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21. Not enough power - in Technical Support/Bugs [original thread]
Wrong forum section
Go and look through all the skills, some of them increase PG/CPU output and others reduce PG/CPU usage for certain gear.
- by Ecshon Autorez - at 2013.06.09 02:50:00
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22. [critical] RDV killing dropships - in Technical Support/Bugs [original thread]
Obsidian Rex wrote: Lol you *****, people in EVE lose $1000 real life money ships every day. Your pesky 1.2m ISK (in game money) vehicle is nothing compared to $1000 USD. If you lose ships worth that much every day then you're obviously doing...
- by Ecshon Autorez - at 2013.06.07 23:23:00
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23. [critical] RDV killing dropships - in Technical Support/Bugs [original thread]
If something so much as taps the top of a DS it instantly dies.
- by Ecshon Autorez - at 2013.06.07 20:09:00
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24. [Forum Bug] Quoting looks weird - in Technical Support/Bugs [original thread]
[New Game Mode Idea] (I'm having a hard time with the name) Post #9 has a quote in it that's missing the box that quotes normally have.
- by Ecshon Autorez - at 2013.06.07 19:56:00
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25. [Bug] Gallente MQ lighting - in Technical Support/Bugs [original thread]
The lights near the doors out of the MQ can be seen even when blocked by a wall or your merc.
- by Ecshon Autorez - at 2013.05.31 00:01:00
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26. [bug] Scrambler Rifle "overcharge" = no audio - in Technical Support/Bugs [original thread]
Infekti0n wrote: Reported this 2 weeks ago, nice forum checking CCP . There is even a bigger bug with the SR. Sometimes when you got 0 bullets and RELOAD, the charge animation pops up instead of the reload animation. If you actually HOLD TH...
- by Ecshon Autorez - at 2013.05.26 16:41:00
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27. [bug] Scrambler Rifle "overcharge" = no audio - in Technical Support/Bugs [original thread]
I'm assuming you implemented a fix, because it's happening a lot less. But unfortunately, it still does. The first time this happened to me since it stopped happening (w8 wut?) I was charging and walked into a nanohive, then the sound cut. Maybe ...
- by Ecshon Autorez - at 2013.05.26 04:39:00
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28. The invincable invisable sniper/swarmer/inset anoying thing here - in Technical Support/Bugs [original thread]
I think I saw a Dev post how the render distance was affected by what weapons you have on you. So something at sniper rifle range won't pop up for someone with a shotgun, but snipers see everything. That being said, yes, it needs to be fixed. I s...
- by Ecshon Autorez - at 2013.05.26 03:38:00
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29. Basic Minmatar medium frame have a builting passive 1hp/s - in Technical Support/Bugs [original thread]
I checked, and can confirm, they do get +1 armor repair per second. I can also confirm that this does not scale with the Minmatar Logistics suit bonus.
- by Ecshon Autorez - at 2013.05.26 01:07:00
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30. [Bug] getting run over by your own LAV - in Technical Support/Bugs [original thread]
If you get out of a moving LAV you don't get out on the side, you get out in font of it. The first time I noticed this was when I played chicken with another LAV and jumped out at the last second to shoot them out of the driver seat once they st...
- by Ecshon Autorez - at 2013.05.26 01:05:00
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31. [Feedback+Request] 3 Sensible Nerfs for the Tactical AR - in Technical Support/Bugs [original thread]
Matakage wrote: 3. Reduced clip size. Now, I know what you're thinking -- it's already 30. I think it used to be 24.
- by Ecshon Autorez - at 2013.05.26 00:56:00
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32. [Feedback+Request] 3 Sensible Nerfs for the Tactical AR - in Technical Support/Bugs [original thread]
The best post I've seen about the TARs needed nerfs. Well done. Golf clap Golf clap. (anyone get the reference?) If you cant move the thread yourself and the GMs, Devs, ect. aren't helping, you can always make a thread in feedback with the same ...
- by Ecshon Autorez - at 2013.05.25 04:18:00
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33. Basic Minmatar medium frame have a builting passive 1hp/s - in Technical Support/Bugs [original thread]
Can't load the picture, you sure it's not a logi?
- by Ecshon Autorez - at 2013.05.25 01:55:00
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34. Random Floating Tile of Dropship Death - in Technical Support/Bugs [original thread]
Hmmm.. A while back I saw a Dev post how he left in a box-like thing in one of the maps because he didn't think people would be able to get to it or even to a spot so they could see it, so he didn't feel it was necessary to take the time to remo...
- by Ecshon Autorez - at 2013.05.24 21:55:00
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35. [Bug} caught in destroyed turrets - in Technical Support/Bugs [original thread]
Sometimes when a turret is destroyed the posts at each corner that went into the ground stay there. When this happens if you walk through the spot where the turret was you get caught every step or two.
- by Ecshon Autorez - at 2013.05.24 19:02:00
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36. Spelling errors in skill descriptions - in Technical Support/Bugs [original thread]
Armor Repair Systems desription says: +5% to armor repair module efficacy per level. The underlined word should be spelt "efficiency". If anyone else notices spelling errors in skill descriptions, post them in here so that Devs can find them a...
- by Ecshon Autorez - at 2013.05.24 02:39:00
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37. Repair tool targets not getting live info updates - in Technical Support/Bugs [original thread]
When you repair someone with the repair tool, their info remains on the bottom left of the screen like it does when aiming at them. The only difference in this case is that the information freezes, not giving live updates about armor, shields, dis...
- by Ecshon Autorez - at 2013.05.23 02:53:00
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38. Can melee & fire while weapon is overheating - in Technical Support/Bugs [original thread]
I was using the CRW-04 Scarmbler Rifle in CQC when taking an objective. Not sure if it's replicatable but I was able to melee and shoot while the weapon was cooling down from overheating. I think what caused it was me meleeing at the same instant...
- by Ecshon Autorez - at 2013.05.22 21:00:00
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39. Sorry CCP Earworm, more problems with SR audio - in Technical Support/Bugs [original thread]
When using the Scrambler Rifle if you start to charge a shot IMMEDIATLY after firing of an uncharged one, then you don't get the charging sound. The main reason I'm sorry is cus I can't replicate it. The few times it did happen it was on the map ...
- by Ecshon Autorez - at 2013.05.22 02:14:00
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40. NULL Cannons & Remote Explosives - in Technical Support/Bugs [original thread]
Not everyone has enough PG/CPU to fit grenades, I remember in Chromosome my Infiltrator kit couldn't fit grenades cus it was the Valor suit with a bunch of modules for hack speed, profile dampening, shield extenders, and a drop uplink.
- by Ecshon Autorez - at 2013.05.21 03:49:00
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