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1. [req] Dual Comms for Squad Leaders - in Feedback/Requests [original thread]
Bump, since this issue is coming up, again in a recently opened thread: https://forums.dust514.com/default.aspx?g=posts&t=49030
- by CaptBuckle - at 2012.12.27 16:19:00
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2. [suggestion\request] System for enhancing intra-teamcommunications. - in Feedback/Requests [original thread]
This has been mentioned mutliple times. Here was my own entry into the fray: https://forums.dust514.com/default.aspx?g=posts&m=429171#post429171 EDIT: Also, intra-team communication should rely heavily on a customizable HUD, as well...so...
- by CaptBuckle - at 2012.12.27 16:17:00
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3. {Request} Triage Dart - in Feedback/Requests [original thread]
Maffia- Thug wrote: Sentient Archon wrote: I wouldnt like that. This will lead to logis reviving squad mates in enemy territory for them to get killed again. Easily missuseable. Yes, but I would classify that as a bad logi guy. A good lo...
- by CaptBuckle - at 2012.12.26 19:20:00
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4. [Request] Custom HUD Like in EVE - in Feedback/Requests [original thread]
I provided a possible seed idea for how to implement this in the console interface, here: https://forums.dust514.com/default.aspx?g=posts&t=46017 Particularly this paragraph: CaptBuckle wrote: As for the controller...you already have...
- by CaptBuckle - at 2012.12.26 14:34:00
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5. [Request] No K/D or WP reward within 2 seconds of the target spawning or being r... - in Feedback/Requests [original thread]
Yup. Just re-read the thread you were talking about, and it was the same thread on which I twice commented. And I didn't see it "welcomed with open arms". Nearly everyone that commented was cautiously skeptical, at best...especially the other peop...
- by CaptBuckle - at 2012.12.25 21:13:00
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6. [Request] No K/D or WP reward within 2 seconds of the target spawning or being r... - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Give it up. 80% of Planetside 2 is spawn camping and no one complains. If it irritates you that much, play Skirmish, and work with your team. Except that spawn camping still happens in skirmish around the CRUs and drop u...
- by CaptBuckle - at 2012.12.25 20:43:00
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7. [Request] No K/D or WP reward within 2 seconds of the target spawning or being r... - in Feedback/Requests [original thread]
ArMaGeDoN The Cat wrote: And then people explot it. How do you exploit getting no kills or WP for camping a spawn or revival? What, a squad might jump in all at the same instant to "exploit" the enemies lack of WP gain? First, spawning in at...
- by CaptBuckle - at 2012.12.25 17:03:00
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8. [Request] No K/D or WP reward within 2 seconds of the target spawning or being r... - in Feedback/Requests [original thread]
A quick search turned up requests for "spawn invulnerability" or of spawning you in, already facing the nearest enemy. Or of just letting you spin your view around during the last few seconds of the spawn timer. I propose, instead, that things ju...
- by CaptBuckle - at 2012.12.25 16:21:00
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9. {Request} Triage Dart - in Feedback/Requests [original thread]
Maffia- Thug wrote: This game is set in the future. I am assuming that in the future we would make it easier for our medics(logi's) to do their jobs just as we have made it easier for infantry(assualt) to do theirs. Ugh. I hate to disagre...
- by CaptBuckle - at 2012.12.25 15:54:00
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10. Default respawn location - in Feedback/Requests [original thread]
ken doko wrote: Maybe they can let us respawn at our team member's location Agreed. This would be a place where "spawn on squadmate" would be useful. It's also a pain to spawn in clear across the map from your squad and then have to fight yo...
- by CaptBuckle - at 2012.12.25 14:51:00
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11. [Request] Squad/Team status HUD (Consolidating from others' ideas) - in Feedback/Requests [original thread]
Lexotican Fury wrote: Since its the same topic, but taken a different route, it should be valid to post in this thread, if not: sorry. My idea for mercenary helmet HUD is based on what would one would likely actually see and what one would lik...
- by CaptBuckle - at 2012.12.25 05:59:00
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12. [Request] Squad/Team status HUD (Consolidating from others' ideas) - in Feedback/Requests [original thread]
Avoll Trestous wrote: I would like to have an indicator on the minimap when I am down that shows who has triage units. The current, "Triage unit in your area" message on the HUD is not enough information. I'm still not sure if I like this su...
- by CaptBuckle - at 2012.12.25 02:34:00
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13. [Request] Squad/Team status HUD (Consolidating from others' ideas) - in Feedback/Requests [original thread]
Soulskulptor wrote: Quote: As for the controller...you already have a "command tree" of sorts, initiated with the R2 button...which will either select equipment, or if R3 is pressed, will then allow an objective to be set. Maybe R2->L1 co...
- by CaptBuckle - at 2012.12.25 02:30:00
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14. Dust communication *facepalm*: part 2: the radio man/logistics? - in Feedback/Requests [original thread]
Isaa Quade wrote: We haven't had a designated radio element since VIetnam. Then the army field manuals published between 2001 and 2006 are wrong.
- by CaptBuckle - at 2012.12.15 07:15:00
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15. [Idea] Spawning system (Eliminating spawn camping and adds new tactics) - in Feedback/Requests [original thread]
ArMaGeDoN The Cat wrote: Change of tactics =/= Bad You sound like the bitter veterans in the EVE forums that hate every single change, because they have to adapt to it. Not that I'm saying you are one, but it just reminds me of those. If t...
- by CaptBuckle - at 2012.12.15 05:33:00
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16. Dust communication *facepalm*: part 2: the radio man/logistics? - in Feedback/Requests [original thread]
more discussion here: https://forums.dust514.com/default.aspx?g=posts&t=47410&find=unread (R F Gyro copied a link to this thread into a more recent thread related to the same topic, figured I would copy a link to that topic, here, to "c...
- by CaptBuckle - at 2012.12.15 03:11:00
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17. [Idea] Spawning system (Eliminating spawn camping and adds new tactics) - in Feedback/Requests [original thread]
ArMaGeDoN The Cat wrote: What, no comments? OK, here's some comments. I'm not sold on the "drop anywhere you want" idea. In my opinion, this is a primary role for dropships. Everyone spawns in, maybe into a CRU on the dropship itself, but...
- by CaptBuckle - at 2012.12.14 20:42:00
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18. [req] Dual Comms for Squad Leaders - in Feedback/Requests [original thread]
Jos Shinobi wrote: Right now, it is very hard to retain cohesion among the team in a match because of the comms system. You either have the squads talking in independent squad chats isolated from each other or every one on one chat trying to ta...
- by CaptBuckle - at 2012.12.14 19:16:00
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19. Flux grenades - in Feedback/Requests [original thread]
I-Shayz-I wrote: Getting through enemy shields is tough sometimes, especially when facing a group, so I use them for take out all the shields at once (say, around a heavily controlled area) and then fire a bunch of mass driver rounds to deal ma...
- by CaptBuckle - at 2012.12.12 00:05:00
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20. (Feed Back) mass Driver - in Feedback/Requests [original thread]
DarkShadowFox wrote: CaptBuckle wrote: Also, wish we had something like the M203 40mm 'nade launcher to attach to the ARs. Going further, it would be fun to be able to pop smoke or flashbangs, as well. CODs for that. CODs? "Call of...
- by CaptBuckle - at 2012.12.07 21:28:00
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