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501. Suits - in Feedback/Requests [original thread]
Ah finally I have time to write about what majority of players would approve. We got suits, even better we got modules for suits. Many yield about being a pilot or some dropship new stuff. Shooting from dropship for everyone is good, but I'd lie...
- by Dalmont Legrand - at 2013.09.29 12:13:00
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502. [REQUEST] Stop Turrets Firing When Unmanned, Remove Redline Turrets - in Feedback/Requests [original thread]
OMG STOP YELLING, IT IS FUTURE, YOU NEED TO THINK TO SURVIVE, WHAT NECESSARY OF TURRET IS IF IT IS NOT AUTOMATIC? TURRETS MUST BE CAPTURED AS THEY GIVE ADVANTAGE TO TEAM. LEAVE THEM ALONE AND START PLAYING. SORRY FOR CAPSLOCK
- by Dalmont Legrand - at 2013.09.29 11:52:00
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503. Corp and ally news board. - in Feedback/Requests [original thread]
- by Dalmont Legrand - at 2013.09.29 11:50:00
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504. Recruitment as it is - in Corporation Recruitment [original thread]
Bump
- by Dalmont Legrand - at 2013.09.29 11:48:00
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505. Recruitment as it is - in Corporation Recruitment [original thread]
Thor Odinson42 wrote: It's more likely that a group of 30 or 40 players would leave a larger corp. That's what we did. With a group large enough to jump into squads together and make some noise in pubs. We had some people join up that had play...
- by Dalmont Legrand - at 2013.09.28 16:18:00
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506. Recruitment as it is - in Corporation Recruitment [original thread]
Bump!
- by Dalmont Legrand - at 2013.09.28 11:48:00
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507. Corp and ally news board. - in Feedback/Requests [original thread]
Bump it!
- by Dalmont Legrand - at 2013.09.28 11:44:00
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508. Corp and ally news board. - in Feedback/Requests [original thread]
Up and down! Up and down!
- by Dalmont Legrand - at 2013.09.26 05:44:00
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509. Terrian generation - in Feedback/Requests [original thread]
CCP LogicLoop wrote: Mossellia Delt wrote: Prompted by logicloop to make a post about this Terrain currently in the game does not look natural, theres no sign of over time enviromental factors appearing to lead into the deseign of the terra...
- by Dalmont Legrand - at 2013.09.25 20:15:00
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510. Corp and ally news board. - in Feedback/Requests [original thread]
I recently read blog about next corp changes that will eventually come. And there is a thing that I noticed; majority of players don't read messages at all, or from corp ally, they just co-exist with people to play in some fancy game like COD or B...
- by Dalmont Legrand - at 2013.09.25 20:07:00
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511. Recruitment as it is - in Corporation Recruitment [original thread]
Thor Odinson42 wrote: It's more likely that a group of 30 or 40 players would leave a larger corp. That's what we did. With a group large enough to jump into squads together and make some noise in pubs. We had some people join up that had play...
- by Dalmont Legrand - at 2013.09.25 16:56:00
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512. Recruitment as it is - in Corporation Recruitment [original thread]
Viktor Hadah Jr wrote: Roy Ventus wrote: I agree but most don't want to merge because they feel they will lose their identities. Foxhound Corporation is an example. We're small but we don't want to lose our identity to a merging. That's why ...
- by Dalmont Legrand - at 2013.09.24 18:58:00
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513. Recruitment as it is - in Corporation Recruitment [original thread]
Killar-12 wrote: Dalmont Legrand wrote: Playing for a quite long time in EVE and DUST a very problem always exists, recruiting never was a recruiting, but a who will say most likely you want to hear. They push prizes, you join and hope that ...
- by Dalmont Legrand - at 2013.09.24 15:52:00
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514. Recruitment as it is - in Corporation Recruitment [original thread]
Chewie Parker wrote: Viktor Hadah Jr wrote: After being a high ranking Corp officer of a 200+ member Corp for 2+ years leaving only 2 month's ago and now the last thing I want is to be is a director or CEO again. So I must disagree with the ...
- by Dalmont Legrand - at 2013.09.24 14:19:00
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515. [Request] Corp and character relations - in Feedback/Requests [original thread]
Vesago Ghostcore wrote: Realizing the matchmaking system is not all it should be, it would be cool if corporate standings consistently put corporate enemies on the other side of the map. exactly that could easily make it interesting, people ...
- by Dalmont Legrand - at 2013.09.23 09:54:00
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516. Recruitment as it is - in Corporation Recruitment [original thread]
Anarchide wrote: Check THIS out! Idea is almost the same but roughly different.
- by Dalmont Legrand - at 2013.09.23 09:53:00
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517. Recruitment as it is - in Corporation Recruitment [original thread]
Playing for a quite long time in EVE and DUST a very problem always exists, recruiting never was a recruiting, but a who will say most likely you want to hear. People would like to be CEO's and directors but don't know how to manage or to control...
- by Dalmont Legrand - at 2013.09.22 09:57:00
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518. [Request] Corp and character relations - in Feedback/Requests [original thread]
As we all know EVE has marks for corps relations to other corps and person to corp and so on, when your friend or foe enters EVE an icon with him appears online, why not implementing it inside Dust? I have plenty Dust-mates with whom I play but I ...
- by Dalmont Legrand - at 2013.09.22 08:24:00
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519. bug when queuing for battle - in Technical Support/Bugs [original thread]
I thought Scotty went away but no he is still there.
- by Dalmont Legrand - at 2013.09.10 08:50:00
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520. M/Kb v. DS3 - in General Discussions [original thread]
Ahha before this update DS3 users said the same about KBMs.
- by Dalmont Legrand - at 2013.09.05 22:16:00
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