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2201. How to put the gallente back in CQC? - in General Discussions [original thread]
Bright Steel wrote: DeadlyAztec11 wrote: Bright Steel wrote: Trouble with galASS in CQC is heavies. The AR eats through most other suits armor decently but when up against a sentinel the are facing really bad odds. So how can the galASS...
- by DeadlyAztec11 - at 2015.01.24 18:09:00
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2202. How to put the gallente back in CQC? - in General Discussions [original thread]
Bright Steel wrote: Trouble with galASS in CQC is heavies. The AR eats through most other suits armor decently but when up against a sentinel the are facing really bad odds. So how can the galASS compete with/against sentinels in CQC? I thi...
- by DeadlyAztec11 - at 2015.01.24 17:31:00
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2203. How to put the gallente back in CQC? - in General Discussions [original thread]
Buwaro Draemon wrote: DeadlyAztec11 wrote: Cat Merc wrote: It's not the weapon, it's the suit. CQC DEMANDS speed and stamina, and yet we have the same speed and stamina as the Cal Assault. How it's supposed to be: Minmatar > Gallente ...
- by DeadlyAztec11 - at 2015.01.24 17:22:00
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2204. How to put the gallente back in CQC? - in General Discussions [original thread]
Cat Merc wrote: It's not the weapon, it's the suit. CQC DEMANDS speed and stamina, and yet we have the same speed and stamina as the Cal Assault. How it's supposed to be: Minmatar > Gallente > Caldari > Amarr How it actually is: Spee...
- by DeadlyAztec11 - at 2015.01.24 17:12:00
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2205. Your Best Suit & Imaginary Weapon - in General Discussions [original thread]
Gallente SMG (suppressor, 1300 RPM, Burst, 42 rounds) On my Gallante Assault with two Complex Sidearm damage mods, 3x reactive plates and a Complex Kinetic Catalyzer. Yes.
- by DeadlyAztec11 - at 2015.01.24 15:04:00
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2206. The CR came out when? - in General Discussions [original thread]
LT SHANKS wrote: DeadlyAztec11 wrote: Really? Well then I've been wasting my finger cartilage for no reason. Granted it is slow. Hooray! Another one. If you ADS and hold the trigger down, the bursts actually fire faster as opposed to hi...
- by DeadlyAztec11 - at 2015.01.24 14:54:00
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2207. Domination - lack of push - in General Discussions [original thread]
Don't play Domination. It's a terrible gamemode anyways.
- by DeadlyAztec11 - at 2015.01.24 14:52:00
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2208. The CR came out when? - in General Discussions [original thread]
Really? Well then I've been wasting my finger cartilage for no reason. Granted it is slow.
- by DeadlyAztec11 - at 2015.01.24 14:49:00
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2209. Remove extreme damage profiles - in General Discussions [original thread]
Mexxx Dust-Slayer wrote: Joel II X wrote: Mexxx Dust-Slayer wrote: The laser weapons are 55% more effective against shields than armour with prof. 5. Imagine if we had an armour version of the scrambler rifle - how all the amarr and gal b...
- by DeadlyAztec11 - at 2015.01.24 14:46:00
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2210. Neuro Calibrator - Caldari Biotic Module - in General Discussions [original thread]
Arkena Wyrnspire wrote: DeadlyAztec11 wrote: Arkena Wyrnspire wrote: When did biotics become racial? o_O Cardiac Regulator - Amarr Kinetic Catalyzer - Gallente Myofibril Stimulant - Minmatar HEP Module - Gallente I'm pretty su...
- by DeadlyAztec11 - at 2015.01.24 14:43:00
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2211. Neuro Calibrator - Caldari Biotic Module - in General Discussions [original thread]
Draxus Prime wrote: Why can't I jump at a ladder and latch on. Why do I have to start at the bottom? You actually can grab a ladder while jumping. That's what I do to get up faster.
- by DeadlyAztec11 - at 2015.01.24 14:21:00
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2212. Is still the Gallente a good heavy ? - in General Discussions [original thread]
I'm.not sure about the Sentinel but the Commando is great.
- by DeadlyAztec11 - at 2015.01.24 12:27:00
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2213. Neuro Calibrator - Caldari Biotic Module - in General Discussions [original thread]
Arkena Wyrnspire wrote: When did biotics become racial? o_O Cardiac Regulator - Amarr Kinetic Catalyzer - Gallente Myofibril Stimulant - Minmatar HEP Module - Gallente
- by DeadlyAztec11 - at 2015.01.24 12:20:00
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2214. Neuro Calibrator - Caldari Biotic Module - in General Discussions [original thread]
Cat Merc wrote: Or we could add that to the Myo stim. It's quite useless lol *Facepalm* Sigh I'm asking for better suggestions to add to this module.
- by DeadlyAztec11 - at 2015.01.24 11:58:00
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2215. Neuro Calibrator - Caldari Biotic Module - in General Discussions [original thread]
137H4RGIC wrote: Amarrian motor biotic upgrade. +x% to jump height per level. Because we all know Amarr sentinels couldn't jump over a beam if it would save their officer gear Higher jumping is (supposedly) going to be given to Myofibril Stim...
- by DeadlyAztec11 - at 2015.01.24 10:09:00
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2216. Neuro Calibrator - Caldari Biotic Module - in General Discussions [original thread]
Darken-Sol wrote: The caldari mod should extend the redline 10 meters for each level. :/ No.
- by DeadlyAztec11 - at 2015.01.24 10:08:00
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2217. Neuro Calibrator - Caldari Biotic Module - in General Discussions [original thread]
So I want to pitch a complete idea for a Caldari Biotic Module, but I don't have a completely useful module yet. Throw down some ideas. So far this is what I have: Standard: +15% ladder climb Advanced: +25% ladder climb Prototype: +40% ladde...
- by DeadlyAztec11 - at 2015.01.24 02:48:00
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2218. 3 basic precision enhancers - in General Discussions [original thread]
Darken-Sol wrote: Atiim wrote: CCP Rattati wrote: These fittings, and in fact all of them, were based on the best advice from veteran players. Who? IWS? Goddamnit. He should have been hung long ago Aye, keep your dirty paws of...
- by DeadlyAztec11 - at 2015.01.23 11:39:00
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2219. Commandos need a buff!?!? let's talk about it - in General Discussions [original thread]
Vesta Opalus wrote: DeadlyAztec11 wrote: Mobility is a non issue: use Kincats, Ferroscale and Cardiac Regulators. The only issue is EWAR. Real Commandos get behind enemy lines and devastate the enemy with firepower and surprise. Commandos ...
- by DeadlyAztec11 - at 2015.01.23 11:37:00
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2220. Which Drop Uplink do you prefer? - in General Discussions [original thread]
The one with a faster timer. If the timer is too long then your teammates will spawn sporadically and there will seldom be enough players present to be able to take or hold objectives. By giving the ability to spawn faster you multiply the amount ...
- by DeadlyAztec11 - at 2015.01.23 04:59:00
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