13:00
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1089. You are a nullsec alliance, Pick your 10 merc teams for battle! - in General Discussions [original thread]
This came up in discussion with a nullsec buddy and thought it would be interesting to ask the community. "If you were a nullsec alliance attacking a planet what 10 teams would you pick?" Its 200 mill isk reward for a district win and 100 mill isk...
- by Free Beers - at 2012.12.03 18:09:00
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1090. New build, new role. - in General Discussions [original thread]
Ludwig Van Beatdropin wrote: I was thinking on changing my role from assault to logistic. Would this be worth the change or no? I mean If you think about It 4 high and low slots, 3 equipment slots, and you run at a faster speed than assualt. It...
- by Free Beers - at 2012.12.03 16:49:00
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1091. Hellstorm Policy concerning Corporation battles in the vast world of New Eden. - in General Discussions [original thread]
SATORI CORUSCANTi wrote: HECATONCHIRES GYGES wrote: SATORI CORUSCANTi wrote: All this talk about modded controllers, I have yet to see anybody fire a tactical faster than I can manually, which isn't very fast >__> and you wouldnt ...
- by Free Beers - at 2012.12.03 02:09:00
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1092. Hellstorm Policy concerning Corporation battles in the vast world of New Eden. - in General Discussions [original thread]
damn i should have thought of that. Regnum always 1 step ahead
- by Free Beers - at 2012.12.03 01:40:00
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1093. Best Idea Ever - in General Discussions [original thread]
Mobius Wyvern wrote: We just had an epiphany in IRC. Snowballs. Christmas day and the week following, a Snowball grenade type is seeded to the market at the same time as a gametype allowing only that grenade type on your fit is put into Instant...
- by Free Beers - at 2012.12.02 22:45:00
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1094. DUST Representation - in General Discussions [original thread]
Tiel Syysch wrote: I was told CCP liked the idea of Dust having a kind of CSM function, but they said it was too early to get into it, and that it likely wouldn't be created until some time after beta. This. There just isn't a need at the m...
- by Free Beers - at 2012.12.02 21:17:00
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1095. we need Christmas themed militia suits. - in General Discussions [original thread]
GM Hercules wrote: Every time that I try to run from point 'A' to point 'B' using my heavy character, it feels like it is wearing a Santa clause suit... so slow Its called murder taxie Hercules. It's a heavies BFF in dust
- by Free Beers - at 2012.12.02 21:13:00
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1096. 2nd Gathering of Minds - in General Discussions [original thread]
Quickgloves wrote: Free Beers wrote: Quickgloves wrote: So again i will be hosting a meeting of the minds this weekend. Sunday around 11 am eastern Topics to be discussed will be separated between in-game issues an community issues. I p...
- by Free Beers - at 2012.12.02 17:23:00
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1097. 2nd Gathering of Minds - in General Discussions [original thread]
Quickgloves wrote: So again i will be hosting a meeting of the minds this weekend. Sunday around 11 am eastern Topics to be discussed will be separated between in-game issues an community issues. I personally would prefer to start work with t...
- by Free Beers - at 2012.12.02 16:48:00
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1098. 48,550,000 ISK CORP BATTLE! - in General Discussions [original thread]
William HBonney wrote: Quickgloves wrote: Icy Tiger wrote: Seraphims the only one who could try. NO STB has the funds but we agreed to SYN today an im not sure we would play a 48 mill contract on a whim we would prep for that like a p...
- by Free Beers - at 2012.12.02 05:29:00
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1099. Corp Battles are Up (now are done) - in General Discussions [original thread]
Reimus Klinsman wrote: William HBonney wrote: when straight gun game matches are allowed it won't matter anyhow, we imperfects messed up a little bit, we built such a godlike corp that everyone is afraid to put up any corp battles worth anyt...
- by Free Beers - at 2012.12.02 04:08:00
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1100. The problem with Heavies. - in General Discussions [original thread]
the real problem here is there are not enough heavies. Mr. Zitro hates them so please please every start using them. Also he really loves it when you drive an LAV towards him and jumped out.
- by Free Beers - at 2012.12.02 04:04:00
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