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1. Vehicle Users Want CCP Blam! - in The Council's Chamber [original thread]
I wouldn't mind vehicles being crap so much if the devs would just tell us that they will be crap. im so unsure about it all, so i have llavs, gunlogis, and maddys. now that everyone has proto AV, i specced into callogi masshole mode. adapt or die...
- by CharCharOdell - at 2013.07.10 01:27:00
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2. Vehicle Users Want CCP Blam! - in The Council's Chamber [original thread]
So, it's been a couple months since CCP Blam! asked us to discuss vehicle balancing with him, and still no response from him to our, literally, hundreds of posts. I don't know exactly how close the Council is with the Devs, but it'd be great if y...
- by CharCharOdell - at 2013.07.09 01:01:00
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3. Female Caldari models too sexualized, change them. - in The Council's Chamber [original thread]
im in the military and i can tell you...all the females walk like that. just saying. women walk like women. buff my sexy merc walk.
- by CharCharOdell - at 2013.07.06 22:03:00
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4. Nova Knife: Vehicle Fixes - in The Council's Chamber [original thread]
Nova Knife, here are some suggested vehicle fixes by tankers and AV users. The fixes are different from person to person, but across the board, both vehicles and AV want some amount of buff for the tanks and a nerf to the mlt LAVs. Of course, drop...
- by CharCharOdell - at 2013.05.21 15:06:00
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5. Vehicle Stealth Nerf. Again. - in The Council's Chamber [original thread]
If tanks are not going to be buffed, they need a massive reduction in cost. Cut the turret cost by 75%, hull by 50%, and keep modules the same. Then tanks will punch within their ISK cost.
- by CharCharOdell - at 2013.05.20 01:38:00
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6. Vehicle Stealth Nerf. Again. - in The Council's Chamber [original thread]
ladwar wrote: so its clear CPM wants the TAR to beat all other weapons including HMGs at CQC, all turrets including scatter ion cannon, shotguns at CQC snipers at long range. great... welcome to TAR514. It's quite obvious the TAR is ruining t...
- by CharCharOdell - at 2013.05.20 01:37:00
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7. Vehicle Stealth Nerf. Again. - in The Council's Chamber [original thread]
On that note, before anything else changes (AV, turrets, speed, etc), can you start by asking CCP to give us back our PG to at least what it was prior to Uprising? 10%/lvl would be pretty fair, at least until we get proto vehicles, but most people...
- by CharCharOdell - at 2013.05.20 01:18:00
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8. Vehicle Stealth Nerf. Again. - in The Council's Chamber [original thread]
THE ROMAN GENERAL wrote: FOR SOME REASON, SOMEONE THOUGHT IT WOULD BE A GOOD IDEA FOR HAV TURRET DAMAGE TO EQUAL HANDHELD DAMAGE With damage nerfd so much, why don't we look at the large blaster turret? 80GJ Scattered Ion Cannon: ~1072 D...
- by CharCharOdell - at 2013.05.19 23:47:00
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9. Vehicle specialization - in The Council's Chamber [original thread]
I would also like to remind the Council that we have lost our 3% damage bonus, 25% of our potential PG, and the 10% resistance "buff" skill doesn't matter if AV got the same buff to their damage without investing skill points. Also want to point o...
- by CharCharOdell - at 2013.05.18 18:55:00
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10. Vehicle Stealth Nerf. Again. - in The Council's Chamber [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=79086&find=unread I would like to bring this to the attention of the CPM. Basically, now we do even less damage and nobody asked for that. Not the tankers. Not the AV. As if we were not...
- by CharCharOdell - at 2013.05.18 18:45:00
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11. LAVs and roadkill - in The Council's Chamber [original thread]
Ld Collins wrote: Iron Wolf Saber wrote: Davy Headhunter wrote: point here is that a FREE LAV should neve be that effective, you can deploy in a free dropsuit, and get a free lav, and kill a proto suit worth about 300k isk, that is just s...
- by CharCharOdell - at 2013.05.18 07:27:00
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