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581. Training - in Feedback/Requests [original thread]
noname warrior wrote: This is something that I've wanted since I started playing Dust. I've been meaning to post a request for this but have never gotten around to it. I would like to see a map specifically developed for this with shooting ra...
- by FraggerMike - at 2013.07.20 20:16:00
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582. Sticky:EVENT: Mordu's Challenge - in Announcement and Events [original thread]
Next Tuesday, I believe I read.
- by FraggerMike - at 2013.07.19 20:38:00
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583. Training - in Feedback/Requests [original thread]
CLONE117 wrote: squad training. enemy bot players could be added to this mode.. to improve squad coordination while defending and attacking targets... An interesting thought. I could see bots being useful for training, since bots can on...
- by FraggerMike - at 2013.07.18 20:14:00
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584. OH No, Dust is broken @@ - in Feedback/Requests [original thread]
Seymor Krelborn wrote: I would suggest a few things 1. post in tech support/bugs 2. open a ticket 3. are you using a heavy suit/ commando suit?... sometimes they are glitch though most of those issues as I understand it are fixed but if you ...
- by FraggerMike - at 2013.07.18 01:00:00
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585. Training - in Feedback/Requests [original thread]
Alena Ventrallis wrote: This is a genius idea. As clones, we don't care about live-fire exercises, because even if we die, we just respawn. An excellent way to learn tactics. Death becomes a learning experience. As a dropship pilot, It would a...
- by FraggerMike - at 2013.07.18 00:55:00
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586. OH No, Dust is broken @@ - in Feedback/Requests [original thread]
Indeed, in what capacity?
- by FraggerMike - at 2013.07.18 00:50:00
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587. OH No, Dust is broken @@ - in Feedback/Requests [original thread]
No, I don't rant...just typically state the obvious
- by FraggerMike - at 2013.07.18 00:43:00
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588. OH No, Dust is broken @@ - in Feedback/Requests [original thread]
Having issues starting battles atm. Suggestions?
- by FraggerMike - at 2013.07.18 00:38:00
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589. Training - in Feedback/Requests [original thread]
mordiby wrote: This is a good idea indeed, but you need to be able to pick a map for battle, their would be no point if you did not have a place to go to train. Maybe we would wan't to train in a specific place! Yes, was thinking the actual...
- by FraggerMike - at 2013.07.15 18:33:00
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590. Training - in Feedback/Requests [original thread]
[quote=Knightshade Belladonna]... And have a limit of so many matches allowed per day, or maybe week in these training grounds. so it will force you to go out into pub matches. If CCP is resistant to the idea, then what I quoted above from Knigh...
- by FraggerMike - at 2013.07.14 09:29:00
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591. Training - in Feedback/Requests [original thread]
Yes, precisely.
- by FraggerMike - at 2013.07.14 01:53:00
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592. Training - in Feedback/Requests [original thread]
Those are both good ideas, but kinda off-topic. Really talking about squads training together. Not just basic point/shoot training, but specific squad action/coordination and communication training. For example: 2 squads from same Corp -- oppos...
- by FraggerMike - at 2013.07.12 12:54:00
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593. Sticky:EVENT: Mordu's Challenge - in Announcement and Events [original thread]
And, since I missed that x50 bit, I went back and read s l o w e r ... I see know on the psn network where to post comments.
- by FraggerMike - at 2013.07.11 18:03:00
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594. Sticky:EVENT: Mordu's Challenge - in Announcement and Events [original thread]
Doh... that will teach me to speed read.
- by FraggerMike - at 2013.07.11 17:50:00
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595. Sticky:EVENT: Mordu's Challenge - in Announcement and Events [original thread]
Doesn't say, so I'm asking. Will the Scout G/1 Series Dropsuit be a bpo? Quote: "And donGÇÖt forget to join the conversation about MorduGÇÖs Challenge on the PlayStation forums! DUST players who share their thoughts about the event will receive f...
- by FraggerMike - at 2013.07.11 17:42:00
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596. Training - in Feedback/Requests [original thread]
Knightshade Belladonna wrote: Hey Mike, great idea. However I would like to make a few suggestions and point out a few flaws. With what you are requesting, it would pretty much take out alot of the pub matches, and increase proto stomping noob...
- by FraggerMike - at 2013.07.11 01:20:00
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597. Training - in Feedback/Requests [original thread]
Yes, test gear, weapons, etc. Imagine this -- Your Corp, 4 squads of 4, against Your Corp with another 4x4 squads, duking it out in training. Could be a great way to build coordination within squads, as well as a means of developing tactics withi...
- by FraggerMike - at 2013.07.10 18:34:00
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598. Training - in Feedback/Requests [original thread]
That is the idea. No gain or loss. Simply a way to train players in all aspects of the game. Currently, and this is particularly difficult for new players, the only way to learn the ropes is Pub battles. Go into training, learn/teach, leave train...
- by FraggerMike - at 2013.07.10 18:17:00
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599. Training - in Feedback/Requests [original thread]
SUGGESTION I think it would be a good idea, anyway: Training Mode - Players can go battle each other for purpose of training only. No ISK, SP or WP earned or spent. No clones, equipment or weapons lost when fragged Simply just a training ground...
- by FraggerMike - at 2013.07.10 17:06:00
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600. Trophies for Dust 514? - in My DUST 514 [original thread]
I want a trophy for deploying from the MCC and waiting so long to push the button that the graphics actually show my mangled clone for a second before I pop back up alive and well, repeatedly :) Perhaps it would be called the "Splat and Live" Awar...
- by FraggerMike - at 2013.07.05 20:46:00
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