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21. "Fix" to farming in PC - in Feedback/Requests [original thread]
Cross Atu wrote: I like the idea of more active districts but there's a flaw in your comparison, if a POS enters reinforcement in EVE it costs the players essentially nothing, if someone loses all the clones on their district except 150 that's ...
- by Exergonic - at 2013.08.19 06:25:00
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22. "Fix" to farming in PC - in Feedback/Requests [original thread]
bump
- by Exergonic - at 2013.08.19 05:52:00
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23. "Fix" to farming in PC - in Feedback/Requests [original thread]
Meeko Fent wrote: Exergonic wrote: Meeko Fent wrote: I think we should be able to Contact other corps to fight our battles for us, so the US players can play on their own time, and the EU players don't have to be disturbed by the US playe...
- by Exergonic - at 2013.08.15 18:50:00
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24. "Fix" to farming in PC - in Feedback/Requests [original thread]
Bendtner92 wrote: I believe it's a good thing if PC dies entirely. They would then have to push for changes to FW asap, so that you could have organised fights there, instead of FW just being pub matches as it currently is. However a few chang...
- by Exergonic - at 2013.08.15 18:43:00
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25. "Fix" to farming in PC - in Feedback/Requests [original thread]
Meeko Fent wrote: I think we should be able to Contact other corps to fight our battles for us, so the US players can play on their own time, and the EU players don't have to be disturbed by the US players attacking them. Sounds like a care...
- by Exergonic - at 2013.08.15 18:38:00
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26. "Fix" to farming in PC - in Feedback/Requests [original thread]
I've been talking with a few of my corp members and they hinted at me to make a post in the feedback section so here it is We all know the timer mechanic is broken in PC (American times screw over EU and like wise) Well we are in New Eden... A...
- by Exergonic - at 2013.08.15 18:17:00
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27. Looking for some of that blue! - in Feedback/Requests [original thread]
Bump
- by Exergonic - at 2013.07.16 05:28:00
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28. Looking for some of that blue! - in Feedback/Requests [original thread]
True Adamance wrote: Exergonic wrote: Thank you Mintchip... I just wanted to see some of that blue =) YOU DID IT! Points 1 and 3 are the only ones I really care about. PvE need to be in the game so new characters can actually learn to p...
- by Exergonic - at 2013.07.15 13:45:00
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29. Looking for some of that blue! - in Feedback/Requests [original thread]
Keeping it alive... Any Ideas are welcome If not listed above
- by Exergonic - at 2013.07.15 03:01:00
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30. Looking for some of that blue! - in Feedback/Requests [original thread]
Its been brought back from the dead =)
- by Exergonic - at 2013.07.14 15:54:00
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31. Shot through driver seat in LAV - in Feedback/Requests [original thread]
Riprising the logistic wrote: Now im running around in my bloody logistics LAV and for the third damn time in the game they shoot me through the ******* seat and kill me and steal my LAV. WTF CCP. Fix this bull. Discuss bitch3s. lol love the...
- by Exergonic - at 2013.07.09 12:59:00
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32. [Bug] Proto Cycled missile turret RoF - in Feedback/Requests [original thread]
Wow this thread filled with fail really fast.. Where do i start... When you are talking to me about "less skilled" i'm assuming you're talking about pubs... Sorry i don't really play pubs mostly just PC... Oh and since i've never seen your corp o...
- by Exergonic - at 2013.07.08 19:50:00
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33. [Bug] Proto Cycled missile turret RoF - in Feedback/Requests [original thread]
Missiles will put a hurtin on an armor tank good sir Even with the state they are in... Catch an armor tank with out their repair and i can 3-4 shot them with proto accel Everything has its purpose just have to know how to use it
- by Exergonic - at 2013.07.08 15:10:00
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34. [Bug] Proto Cycled missile turret RoF - in Feedback/Requests [original thread]
Adv Cycled missile turret's RoF = 2.2 Std Cycled missile turret's RoF = 2.2 Proto Cycled missile turret's RoF = 2.5 I've made posts on this since the scram rifle and flaylock have dropped... Still have yet to get a response on such an easy fix...
- by Exergonic - at 2013.07.08 14:01:00
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35. Broken Missile launcher - in Feedback/Requests [original thread]
There seems to be a bug with the proto Cycled missile launcher(Large) The fire rate is 2.5 seconds For the Adv Cycled missile launcher(Large) its 2.2 seconds It should be a quick fix Looking for some blue to this post
- by Exergonic - at 2013.07.03 04:13:00
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36. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
A good Shield tanker can take down any armor tank Just requires the right fitting and the right tactics
- by Exergonic - at 2013.06.23 22:57:00
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37. SHOTGUNS NEED A NERF - in Feedback/Requests [original thread]
Cosgar wrote: Commander Crispy wrote: dont matter they need a nerf at close ranged.in gneral it needs a nerf.i should not have to run away.fight him head on in close range.like i said the shotgun needs a big nerf.and a few other things in th...
- by Exergonic - at 2013.06.22 20:07:00
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38. LOL anti air tank??? - in Feedback/Requests [original thread]
TheAmazing FlyingPig wrote: Bombers have been confirmed by E3 to show up in 1.2, if not in one of the rapid fire updates that shortly follow. During the presentation, when they were talking about destroyers, they said that they were using this ...
- by Exergonic - at 2013.06.21 16:43:00
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39. LOL anti air tank??? - in Feedback/Requests [original thread]
Aikuchi Tomaru wrote: Exergonic wrote: [quote=Charlotte O'Dell]We need ADV and Proto tanks to counter all the proto av that is in the game... Don't get me wrong Anti Air tanks will be cool... In a year... when there are tanks that fly Y...
- by Exergonic - at 2013.06.21 15:45:00
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40. LOL anti air tank??? - in Feedback/Requests [original thread]
Charlotte O'Dell wrote: Great. Another pointless HAV to counter a threat that doesn't exist. Kind of like adding proto av to kill std vehicles. This was my point btw Yeah it will be cool to shoot jets out the sky... IF dust had jets They k...
- by Exergonic - at 2013.06.21 15:17:00
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