Pages: 1 [2] |
21. Jumppacks (Note: not jetpacks) - in Feedback/Requests [original thread]
Kamiya Musume wrote: Daedalus Stray wrote: I would think that any kind of jet or jump pack would totally change the way Dust was played. I also think that the change would be very unwelcome. It is annoying enough when a scout starts jumping ...
- by Daedalus Stray - at 2012.11.06 11:52:00
|
22. Not sure if bug or intentional when joining matches? - in Technical Support/Bugs [original thread]
I currently experience issues where I am put into matches that only have one other or none other peoples in them. It is also common to be put in matches where the clock has already run down to less than half and then a large influx of players ente...
- by Daedalus Stray - at 2012.11.06 11:29:00
|
23. Jumppacks (Note: not jetpacks) - in Feedback/Requests [original thread]
I would think that any kind of jet or jump pack would totally change the way Dust was played. I also think that the change would be very unwelcome. It is annoying enough when a scout starts jumping like a bunny rabbit on crack and the currently aw...
- by Daedalus Stray - at 2012.11.06 10:57:00
|
24. What will motivate people to use the repair tool?! - in Feedback/Requests [original thread]
Yes please fix this issue. Originally repairing provided some points but now there is nothing. I think maybe there are points for repairing vehicles if you repair it enough but it is a lot for very little reward. The repair tool may as well be rem...
- by Daedalus Stray - at 2012.11.06 10:32:00
|
25. Swarm launchers - in Feedback/Requests [original thread]
Currently swarm launchers are the most useless weapon in Dust. There are many things that can fix that: - tweak the flight speed of the missiles so they can actually catch drop ships; currently the only way to hit one is if the pilot stops moving...
- by Daedalus Stray - at 2012.11.06 10:28:00
|
26. Glare lighting - in Feedback/Requests [original thread]
Yes I understand completely what your saying. These suits however are incredibly advanced. Why wouldn't it be smart enough to either filter the light, or brighten the hud to compensate?
- by Daedalus Stray - at 2012.10.18 00:15:00
|
27. Skill Based Salvage - in Feedback/Requests [original thread]
When the player market opens up those high skill lvl suits and equipment will sell for tons of isk. Granted there aught to be some lower lvl salvage so we can use it instead of stockpiling tons of unusable gear.(at least until the market is up)
- by Daedalus Stray - at 2012.10.18 00:11:00
|
28. Raise damage on SMG - in Feedback/Requests [original thread]
I would agree with the people who say NO! The weapon is for close quarters and I can kill people just fine. I often find the best use of the SMG is when you run out of ammo in your main weapons magazine, switch to it and charge the person you were...
- by Daedalus Stray - at 2012.10.18 00:04:00
|
29. Glare lighting - in Feedback/Requests [original thread]
I think the new lighting is cool and all but it can get way too bright. I am not going to complain about the decreased visibility when I'm looking into the sun but the hud often disappears. It is hard to read the text when overlooking the map when...
- by Daedalus Stray - at 2012.10.17 23:57:00
|
30. Intense Lag Since Update - in Technical Support/Bugs [original thread]
Experiencing major frame rate drops leaving the game unplayable. It happens on any sized map just less often on the smaller ones. Please CCP fix this issue asap.
- by Daedalus Stray - at 2012.10.17 23:32:00
|
31. corporation setting up error - in Technical Support/Bugs [original thread]
I am having a similar error with the corporation creation. When i attempt to finish making the corp and pay the isk i receive an error that says the ticker name is invalid. Even after the green check mark approves the ticker and corp name. I can't...
- by Daedalus Stray - at 2012.10.03 04:16:00
|
32. New Beta Additives and Fixes - in Feedback/Requests [original thread]
How is organization relevant? I understand what plasma is and how it works. Flamethrowers do not use a fuel as a gas. They are fuel mixtures and they would have all of the necessary elements in the liquid mixture to burn and generate tremendous a...
- by Daedalus Stray - at 2012.07.30 02:00:00
|
33. New Beta Additives and Fixes - in Feedback/Requests [original thread]
Kagehoshi, fire can be equally as dangerous. The fuel used in the weapons to take down these suits would not be your usual yellow flame it would be blue or white hot and clean burning making for a very deadly weapon. Keep in mind that flame throwe...
- by Daedalus Stray - at 2012.07.30 00:48:00
|
34. New Beta Additives and Fixes - in Feedback/Requests [original thread]
Thanks Garrett for the info. I find it difficult to keep up with all of the new fixes being done. For the scrambler pistol and the nanite injector militia versions there should be a version for custom fittings. The pistol has a slow fire rate and ...
- by Daedalus Stray - at 2012.07.29 23:16:00
|
35. New Beta Additives and Fixes - in Feedback/Requests [original thread]
Gameplay: -Increase draw distance in matches. Dropships keep blinking into and out of sight during fights and it makes fighting them much more difficult. -Increase turn radius on HAV turrets. Militia Vehicles: -Militia vehicles should stay lim...
- by Daedalus Stray - at 2012.07.22 01:53:00
|
Pages: 1 [2] |
First page | Previous page | Next page | Last page |