Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
481. Proficiency in NOVA - in General Discussions [original thread]
Another theme has popped up in this thread, and that is the segregation of new players for OP stomping vets. Current thread themes: - Proficiency earned through practice with the item. - Different Ammo types effecting the characteristics of a wea...
- by Fox Gaden - at 2016.05.02 18:37:00
|
482. Proficiency in NOVA - in General Discussions [original thread]
Alena Asakura wrote: Shamarskii Simon wrote: Fox Gaden wrote: Shamarskii Simon wrote: Eve names for ammo variants... Cause I would run around with an infrared and multi-frequency Crystal... Hate getting caught close range... I agree...
- by Fox Gaden - at 2016.05.02 18:05:00
|
483. Proficiency in NOVA - in General Discussions [original thread]
Alena Asakura wrote: Fox Gaden wrote: True Adamance wrote: Did anyone ever think about unlocking say for example T2 ammunition types or something rather similar for weapons through the proficiency skill rather than having flat damage incr...
- by Fox Gaden - at 2016.05.02 17:55:00
|
484. Proficiency in NOVA - in General Discussions [original thread]
Alena Asakura wrote: What's this "Breach Rifle" cr@p? I"ve never heard of such a thing. There's a breach variant of the Assault Rifle and various others, but the Rail Rifle is the base model of the Rail Rifles. The variants are just either fas...
- by Fox Gaden - at 2016.05.02 17:36:00
|
485. Proficiency in NOVA - in General Discussions [original thread]
Happy Violentime wrote: Absolutely rubbish. Weapons should not do more damage the more you use them, that's just pathetic and one of many reasons why player retention in Dust was so bad. In one of the interviews Hilmar gave he said he wanted ...
- by Fox Gaden - at 2016.05.02 17:25:00
|
486. Proficiency in NOVA - in General Discussions [original thread]
byte modal wrote: Ok, back for a moment. What if we are assuming primary and secondary weapon types (light and sidearm) where each weapon has a primary and secondary ammo type. In addition to that, maybe connect ammo slots to the suit based on ...
- by Fox Gaden - at 2016.05.02 17:05:00
|
487. Proficiency in NOVA - in General Discussions [original thread]
Avallo Kantor wrote: I understand what you are saying here, and my point in the second post was referring to the specific nature that some players may find variants of weapons more / less tasteful than the "main" variants. In other words, a pl...
- by Fox Gaden - at 2016.05.02 16:58:00
|
488. Proficiency in NOVA - in General Discussions [original thread]
Shamarskii Simon wrote: Fox Gaden wrote: Shamarskii Simon wrote: Eve names for ammo variants... Cause I would run around with an infrared and multi-frequency Crystal... Hate getting caught close range... I agree on using EVE names for ...
- by Fox Gaden - at 2016.04.29 19:10:00
|
489. Proficiency in NOVA - in General Discussions [original thread]
Shamarskii Simon wrote: Double post.. I have been getting a lot of post lag, and have been having to exercise a lot of patience as I keep thinking that I must have hit cancel when my post does not appear. I have managed to restrain myself fro...
- by Fox Gaden - at 2016.04.29 18:56:00
|
490. Proficiency in NOVA - in General Discussions [original thread]
Shamarskii Simon wrote: Eve names for ammo variants... Cause I would run around with an infrared and multi-frequency Crystal... Hate getting caught close range... I agree on using EVE names for ammo where appropriate. I do not favor being ab...
- by Fox Gaden - at 2016.04.29 18:53:00
|
491. ideas for Project Nova - in General Discussions [original thread]
Full Corp and Alliance management tools. They can start with DUST only Corps as a first step, but they need to design Corp and Alliance tools/interfaces with EVE integration in mind, so they don't create roadblocks to later integration.
- by Fox Gaden - at 2016.04.29 18:50:00
|
492. Proficiency in NOVA - in General Discussions [original thread]
byte modal wrote: I dig the ammo types, and I also like the variant ammo types for ranger to damage balance. My immediate concern is how this will factor into an FPS shooter environment? In EVE I always have time to evaluate my situation and lo...
- by Fox Gaden - at 2016.04.29 16:35:00
|
493. Remember me?... - in General Discussions [original thread]
Yes, but only because your name is memorable...
- by Fox Gaden - at 2016.04.29 16:25:00
|
494. [ASK] NDA - Nova - in General Discussions [original thread]
Maken Tosch wrote: Well, since Alpha testing for Eve: Valkyrie didn't have much in the way of NDA when it came to posting videos and streaming the game, it's likely the NDA will only cover development that's happening behind closed doors while ...
- by Fox Gaden - at 2016.04.29 15:48:00
|
495. Proficiency in NOVA - in General Discussions [original thread]
True Adamance wrote: Did anyone ever think about unlocking say for example T2 ammunition types or something rather similar for weapons through the proficiency skill rather than having flat damage increases? I'll try to compose my thoughts on t...
- by Fox Gaden - at 2016.04.29 14:16:00
|
496. Proficiency in NOVA - in General Discussions [original thread]
Alena Asakura wrote: Pokey Dravon wrote: The only glaring issue that I think needs to be carefully assessed that if skilling up is caused by doing damage....we should really address how to avoid the issue of boosting and people sitting in th...
- by Fox Gaden - at 2016.04.29 13:56:00
|
497. Proficiency in NOVA - in General Discussions [original thread]
Alena Asakura wrote: Pokey Dravon wrote: The only glaring issue that I think needs to be carefully assessed that if skilling up is caused by doing damage....we should really address how to avoid the issue of boosting and people sitting in th...
- by Fox Gaden - at 2016.04.29 13:55:00
|
498. Proficiency in NOVA - in General Discussions [original thread]
Alena Asakura wrote: Can I add just one thing - NOT using something for a period of time should result in the proficiency dropping. Anything based on practice degenerates with lack of practice. So it should be that if you use something enough ...
- by Fox Gaden - at 2016.04.29 13:50:00
|
499. Proficiency in NOVA - in General Discussions [original thread]
Avallo Kantor wrote: Unlocking specializations / variants is generally a better way to go about things than use-base power progression, especially if those specializations / variants are more or less "side-grades" One thing to keep in mind t...
- by Fox Gaden - at 2016.04.29 13:20:00
|
500. [ASK] NDA - Nova - in General Discussions [original thread]
The CPM's NDA covers NOVA as well as DUST, even though NOVA did not exist yet when they signed it. Edit: Oh, you mean for the Alpha and Beta participants... well that goes without saying doesn't it?
- by Fox Gaden - at 2016.04.28 18:01:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |