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1621. Press O To Recall Vehicle - in General Discussions [original thread]
Sleepy Shadow wrote: If it only took you one second to recall, then it would have to be the exact opposite of delivery. Meaning you should wait for the RDV to pick it up and carry away. Personally I think thatGÇÖs a great idea but that could be...
- by Clone D - at 2014.06.05 15:24:00
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1622. Press O To Recall Vehicle - in General Discussions [original thread]
Nothing Certain wrote: Clone D wrote: Why do I have to hack my own vehicle to return it? This feature makes no sense. Press O to recall, or reduce hack time to 1 second. Is this a troll? There should be NO recall of vehicles except at su...
- by Clone D - at 2014.06.05 15:23:00
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1623. Can someone please give me - in General Discussions [original thread]
Lorhak Gannarsein wrote: 771,000 SP? Please? I once recommended that people could buy 1 million SP for 5 bucks, but everybody shot it down. Apparently, you just have to grind it out, buddy, or come back in 5 weeks.
- by Clone D - at 2014.06.05 10:07:00
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1624. Press O To Recall Vehicle - in General Discussions [original thread]
Why do I have to hack my own vehicle to return it? This feature makes no sense. Press O to recall, or reduce hack time to 1 second.
- by Clone D - at 2014.06.05 10:03:00
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1625. CCP Interview at E3. Post questions here - in General Discussions [original thread]
What are your key lessons learned from the EVE Dust 514 project? Do you consider it to be a failure or success?
- by Clone D - at 2014.06.05 08:53:00
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1626. To Dev: Define Headshot - in General Discussions [original thread]
m621 zma wrote: Clone D wrote: Is a head shot only registered in the face between the eyes and chin? I shoot mercs in the back of the head or side of the head all of the time and no headshot is registered Back of the head works fine. I u...
- by Clone D - at 2014.06.04 16:31:00
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1627. Alpha: AV changes - in General Discussions [original thread]
CCP Logibro wrote: Assault Swarm Launcher wrote: CCP Logibro wrote: No changes to SLs this hotfix. I'm waiting to do a bit more of a rework on SLs before I make bigger changes, and we want to see how vehicles handle the buffed plasma cann...
- by Clone D - at 2014.06.04 14:51:00
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1628. To Dev: Define Headshot - in General Discussions [original thread]
Is a head shot only registered in the face between the eyes and chin? I shoot mercs in the back of the head or side of the head all of the time and no headshot is registered. Headshots only register when I shoot mercs in the face, which is not be...
- by Clone D - at 2014.06.04 14:39:00
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1629. Scan Range Is Weak - in General Discussions [original thread]
Atiim wrote: Wow are you honestly saying that a 40m wall-hack 24/7 isn't good enough? That is what I'm saying. With vehicles driving 20+m/s TACNET lag, they may not even show up on radar, or show up under 1 second before impact, if they are ...
- by Clone D - at 2014.06.04 14:08:00
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1630. Scan Range Is Weak - in General Discussions [original thread]
Beren Hurin wrote: Clone D wrote: Beren Hurin wrote: 20m base range *25% skill bonus = 25m *1.15 gal scout bonus = 28.75m *1.45 first mod = 41.69 m *1.39 2nd mod = 57.9 m *1.26 3rd mod = 73 m *1.12 4th mod = 81.2 m Also, you had said th...
- by Clone D - at 2014.06.04 13:53:00
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1631. Scan Range Is Weak - in General Discussions [original thread]
Beren Hurin wrote: 20m base range *25% skill bonus = 25m *1.15 gal scout bonus = 28.75m *1.45 first mod = 41.69 m *1.39 2nd mod = 57.9 m *1.26 3rd mod = 73 m *1.12 4th mod = 81.2 m Also, you had said that your range boost is a highslot module...
- by Clone D - at 2014.06.04 13:36:00
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1632. Add Scan Stats To Dropsuit Stats - in General Discussions [original thread]
Why didn't this make priority on the Alpha release? Seriously, we are tired of doing the math ourselves, particularly surrounding stacking penalties.
- by Clone D - at 2014.06.04 13:20:00
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1633. Scan Range Is Weak - in General Discussions [original thread]
Beren Hurin wrote: Clone D wrote: Beren Hurin wrote: Clone D wrote: Beren Hurin wrote: Their crazy range before ... Tell me more of this "crazy range" in terms of meters. It's really only a 10% reduction to skilled gal scout, ...
- by Clone D - at 2014.06.04 13:16:00
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1634. To The Haters - in General Discussions [original thread]
TheDarthMa94 wrote: I've never cheated in a video game before in my entire life, i don't use a lag switch or use a modded controller. To be honest i never knew what a modded controller is . So, if you raspberries got killed by me so many times,...
- by Clone D - at 2014.06.04 12:59:00
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1635. Scan Range Is Weak - in General Discussions [original thread]
Beren Hurin wrote: Clone D wrote: Beren Hurin wrote: Their crazy range before ... Tell me more of this "crazy range" in terms of meters. It's really only a 10% reduction to skilled gal scout, but a little more significant to cal sco...
- by Clone D - at 2014.06.04 12:54:00
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1636. Scan Range Is Weak - in General Discussions [original thread]
Beren Hurin wrote: Their crazy range before ... Tell me more of this "crazy range" in terms of meters.
- by Clone D - at 2014.06.04 12:07:00
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1637. Scan Range Is Weak - in General Discussions [original thread]
What is the reasoning behind nerfing dropsuit scan range buffs? Scan range is already beyond weak Four Complex Range Amplifiers still can't reach the range of non-sidearm weapons. This is one primary reason why TACNET is a joke.
- by Clone D - at 2014.06.04 11:47:00
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1638. New topic - in General Discussions [original thread]
Complex Precision enhancers (20%) aren't as effective as Complex Profile Dampeners (25%), and scout dropsuitt scan profile (35db) is lower than scout dropsuit scan precision (40db), so anti-assassin fits will never be 100% effective. I simply igno...
- by Clone D - at 2014.06.04 11:29:00
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1639. Death: Please Fix The Redline Timeout - in General Discussions [original thread]
Pvt Numnutz wrote: Were you on the ground or in the air? I have this happen a lot in my python, and since I usually make it out with only about a second left there really is no margin for glitches It happens to me all the time both in air an...
- by Clone D - at 2014.06.04 02:59:00
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1640. Death: Please Fix The Redline Timeout - in General Discussions [original thread]
Dear all y'all at CCP May you please fix the redline timeout, pretty please with a cherry on top? I have died due to timeout in the red countless times with 7+ seconds to go. After I kill my foes, I need time to get back to safe ground. Thank y...
- by Clone D - at 2014.06.04 02:53:00
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