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1841. Vehicle Self Destruct - in General Discussions [original thread]
True Adamance wrote: Why do you even care then? If someone takes your vehicle it was your mistake for not being in a position to enter it during the 15 seconds you normally have, or getting out to do something else. Can you blame other players...
- by Clone D - at 2014.06.17 04:53:00
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1842. Vehicle Self Destruct - in General Discussions [original thread]
True Adamance wrote: Thank god I never have to be on your team....ever. I never want to work with a player who is more concerned over something so petty as perceived revenge because of his own mistake. What are you even talking about? It's ...
- by Clone D - at 2014.06.17 04:47:00
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1843. Vehicle Self Destruct - in General Discussions [original thread]
Pvt Numnutz wrote: The only thing I can think of while reading this is, "oh great another way for my python to die due to something stupid" Are you talking about the potential of someone using a standard dropship and self destructing while r...
- by Clone D - at 2014.06.17 04:34:00
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1844. Vehicle Self Destruct - in General Discussions [original thread]
True Adamance wrote: Even so you lost your own vehicle through your own bad luck or stupidity..... why deprive your team of a potentially valuable asset? Injustice ... Revenge! We are helpless to do anything about a team member who steals a ...
- by Clone D - at 2014.06.17 04:31:00
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1845. Vehicle Self Destruct - in General Discussions [original thread]
True Adamance wrote: So if I save his tank/ ADS from being stolen and hacked and try to leave it for him else where or use it as an asset for our team, this being significantly better than letting the enemy team have it, he'll just blow it up ...
- by Clone D - at 2014.06.17 04:14:00
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1846. Vehicle Self Destruct - in General Discussions [original thread]
We need a self-destruct button added to our merc utility selector when we are out of the vehicle. That way, if some scrub team member steals your ride, you simply blow it up. Self-destruct could add other fun dynamics to game play as well, like le...
- by Clone D - at 2014.06.17 04:06:00
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1847. RS-90 Kill Joy - in General Discussions [original thread]
I have never used the RS-90 CR until today. I just walked around pointing at mercs and pulling the trigger a few times and then booya, I realized I was standing in a field of corpses and I tallied the most kills I have ever achieved in a match. It...
- by Clone D - at 2014.06.13 22:46:00
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1848. Post Your Shenanigans - in General Discussions [original thread]
I will now be offering DS amusement rides for those of you claiming to be bored with Dust.
- by Clone D - at 2014.06.05 18:30:00
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1849. Post Your Shenanigans - in General Discussions [original thread]
Here's mine: These guys forcefully entered my dropship as I was lifting off, so I took them up to the theater ceiling and did a bunch of loop-d-loops until they bailed out.
- by Clone D - at 2014.06.05 18:27:00
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1850. Press O To Recall Vehicle - in General Discussions [original thread]
Sleepy Shadow wrote: If it only took you one second to recall, then it would have to be the exact opposite of delivery. Meaning you should wait for the RDV to pick it up and carry away. Personally I think thatGÇÖs a great idea but that could be...
- by Clone D - at 2014.06.05 15:24:00
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1851. Press O To Recall Vehicle - in General Discussions [original thread]
Nothing Certain wrote: Clone D wrote: Why do I have to hack my own vehicle to return it? This feature makes no sense. Press O to recall, or reduce hack time to 1 second. Is this a troll? There should be NO recall of vehicles except at su...
- by Clone D - at 2014.06.05 15:23:00
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1852. Can someone please give me - in General Discussions [original thread]
Lorhak Gannarsein wrote: 771,000 SP? Please? I once recommended that people could buy 1 million SP for 5 bucks, but everybody shot it down. Apparently, you just have to grind it out, buddy, or come back in 5 weeks.
- by Clone D - at 2014.06.05 10:07:00
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1853. Press O To Recall Vehicle - in General Discussions [original thread]
Why do I have to hack my own vehicle to return it? This feature makes no sense. Press O to recall, or reduce hack time to 1 second.
- by Clone D - at 2014.06.05 10:03:00
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1854. CCP Interview at E3. Post questions here - in General Discussions [original thread]
What are your key lessons learned from the EVE Dust 514 project? Do you consider it to be a failure or success?
- by Clone D - at 2014.06.05 08:53:00
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1855. To Dev: Define Headshot - in General Discussions [original thread]
m621 zma wrote: Clone D wrote: Is a head shot only registered in the face between the eyes and chin? I shoot mercs in the back of the head or side of the head all of the time and no headshot is registered Back of the head works fine. I u...
- by Clone D - at 2014.06.04 16:31:00
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1856. Alpha: AV changes - in General Discussions [original thread]
CCP Logibro wrote: Assault Swarm Launcher wrote: CCP Logibro wrote: No changes to SLs this hotfix. I'm waiting to do a bit more of a rework on SLs before I make bigger changes, and we want to see how vehicles handle the buffed plasma cann...
- by Clone D - at 2014.06.04 14:51:00
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1857. To Dev: Define Headshot - in General Discussions [original thread]
Is a head shot only registered in the face between the eyes and chin? I shoot mercs in the back of the head or side of the head all of the time and no headshot is registered. Headshots only register when I shoot mercs in the face, which is not be...
- by Clone D - at 2014.06.04 14:39:00
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1858. Scan Range Is Weak - in General Discussions [original thread]
Atiim wrote: Wow are you honestly saying that a 40m wall-hack 24/7 isn't good enough? That is what I'm saying. With vehicles driving 20+m/s TACNET lag, they may not even show up on radar, or show up under 1 second before impact, if they are ...
- by Clone D - at 2014.06.04 14:08:00
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1859. Scan Range Is Weak - in General Discussions [original thread]
Beren Hurin wrote: Clone D wrote: Beren Hurin wrote: 20m base range *25% skill bonus = 25m *1.15 gal scout bonus = 28.75m *1.45 first mod = 41.69 m *1.39 2nd mod = 57.9 m *1.26 3rd mod = 73 m *1.12 4th mod = 81.2 m Also, you had said th...
- by Clone D - at 2014.06.04 13:53:00
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1860. Scan Range Is Weak - in General Discussions [original thread]
Beren Hurin wrote: 20m base range *25% skill bonus = 25m *1.15 gal scout bonus = 28.75m *1.45 first mod = 41.69 m *1.39 2nd mod = 57.9 m *1.26 3rd mod = 73 m *1.12 4th mod = 81.2 m Also, you had said that your range boost is a highslot module...
- by Clone D - at 2014.06.04 13:36:00
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