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9701. [Suggestion] Increase scan range on all suits - in Feedback/Requests [original thread]
Infamous Erich wrote: gallenete scouts have a base scan of 16 i think now bro Scouts in general. That's still only 6m over others.
- by Cat Merc - at 2013.11.28 14:09:00
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9702. If there was a ultra-low graphic setting which gave you good/stable FPS would yo... - in General Discussions [original thread]
Ansiiis The Trustworthy wrote: nor asha wrote: There is a setting to turn down the textures Doesn't help - it has been set to low since Uprising. Hello shield.
- by Cat Merc - at 2013.11.28 13:51:00
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9703. [Suggestion] Increase scan range on all suits - in Feedback/Requests [original thread]
murrow
- by Cat Merc - at 2013.11.28 13:46:00
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9704. make scanners a sidearm - in Feedback/Requests [original thread]
Keri Starlight wrote: This is... interesting. But Logi's won't like this idea XD They have enough power ups as is. Leave the active scanner for scouts.
- by Cat Merc - at 2013.11.28 13:29:00
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9705. [Suggestion] Varying corp tax for different people - in Feedback/Requests [original thread]
Korvin Lomont wrote: This is a really good idea, this could help fresh characters as well as those who have to bring in expensive gear. Maybe let CEO's define tax groups where they than can put in the members? I gues doing it on individual me...
- by Cat Merc - at 2013.11.28 13:17:00
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9706. [Suggestion] Increase scan range on all suits - in Feedback/Requests [original thread]
The scan range is pathetic. Gallente scout is literally the only suit that can use passive scanning for a decent effect. However Minnie scout can't, and unless your suit is made from paper tissue, so can't every other suit. Example: Gallente Ass...
- by Cat Merc - at 2013.11.28 13:15:00
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9707. [Suggestion] Don't give points for destroying neutral turrets and other inst... - in Feedback/Requests [original thread]
Korvin Lomont wrote: Cat Merc wrote: Don't give points for destroying neutral turrets and other installations. The majority get destroyed at the start of the match because people see free points when they see those turrets How about using...
- by Cat Merc - at 2013.11.28 13:04:00
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9708. [Suggestion] Don't give points for destroying neutral turrets and other inst... - in Feedback/Requests [original thread]
Don't give points for destroying neutral turrets and other installations. The majority get destroyed at the start of the match because people see free points when they see those turrets How about using them as a strategic asset for once?
- by Cat Merc - at 2013.11.28 12:32:00
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9709. EMERGENCY LOGI CRISIS REFERENDUM!!! - in General Discussions [original thread]
Like if you think the answer is a combination of nerfs and buffs to all the suits.
- by Cat Merc - at 2013.11.28 12:28:00
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9710. [Suggestion] Varying corp tax for different people - in Feedback/Requests [original thread]
A corp should be able to put specific amounts of TAX on specific players within the corp, and groups inside the corp. For example TCO's, directors, TLO's, etc'. So for example, there is a really new guy that only has 1mil SP and is really poor, a...
- by Cat Merc - at 2013.11.28 12:23:00
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9711. [Suggestion] Make it easier/possible to identify advanced gear vs STD gear - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: Isn't your gun's efficiency indicator mean't to show you just that? You will always know the cause of your death at the kill screen... I am always killed by a skilled players wearing militia gear What a shame......
- by Cat Merc - at 2013.11.28 12:14:00
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9712. [Suggestion] Make it easier/possible to identify advanced gear vs STD gear - in Feedback/Requests [original thread]
shaman oga wrote: Why not a system like Borderlands? In that game if an enemy have an higher level than yours a skull appears next to his tag, the same can be applied to Dust with suits. Nah. That's too much screen clutter.
- by Cat Merc - at 2013.11.28 11:53:00
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9713. [Suggestion] Make it easier/possible to identify advanced gear vs STD gear - in Feedback/Requests [original thread]
Suits and weapons seem to have the same colors (or VERY close colors) between STD and ADV gear. The only time it's really noticable is at the proto level. It should go like this (with assault suits): STD: White ADV: White with black spots and str...
- by Cat Merc - at 2013.11.28 11:10:00
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9714. I want to know if my frustration is justified... - in General Discussions [original thread]
Ludvig Enraga wrote: I use PLC partly because it does not have an AA crutch as part of its game mechanic. It doesn't have aim assist for the same reason Mass Driver has none.
- by Cat Merc - at 2013.11.28 10:43:00
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9715. On the AR - in General Discussions [original thread]
Shruikan Iceeye wrote: Cat Merc wrote: Midas Fool wrote: Only thing unbalanced IMHO is the range at which the Duvolle is effective. Everything else is pretty justified. At 78 meters in 1.7 (That's after a buff mind you, it's even lower ...
- by Cat Merc - at 2013.11.27 21:19:00
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9716. On the AR - in General Discussions [original thread]
Fizzer94 wrote: Cat Merc wrote: Fizzer94 wrote: My opinion is that its DPS should be dropped to approximately the DPS of the SMG. I find them to be that OP. That would require a nerf of all other rifles, including the SCR, as they are p...
- by Cat Merc - at 2013.11.27 21:08:00
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9717. On the AR - in General Discussions [original thread]
Midas Fool wrote: Only thing unbalanced IMHO is the range at which the Duvolle is effective. Everything else is pretty justified. At 78 meters in 1.7 (That's after a buff mind you, it's even lower right now) it does 30% DPS. Oh yeah that's re...
- by Cat Merc - at 2013.11.27 20:57:00
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9718. On the AR - in General Discussions [original thread]
Fizzer94 wrote: My opinion is that its DPS should be dropped to approximately the DPS of the SMG. I find them to be that OP. That would require a nerf of all other rifles, including the SCR, as they are pretty balanced against each other. Jus...
- by Cat Merc - at 2013.11.27 20:56:00
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9719. I want to know if my frustration is justified... - in General Discussions [original thread]
I will only ever accept no aim assist if Dust has 60FPS (AND NEEEEEEEEEEEEEEEEVER dipps below it) and has the most refined and perfect sticks control. Good luck CCP :)
- by Cat Merc - at 2013.11.27 20:55:00
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9720. 13 days to 10th December - in General Discussions [original thread]
CCP Logibro wrote: CCP Foxfour is writing a massive dev blog. Trust me, it's big. ...Does it have graphs?
- by Cat Merc - at 2013.11.27 20:51:00
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