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61. But But But It's a beta - in General Discussions [original thread]
SoTa PoP wrote: TiMeSpLiT--TeR wrote: The game evolves overtime. Just like ps home. Which has been crap since day one. Why are you still playing? are you a masochist or something?
- by Donnerwerk - at 2013.05.06 05:22:00
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62. CCP are finally seeing the light! - in General Discussions [original thread]
Afro Donkey wrote: This is a Troll post] fixed it for you
- by Donnerwerk - at 2013.05.05 01:46:00
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63. Factional Warfare: RP, with guns....and space ships - in General Discussions [original thread]
DUST Fiend wrote: While I personally detest the Caldari for their "militarism for the sake of militarism" approach, I ultimately must focus my efforts against the Amarr. Their fanatical devotion to themselves would be one thing, if it hadn't le...
- by Donnerwerk - at 2013.05.03 17:01:00
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64. Suitmod: Uplink - in General Discussions [original thread]
good point. how about: Operational only in a squad. would encourage ppl to squad up which could lead to better teamplay and harder, more enjoyable fights.
- by Donnerwerk - at 2013.05.03 11:39:00
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65. Suitmod: Uplink - in General Discussions [original thread]
Don't know how to feel about it tbh. Using an Uplink as suitmod instead of a deployable item could add to the squadplay. I'd really like to spawn on a squadmate, making the whole squadplay a little more dynamic but I also see the potential of bei...
- by Donnerwerk - at 2013.05.03 11:23:00
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66. ULTIMATE TANK WEAPON - in General Discussions [original thread]
Please add 10k RPM to it, remove any kind of recoil, and a clipsize of 5k. That will make it balanced. p.s. Forgott the build in Infinit Nanohive. But maybe this will make it a tad OP...
- by Donnerwerk - at 2013.05.03 10:50:00
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67. Remove "Active SP" - in General Discussions [original thread]
J-Lewis wrote: Dust shouldn't be about the SP grind, it should be about drama, stories, and player interaction. I support this initiative. It would also get rid of the vast majority of AFKers (still doable through passive WP generators such ...
- by Donnerwerk - at 2013.05.03 10:13:00
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68. The AR's have doomed themselves - in General Discussions [original thread]
Cosgar wrote: Rei Shepard wrote: You sound AV hurt. Nah, I'm a Logistics, I take away the hurt. Speaking of which, I'm sorry to inform you, but your butthurt towards HAV is beyond my medical experience. Diagnosis: Too much CoD in your die...
- by Donnerwerk - at 2013.05.03 09:48:00
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69. Remove "Active SP" - in General Discussions [original thread]
DeeJay One wrote: NeoWraith Acedia wrote: Add the "Active SP" points to the passive Sp, and just keep the "soft cap". Basically you'd be adding 27.2 K passive Sp to each day. Soft cap for Ambush matches should be 1,000, and 2,000 for skirmis...
- by Donnerwerk - at 2013.05.03 09:17:00
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70. Plasma cannon =/= Forge Gun - in General Discussions [original thread]
the plasma cannon is more of an rpg style gun. fit it on a scout and kill any missile or railgun tank by kiting. also nice for the on the go lav kills. The forge will still have its place as longrange tankbuster.
- by Donnerwerk - at 2013.04.30 14:45:00
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