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2721. If it doesn't give WP nobody cares... - in General Discussions [original thread]
Brolaire of Asstoria wrote: Forlorn Destrier wrote: Thor Odinson42 wrote: LT SHANKS wrote: Dropship pilots need WP... I propose +15 for anyone that enters, whether it be from direct boarding or through a CRU. The mobile CRU should b...
- by Forlorn Destrier - at 2013.07.24 14:17:00
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2722. If it doesn't give WP nobody cares... - in General Discussions [original thread]
Thor Odinson42 wrote: LT SHANKS wrote: Dropship pilots need WP... I propose +15 for anyone that enters, whether it be from direct boarding or through a CRU. The mobile CRU should be the same WP as an uplink I disagree - uplinks are lim...
- by Forlorn Destrier - at 2013.07.24 14:02:00
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2723. If it doesn't give WP nobody cares... - in General Discussions [original thread]
shaman oga wrote: 1) It's very difficult to see somebody repairing a vehicle with remote repair. They are also impratical and the vehicle version do not rep infantry, i suggest to give a circle of rep around the vehicle when he activate the mo...
- by Forlorn Destrier - at 2013.07.24 13:59:00
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2724. Staleness. alot of it - in General Discussions [original thread]
Sete Clifton wrote: Forlorn Destrier wrote: Robocop Junior wrote: I'm just about a month in and already bored. I can put up with the mortal kombat mapping but jeez how bout some kinda new game mode. Prolly already mentioned but would love...
- by Forlorn Destrier - at 2013.07.24 13:41:00
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2725. Why nerf flaylock ? - in General Discussions [original thread]
haantejarr rewaka rewakamua wrote: What is going on are players crying because they cant handle the flaylock ?. I mean c'mon guys it isnt that bad if you get a player with a flaylock chances are you can gat a kill on them when they are reloadin...
- by Forlorn Destrier - at 2013.07.23 21:32:00
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2726. Staleness. alot of it - in General Discussions [original thread]
Robocop Junior wrote: I'm just about a month in and already bored. I can put up with the mortal kombat mapping but jeez how bout some kinda new game mode. Prolly already mentioned but would love a 3 team skirmish ( 3 teams of 10 or somethin lik...
- by Forlorn Destrier - at 2013.07.23 21:20:00
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2727. Staleness. alot of it - in General Discussions [original thread]
Asirius Medaius wrote: Lol, seems a lot of people feel that saying "lololololol it's a free game!" as if it's a rational explanation about the quality and expectations of the game. If you want to use that argument, then so can I. Next time so...
- by Forlorn Destrier - at 2013.07.23 21:03:00
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2728. Staleness. alot of it - in General Discussions [original thread]
SoTa p0p wrote: Forlorn Destrier wrote: SoTa p0p wrote: Iskandar Zul Karnain wrote: Forlorn Destrier wrote: I have little expectations of it as it is free, so I enjoy it for what it is. I despise this attitude. F2P is not synonym...
- by Forlorn Destrier - at 2013.07.23 20:53:00
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2729. Railgun tanks Forge - in General Discussions [original thread]
Use teamwork. :)
- by Forlorn Destrier - at 2013.07.23 20:29:00
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2730. Staleness. alot of it - in General Discussions [original thread]
SoTa p0p wrote: Iskandar Zul Karnain wrote: Forlorn Destrier wrote: I have little expectations of it as it is free, so I enjoy it for what it is. I despise this attitude. F2P is not synonymous with second-rate. This game has problems t...
- by Forlorn Destrier - at 2013.07.23 19:06:00
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2731. Does anyone use the lolCommando Suit - in General Discussions [original thread]
ISuperstar wrote: Don't think I've seen a single player using this suit. Aby proto Commando's out there wanna share their experiences? Is it worth the investment? The current heavy's suck so I'm hoping the commando sucks less. Also CCP, is the...
- by Forlorn Destrier - at 2013.07.23 18:06:00
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2732. Staleness. alot of it - in General Discussions [original thread]
Iskandar Zul Karnain wrote: Forlorn Destrier wrote: I have little expectations of it as it is free, so I enjoy it for what it is. I despise this attitude. F2P is not synonymous with second-rate. This game has problems that very desperatel...
- by Forlorn Destrier - at 2013.07.23 17:59:00
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2733. Staleness. alot of it - in General Discussions [original thread]
SoTa p0p wrote: How about a few new maps? Or some new modes? Heavy racial suits? Weapons? Employees?Anything? You've lost your fizz. Your a flat soda. No more bubbles. You've expired. Need I go on? Game is free and fun. I have little expe...
- by Forlorn Destrier - at 2013.07.23 17:33:00
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2734. Are scouts the new heavy? - in General Discussions [original thread]
Son-Of A-Gun wrote: Forlorn Destrier wrote: Scouts are too slim to be heavy, so no. Facepalm *shakes his head*
- by Forlorn Destrier - at 2013.07.23 17:24:00
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2735. Are scouts the new heavy? - in General Discussions [original thread]
Scouts are too slim to be heavy, so no.
- by Forlorn Destrier - at 2013.07.23 17:18:00
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2736. Announcement:Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Announcement and Events [original thread]
Vethosis wrote: 1st, it only took 2 months to act on this. Let's see, 2-4 weeks to gather data, at which point the last update was already content locked, and so they implemented this in the next update. Wow. That's horrible. I can't believe...
- by Forlorn Destrier - at 2013.07.23 17:16:00
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2737. Weird math - in General Discussions [original thread]
NIGGSWORM wrote: a scout running at 8.3 meters per second is going 13.35 kilometers per hour yet a tank going at 78.5 kilometers per hour is only going 3-2 times as fast as the scout in game.... hmmm The fastest recorded human is 44 km/h. 1...
- by Forlorn Destrier - at 2013.07.22 21:14:00
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2738. So, uh, about aiming... - in General Discussions [original thread]
Himiko Kuronaga wrote: How about an update, since CCP seems to be ignoring the hell out of the official thread? You guys talking with the CPM is great and all, but we're not the CPM. You talk to CPM, CPM then talks to CCP. This is how repre...
- by Forlorn Destrier - at 2013.07.19 22:15:00
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2739. 27,600.00 ISK - in General Discussions [original thread]
hooc order wrote: gbghg wrote: Boo ******* hoo. Is a measly 30k really that expensive for you? I fly drilling pinata's with half the survivability which cost a million ISK, seriously dude why is it all you do is whinge and moan and complain ...
- by Forlorn Destrier - at 2013.07.19 22:07:00
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2740. ever decreasing supply depots - in General Discussions [original thread]
gbghg wrote: It makes them more valuable as well, 1 supply depot is more important and will be more contested than 2-3 depots. Truth - it increases points of contact with the enemy, thereby increasing combat.
- by Forlorn Destrier - at 2013.07.19 22:00:00
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