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161. Eliminate collision damage from friendly in vehicles - in Feedback/Requests [original thread]
Bhrutus Othis wrote: I'm tired of jerks who love to ruin the game for other players because they aren't good enough to win. Friendly vehicles dont have any friendly collision damage. It just pushes you forward. Herp a Derp.
- by Bone Scratcher - at 2013.07.24 17:53:00
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162. [Request]Sp Farming needs to be stopped - in Feedback/Requests [original thread]
BuTtHuRtPEepZ wrote: 10123Jman wrote: I Have an idea... How about you have a countdown clock, u know how when you go in the restricted area of a map you have a countdown till u die?, well how about u only have 1 minute to stay in the MCC? ...
- by Bone Scratcher - at 2013.07.24 17:50:00
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163. Nerf snipers - in Feedback/Requests [original thread]
Giving them less ammo from nanohives is not the amswer; Making their bullets be more traceable is. Their bullets are hard to trace back, but if they were a bit easier, it would balance out snipers versus ARs.
- by Bone Scratcher - at 2013.07.24 17:45:00
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164. (Question) Gallente V Caldari Dropships - in Rookie Training Grounds [original thread]
Ok, so I know that there are two kinds of dropships-Shield & Armor. My question to all of you experienced pilots is: Which is better? Does one have any advantages PC or CPU wise? Does one do better against Swarm Launchers? I can't go too big, ...
- by Bone Scratcher - at 2013.07.21 22:42:00
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165. It's Riddle Time! - in The Locker Room [original thread]
Terry Webber wrote: Robert JD Niewiadomski wrote: Terry Webber wrote: What is it that you can keep after giving it to someone else? a promise Correct. New riddle: When one does not know what it is, then it is something; but when one kn...
- by Bone Scratcher - at 2013.07.21 17:51:00
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166. [request] Vehicle horns playing "La Cucaracha" - in Feedback/Requests [original thread]
G Torq wrote: Bone Scratcher wrote: You would have to be pretty dumb to waste a module spot on a horn noise, no offense Agreed - I mean, if this was a game , and purpose was to have fun, then sure we can waste a module-slot. But, since th...
- by Bone Scratcher - at 2013.07.20 18:40:00
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167. [request] Vehicle horns playing "La Cucaracha" - in Feedback/Requests [original thread]
You would have to be pretty dumb to waste a module spot on a horn noise, no offense
- by Bone Scratcher - at 2013.07.20 18:12:00
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168. (REQUEST) LAV Ramming Grill Module Idea - in Feedback/Requests [original thread]
Ok, People are complaining about getting killed constantly by LAV Ramming. Although it is a little less common with the Okinumas being removed, it is still a problem. So, what if there was a module that increased ramming damage? The trucks without...
- by Bone Scratcher - at 2013.07.20 18:08:00
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169. [REQUEST] Flaylock Pistol patching idea - in Feedback/Requests [original thread]
Bone Scratcher wrote: Ok, so most people are complaining about how Flaylocks need to be patched. Why don't you cut the damage in half, and raise the range just a touch? they could still be a secondary, but it gives to target time to react and r...
- by Bone Scratcher - at 2013.07.20 05:46:00
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170. [REQUEST] Flaylock Pistol patching idea - in Feedback/Requests [original thread]
Ok, so most people are complaining about how Flaylocks need to be patched. Why don't you cut the damage in half, and raise the range just a touch? they could still be a secondary, but it gives to target time to react and return fire. Feel free to ...
- by Bone Scratcher - at 2013.07.20 05:44:00
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