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12861. How much SP I will need to get into a medium frame suit + core skills + AR skills - in General Discussions [original thread]
No, this isn't a complaint thread, this is just to share how much it would take. This calculation includes: * Dropsuit command lvl V * Gallente Medium Dropsuit lvl I * Dropsuit upgrades lvl V * Dropsuit Biotic upgrades lvl V * Dropsuit core upgra...
- by Cat Merc - at 2013.05.04 18:23:00
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12862. Dust is dying. - in General Discussions [original thread]
Schalac 17 wrote: At this point I am in favor of a clean wipe of DUST. Commercial release, everyone starts a new on even ground. And what about the rest that join later? There will always be SP disparity, no amount of resets will change that.
- by Cat Merc - at 2013.05.04 17:44:00
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12863. Dust is dying. - in General Discussions [original thread]
Geth Massredux wrote: Phoenix Arakyd wrote: New players get no reprieve from getting stomped continually Vets get told to grind more CCP nerfs everything and makes the game stale Community is tearing itself apart because open beta scrublets ...
- by Cat Merc - at 2013.05.04 17:43:00
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12864. Merc Pack RESET...... - in General Discussions [original thread]
So you can use it a third time? Eat the cake and keep it too at its finest.
- by Cat Merc - at 2013.05.04 17:28:00
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12865. CCP give us a way to deal with this ridiculous SP sink - in General Discussions [original thread]
IRuby Heart wrote: You Should change your name to Energizer Bunny, You just keep goin Of course. I am now under 6 cups of coffee. Coffee. Coffee coffee. COFFEE!!!! *drops on the floor*
- by Cat Merc - at 2013.05.04 16:59:00
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12866. CCP give us a way to deal with this ridiculous SP sink - in General Discussions [original thread]
Pretty much everything got increased in SP requirements, even the most basic things like Electronics and Engineering are now x5 (lolwut). Raise the cap to 500k with rollover (I know rollover is coming in Uprising). Considering the basic dropsuits ...
- by Cat Merc - at 2013.05.04 16:55:00
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12867. The SP system needs to be uncapped - in General Discussions [original thread]
500k with rollover. Considering the basic dropsuits are x6 and then you get x10 for the assault/logi/scout/sentinel suits, its going to be one hell of a grind.
- by Cat Merc - at 2013.05.04 16:54:00
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12868. tanks are UP now and worse next build - in General Discussions [original thread]
So... How are you so sure you weren't hit by more than a standard AV, and that AV is the thing that got the kill?
- by Cat Merc - at 2013.05.04 16:50:00
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12869. Electronics and Engineering cost in Uprising - in General Discussions [original thread]
Cyrius Li-Moody wrote: Cat Merc wrote: Cyrius Li-Moody wrote: NeoWraith Acedia wrote: Cyrius Li-Moody wrote: Wait wait, you're telling me I'm going to have to play this game for longer than a week to max out my character? I'm out o...
- by Cat Merc - at 2013.05.04 16:48:00
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12870. pay to win - in General Discussions [original thread]
Deranged Disaster wrote: Exmaple Core wrote: Its about assults. it always is Oh yeah, because shield modules are only used by assaults. Here. On a serious note, the shield modules if I remember correctly do cost less CPU/PG if you get t...
- by Cat Merc - at 2013.05.04 16:06:00
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12871. New SP cost increases. Fair? or Unfair? - in General Discussions [original thread]
Engineering and Electronics increase is uncalled for. It should be back to 1x, this is just too much of a core skill! Even proto suits with those skills maxed out have a problem fitting stuff.
- by Cat Merc - at 2013.05.04 16:05:00
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12872. Fitting names. - in General Discussions [original thread]
I name them all Catsomething. For example, my Militia assault: Poor CatAssault My prototype assault: TearExtracting CatAssault
- by Cat Merc - at 2013.05.04 15:50:00
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12873. Electronics and Engineering cost in Uprising - in General Discussions [original thread]
Cyrius Li-Moody wrote: NeoWraith Acedia wrote: Cyrius Li-Moody wrote: Wait wait, you're telling me I'm going to have to play this game for longer than a week to max out my character? I'm out of here. Qhhh, strawman at it's finest, I su...
- by Cat Merc - at 2013.05.04 15:49:00
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12874. Electronics and Engineering cost in Uprising - in General Discussions [original thread]
CCP motto: Bump the grind to 11
- by Cat Merc - at 2013.05.04 15:48:00
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12875. Electronics and Engineering cost in Uprising - in General Discussions [original thread]
2100 Angels wrote: Was this really worthy of a thread? It's not the end of the world Surely you didn't think 'complete skill rework' meant everything would stay the same....... IMO this is better for balance, and longevity of the game. 5x....
- by Cat Merc - at 2013.05.04 15:44:00
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12876. Electronics and Engineering cost in Uprising - in General Discussions [original thread]
NeoWraith Acedia wrote: CCP, do you know what "Fake Longevity" is? money
- by Cat Merc - at 2013.05.04 15:37:00
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12877. Thanks CCP - in General Discussions [original thread]
ReGnUM MiNdReaDeR DEI wrote: I can always expect qq coming from cat merc not gonna troll this one though I rarely complain unless I have the numbers to support it. If I don't have them I shut up and wait. Also, its not QQ to point out how id...
- by Cat Merc - at 2013.05.04 15:20:00
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12878. Fitting skill multipliers - in General Discussions [original thread]
SP sinks. CCP loves em.
- by Cat Merc - at 2013.05.04 15:17:00
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12879. Electronics and Engineering cost in Uprising - in General Discussions [original thread]
Dev blog has a spreadsheet with the full skill tree. If you look at it, Electronics and Engineering (infantry) are now x5. x5! Dafuq CCP, that's a core skill! Its like x1 now! Give us new stuff to put skill points into, not just a SP sink. Also, ...
- by Cat Merc - at 2013.05.04 15:15:00
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12880. Thanks CCP - in General Discussions [original thread]
KryptixX wrote: Proto plates are still 10% reduction? And does the skill not decrease that? If no just another reason to dump my heavy Yes to 10%, nope to skill decrease.
- by Cat Merc - at 2013.05.04 15:12:00
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