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41. proto swarm nerf - in General Discussions [original thread]
Ryme Intrinseca wrote: Pvt Numnutz wrote: Curious, as tow missile systems are vehicle mounted. O RLY? That's crew served, not shoulder carried like the AT-4 HEAT.
- by DontChimpOut - at 2014.08.14 12:34:00
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42. proto swarm nerf - in General Discussions [original thread]
Thang Bausch wrote: Shinobi MumyoSakanagare ZaShigurui wrote: Air support doesn't have nearly as many counters as ground vehicles have and that's the real problem . this nails it right on the head. I find tanks in a good place (minus ...
- by DontChimpOut - at 2014.08.14 12:33:00
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43. Guys, don't kill vehicles with NKs. - in General Discussions [original thread]
Scar Scrilla wrote: We need some throwing NKs :) Maybe you should go back to Call of Duty if you want throwing knives.
- by DontChimpOut - at 2014.08.13 14:49:00
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44. Most ADS pilots are cowards . - in General Discussions [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Takahiro Kashuken wrote: OP wants me to stay still so i can die lolno I use a python which is easier to kill with an incubus but also because i use missiles which require travel time and leading ...
- by DontChimpOut - at 2014.08.13 14:32:00
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45. The Mauler fit is in the red. - in General Discussions [original thread]
Are you serious CCP?
- by DontChimpOut - at 2014.08.13 14:21:00
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46. Python buff is needed. [Video link] - in General Discussions [original thread]
Takahiro Kashuken wrote: I wish i could have adv/proto vehicle hulls Infantry already has enough of a problem taking out standard hulls.
- by DontChimpOut - at 2014.08.13 14:16:00
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47. Cheaper DS and ADS' = Even more rammers. - in General Discussions [original thread]
Thumb Green wrote: I was ramming a squad of FA ADS's earlier. Most fun I had in a while must have taken down 6 or 8 of them and ended up being the only target of an OB twice (was calling in DS behind redline). I just couldn't stop laughing the ...
- by DontChimpOut - at 2014.08.11 12:24:00
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48. CCP REMOVE VEHICLES FROM ALL GAME MODES. - in General Discussions [original thread]
ARF 1049 wrote: The hatred it warms my heart :,D Vehicles are fine, forge guns are a bit powerful, it's a tactical advantage but you can't take a point with 4 tanks... Sooo keep warming our hearts with laughter. Nothing is fine if one sec...
- by DontChimpOut - at 2014.08.10 15:54:00
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49. FW got now really interesting - in General Discussions [original thread]
Nocturnal Soul wrote: CCP Rattati wrote: What was the thing about Militia and Standard Standings? Honestly, I haven't played FW in a long time, but isn't there a decrease in standings by playing for the other Factions. It should and it's so...
- by DontChimpOut - at 2014.08.07 12:30:00
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50. CCP You disrespect the community - in General Discussions [original thread]
Judge Rhadamanthus wrote: SCATTORSHOT RINNEGATE wrote: Judge Rhadamanthus wrote: how many swarms then. i can chart that for you. The results are the same though. I Said at least 3 forges, trust me ok? i know what i do Don't say OP THI...
- by DontChimpOut - at 2014.08.06 13:03:00
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51. CCP You disrespect the community - in General Discussions [original thread]
Judge Rhadamanthus wrote: SCATTORSHOT RINNEGATE wrote: each variant as 15% more of PG/CPU. Basically The Best Surya fit is: 3x Complex Reps 2x Complex Hardeners 2x Complex Blaster DMG Mod 1x Complex Fuel Injector 80J ION CANNON This Shoul...
- by DontChimpOut - at 2014.08.06 12:18:00
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52. Request: ADS motion damage? - in General Discussions [original thread]
No, can't have that, then bumping an ADS wouldn't be as effective, and infantry can't have that, donchaknow.
- by DontChimpOut - at 2014.08.04 12:58:00
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53. I remember a time when.. - in General Discussions [original thread]
Atiim wrote: Takahiro Kashuken wrote: Vehicle pilots are a dying breed Their population seems to be fine to me. No, you have your hand in decreasing their numbers.
- by DontChimpOut - at 2014.08.04 01:59:00
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54. Vehicle weak points... - in General Discussions [original thread]
Iron Wolf Saber wrote: DontChimpOut wrote: Iron Wolf Saber wrote: I am waiting for the video of a Novaknife on maddy kill. As for infantry sucking against vehicles I been noticing it as well in PS2; nobody wants to play the heavy class...
- by DontChimpOut - at 2014.08.03 00:47:00
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55. Vehicle weak points... - in General Discussions [original thread]
The dark cloud wrote: It is not that hard to kill tanks espacially if you have organised forgegunners patroling for them in a LAV. Really now? You've been one of the chief complainers against vehicles, now you're singing the praises of teamwo...
- by DontChimpOut - at 2014.08.03 00:34:00
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56. Vehicle weak points... - in General Discussions [original thread]
Iron Wolf Saber wrote: I am waiting for the video of a Novaknife on maddy kill. As for infantry sucking against vehicles I been noticing it as well in PS2; nobody wants to play the heavy class there to shoot vehicles up. You're probably in...
- by DontChimpOut - at 2014.08.03 00:21:00
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57. Vehicle weak points... - in General Discussions [original thread]
Cat Merc wrote: DontChimpOut wrote: Cat Merc wrote: DontChimpOut wrote: Derpty Derp wrote: Just incase everyone bitching about vehicles being op because they can kill you if you stand in their line of sight long enough without shoot...
- by DontChimpOut - at 2014.08.02 19:45:00
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58. Vehicle weak points... - in General Discussions [original thread]
Cat Merc wrote: DontChimpOut wrote: Derpty Derp wrote: Just incase everyone bitching about vehicles being op because they can kill you if you stand in their line of sight long enough without shooting them... You can 2 shot a madrugar wi...
- by DontChimpOut - at 2014.08.02 19:30:00
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59. Vehicle weak points... - in General Discussions [original thread]
Derpty Derp wrote: Just incase everyone bitching about vehicles being op because they can kill you if you stand in their line of sight long enough without shooting them... You can 2 shot a madrugar with a decent forge gun if you shoot at the ...
- by DontChimpOut - at 2014.08.02 19:20:00
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60. Easy way for coordinated av to easily kill an ads. - in General Discussions [original thread]
Death Shadow117 wrote: Idk math so ill just put this at proto swarm levels. You need at least 3 proto swarms. What you do is get everyone to lock on to the ads at once. When everyone is locked point swarms upward and fire all of them at the sa...
- by DontChimpOut - at 2014.08.02 16:23:00
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