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61. official dust 514 pony thread ! - in General Discussions [original thread]
there is no cow lvl...
- by Chris Gaechmoor - at 2012.07.31 08:33:00
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62. [PRO TIP] Label your dropsuits with pricetags! - in General Discussions [original thread]
Garma QUDA wrote: While I am totally respectful for you giving out advice, I am also saddened to see such a player with so much organization giving away strategy like this. Ur right. I should write a strategy guide and charge 5$ for an ebook...
- by Chris Gaechmoor - at 2012.07.31 08:15:00
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63. [PRO TIP] Label your dropsuits with pricetags! - in General Discussions [original thread]
If you get into the game a bit, made multiple fittings, its hard to keep track of the cost of each dropsuit This is what I do: label your dropsuits with pricetags :) I run mostly assault, my fitting list looks something like this: -4 yellow pr...
- by Chris Gaechmoor - at 2012.07.31 07:56:00
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64. [PRO TIP] Faster Spawning during a Match - in General Discussions [original thread]
PEEEEEEETREEEEEEEEEEEEEE wrote: I think that is exactly what it is doing Yeh I think so too. Pretty much summs it up...
- by Chris Gaechmoor - at 2012.07.31 07:43:00
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65. Probably one of the best things I've read - in General Discussions [original thread]
Derek Barnes wrote: This is the best explanation I've heard about how selling more doesn't mean it is the best. Like good old Tribes / Tribes 2 times... (Was the best, didnt sell rly rly much)
- by Chris Gaechmoor - at 2012.07.30 16:41:00
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66. [PRO TIP] Faster Spawning during a Match - in General Discussions [original thread]
Seran Jinkar wrote: Watch out for ticking letters and packets in the near future ;) I guess there are quite some people that don't like whistleblowers. But to be honest this thing is close to an exploit as it utilizes a bad game mechanic to use...
- by Chris Gaechmoor - at 2012.07.30 16:04:00
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67. [PRO TIP] Faster Spawning during a Match - in General Discussions [original thread]
Stile451 wrote: BTW, you don't need to leave it open, you just need to look at it before the game starts. Nice to know, thanks for sharing
- by Chris Gaechmoor - at 2012.07.30 07:45:00
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68. T1 vehicles - in General Discussions [original thread]
Gunnilogi is fine. I like it quite a lot, if you put in the T1 shield modules you end up with 4.6kish shield, 1k armor and nice resistances (almost 20%) total cost maybe 150k a drop. If I dont get surprised by other vehicles of same or better clas...
- by Chris Gaechmoor - at 2012.07.30 07:31:00
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69. [PRO TIP] Faster Spawning during a Match - in General Discussions [original thread]
I noticed, the menu stays instant for the whole match :)
- by Chris Gaechmoor - at 2012.07.29 14:03:00
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70. [PRO TIP] Faster Spawning during a Match - in General Discussions [original thread]
Dillan NightStorm wrote: Chris Gaechmoor wrote: enjoy and give some likes :p This statement wants me to remove likes not give them! Whatever you pleases, sir But if you enjoy it, why not give likes? (im german not english btw) JAG...
- by Chris Gaechmoor - at 2012.07.29 10:54:00
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71. [PRO TIP] Faster Spawning during a Match - in General Discussions [original thread]
OK this is what usually happends: A new game starts, you press X to choose your spawning location. It takes some time (4-6 seconds for me) to load your list of dropsuit fittings. Then you choose one and spawn. Do this and you can skip the load...
- by Chris Gaechmoor - at 2012.07.29 10:11:00
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72. [Bug] Large Missile Turret on HAV Behaviour - in Technical Support/Bugs [original thread]
Forums Veteran wrote: When you fire these babies the recoil is so bad it can spin your tank around. This Usually only occurs when your tank is not on a level surface or its resting on a piece of terrain. Additionally in some instances installa...
- by Chris Gaechmoor - at 2012.07.27 09:07:00
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73. [BUG?] Crazy icons - in Technical Support/Bugs [original thread]
Feisar Tirani wrote: I've noticed in this server's uptime that the icons shown on map and on the battlefield are everytime different. Tanks marked like infantry, dropships like tanks, infantry like turrets or respawn points... I don't see a re...
- by Chris Gaechmoor - at 2012.07.27 09:00:00
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74. [BUG] UI Spawning Bug [reproducable] - in Technical Support/Bugs [original thread]
If you have multiple spawn points available, this is how you reproduce the UI bug: Press X on any spawn location While it loads your fitting, push you left stick towards another spawn point (keep it till fittings are loaded) When it finished load...
- by Chris Gaechmoor - at 2012.07.27 08:51:00
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