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1. Official Codex feedback thread - in Feedback/Requests [original thread]
also i would agree with some other posts that some walking on the ridges is problematic in the fact that sometimes the character seems to get stuck and stutter, and i find myself being damaged like i just jumped off a cliff....not too good if im b...
- by Dragon Mauriticia - at 2012.10.12 14:42:00
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2. Official Codex feedback thread - in Feedback/Requests [original thread]
that brings up another point concerning K/D ratios.... when i kill someone i get a K, when someone kills me i get a D, when i assist in killing someone i get nothing.... but if i fall, due to the above problem with the ridge traversal i still get ...
- by Dragon Mauriticia - at 2012.10.12 14:42:00
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3. Move Motion Controller - in Technical Support/Bugs [original thread]
Dragon Mauriticia wrote: well dont know if this is happening to everyone, but my experience with the move motion controller was that trying to scope in for shots, no matter how stable i kept my hand, the center of the cursor had a small shake t...
- by Dragon Mauriticia - at 2012.10.12 14:30:00
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4. Move Motion & Navigation Controllers vs Six Axis controller. - in General Discussions [original thread]
well dont know if this is happening to everyone, but my experience with the move motion controller was that trying to scope in for shots, no matter how stable i kept my hand, the center of the cursor had a small shake that made shooting impossible...
- by Dragon Mauriticia - at 2012.10.12 14:24:00
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5. Official Codex feedback thread - in Feedback/Requests [original thread]
WOW....thats all i can say after a horrid last skirmish match. i joined a game, rather late, and found that the team i was matched to was getting pouned. now all the objectives were controlled by the other team, and our team was pushed back all th...
- by Dragon Mauriticia - at 2012.10.12 14:09:00
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