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1301. railgun instilations have longer LOS & effective range than railtanks - in General Discussions [original thread]
ladwar wrote: hey i know where they all are at and where to look at any normal place of operation for all maps and any less just hurt the driver of the HAV, meters, the ones i need to about, the ones that have clear open views that i need to bl...
- by Exmaple Core - at 2013.07.05 23:14:00
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1302. railgun instilations have longer LOS & effective range than railtanks - in General Discussions [original thread]
bethany valvetino wrote: Exmaple Core wrote: bethany valvetino wrote: Exmaple Core wrote: The instilations have an unlimmited LOS and bullet reach. This allows any person who likes to get on any of these and pin down and very, very eas...
- by Exmaple Core - at 2013.07.05 16:25:00
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1303. railgun instilations have longer LOS & effective range than railtanks - in General Discussions [original thread]
bethany valvetino wrote: Exmaple Core wrote: The instilations have an unlimmited LOS and bullet reach. This allows any person who likes to get on any of these and pin down and very, very easily destroy any tank on the entire map from that in...
- by Exmaple Core - at 2013.07.05 10:55:00
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1304. railgun instilations have longer LOS & effective range than railtanks - in General Discussions [original thread]
Harpyja wrote: I had a railgun installation in the enemy ground spawn hit my HAV every single time I popped out of cover from my ground spawn. The range was under 600m but the installation was invisible and never did I manage to find it by shoo...
- by Exmaple Core - at 2013.07.05 10:55:00
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1305. railgun instilations have longer LOS & effective range than railtanks - in General Discussions [original thread]
Spkr4theDead wrote: Exmaple Core wrote: TheAmazing FlyingPig wrote: Pop turrets. Win game. Not like they can hide. no they cant, but they can be manned and pop you when your calling down your tank. Additionally, you do not know when t...
- by Exmaple Core - at 2013.07.05 10:53:00
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1306. railgun instilations have longer LOS & effective range than railtanks - in General Discussions [original thread]
Azura Sakura wrote: We need those to combat red line tankers x_x. First time hearing someone complain about installations. I can understand the invisible part but you can still hit it I think. you cannot hit what you cannot see
- by Exmaple Core - at 2013.07.05 10:51:00
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1307. railgun instilations have longer LOS & effective range than railtanks - in General Discussions [original thread]
KING CHECKMATE wrote: Exmaple Core wrote: The instilations have an unlimmited LOS and bullet reach. This allows any person who likes to get on any of these and pin down and very, very easily destroy any tank on the entire map from that insti...
- by Exmaple Core - at 2013.07.05 10:50:00
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1308. railgun instilations have longer LOS & effective range than railtanks - in General Discussions [original thread]
Django Quik wrote: Kinky Burrito wrote: Django Quik wrote: This is all just wrong. Have you actually tried using one of those installations? Most of the time they can't even see anything because they're behind a hill or wall. I have been ...
- by Exmaple Core - at 2013.07.05 10:49:00
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1309. railgun instilations have longer LOS & effective range than railtanks - in General Discussions [original thread]
Kinky Burrito wrote: Exmaple Core wrote: The instilations have an unlimmited LOS and bullet reach. This allows any person who likes to get on any of these and pin down and very, very easily destroy any tank on the entire map from that instil...
- by Exmaple Core - at 2013.07.04 21:21:00
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1310. can not see forge guns charge - in General Discussions [original thread]
GVGMODE wrote: Yet people wonder why standard tankers won't move out from the red line when there is a variety of things that can obliterate them without being detected. yeah, wel be stuck with standard tanking for many more months, sadly. C...
- by Exmaple Core - at 2013.07.04 21:19:00
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1311. railgun instilations have longer LOS & effective range than railtanks - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Pop turrets. Win game. Not like they can hide. no they cant, but they can be manned and pop you when your calling down your tank. Additionally, you do not know when they are manned because you cannot see them. Al...
- by Exmaple Core - at 2013.07.04 21:04:00
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1312. railgun instilations have longer LOS & effective range than railtanks - in General Discussions [original thread]
The instilations have an unlimmited LOS and bullet reach. This allows any person who likes to get on any of these and pin down and very, very easily destroy any tank on the entire map from that instilations point of view. Tanks, on the other hand,...
- by Exmaple Core - at 2013.07.04 20:57:00
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1313. can not see forge guns charge - in General Discussions [original thread]
J4yne C0bb wrote: Exmaple Core wrote: yeahh... all the forge gunners own us even harder now. have you AV specialists noticed a decline in the number of tanks around? . I was talking to some of my tanking freinds and they claim to have lost m...
- by Exmaple Core - at 2013.07.04 20:27:00
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1314. can not see forge guns charge - in General Discussions [original thread]
why do you say that? will it not give us the 20/20 vision to see a large bright light pointing at your vehical? ill pay sp for that, forgespotter profficentcy 5 fk yeah. its what vehicals have to do before they have any ability to know whats going...
- by Exmaple Core - at 2013.07.04 20:23:00
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1315. FG are fun now that they don't glow & Dropship hit detection is broke - in General Discussions [original thread]
There has been no looks at dropships sence the missile nerf. CCP hates you guys prolly the most. maby... even more than heavys
- by Exmaple Core - at 2013.07.04 20:19:00
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1316. can not see forge guns charge - in General Discussions [original thread]
J4yne C0bb wrote: ChromeBreaker wrote: You cant see my glow?? DEATH TO HAV's BWA HA HA HA Your evil laugh is seconded. But yeah, not quite fair to tankers, in terms of balance. Should be addressed. Not saying I'm not gonna take advan...
- by Exmaple Core - at 2013.07.04 20:09:00
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1317. can not see forge guns charge - in General Discussions [original thread]
Delta 749 wrote: Exmaple Core wrote: Delta 749 wrote: Exmaple Core wrote: Delta 749 wrote: Maybe, just maybe, you shouldnt try to solo a squad and then complain when you get killed Squad up yourself with some infantry support to flu...
- by Exmaple Core - at 2013.07.04 19:51:00
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1318. can not see forge guns charge - in General Discussions [original thread]
Bigglesworth McQueen wrote: Exmaple Core wrote: Bigglesworth McQueen wrote: Exmaple Core wrote: Another Heavy SOB wrote: Never thought I'd see "Ninja" used to describe a heavys movements. sadly. when your a tank it is very easy to...
- by Exmaple Core - at 2013.07.04 19:48:00
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1319. can not see forge guns charge - in General Discussions [original thread]
Bigglesworth McQueen wrote: Exmaple Core wrote: Another Heavy SOB wrote: Never thought I'd see "Ninja" used to describe a heavys movements. sadly. when your a tank it is very easy to get ninjaed. especially when the ppl who want you dea...
- by Exmaple Core - at 2013.07.04 11:08:00
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1320. can not see forge guns charge - in General Discussions [original thread]
Another Heavy SOB wrote: Never thought I'd see "Ninja" used to describe a heavys movements. sadly. when your a tank it is very easy to get ninjaed. especially when the ppl who want you dead are invisible
- by Exmaple Core - at 2013.07.04 10:59:00
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