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1. Not taking damage or very good? - in General Discussions [original thread]
None of you
- by Bhrutus Othis - at 2013.10.18 12:25:00
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2. Not taking damage or very good? - in General Discussions [original thread]
I've found the answer, yesterday the lag was bad, but it was in my favor, people were shooting at me, but they did almost no damage. That guy knows how to shoot but he is also a bad lagger.
- by Bhrutus Othis - at 2013.10.18 11:53:00
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3. Not taking damage or very good? - in General Discussions [original thread]
I don't have him in my contact list, but i'll check, i bet it's not below 3. The point is not his kdr, it's the fact that he can play as an assault with the scout suit, i've seen scout around but if you shoot them a bit they die, this guy just don...
- by Bhrutus Othis - at 2013.09.26 10:01:00
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4. Not taking damage or very good? - in General Discussions [original thread]
I'm not talking about me, it's a guy who plays in a different way from other scouts, he plays like an assault, but with the scout suit.
- by Bhrutus Othis - at 2013.09.26 09:40:00
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5. Not taking damage or very good? - in General Discussions [original thread]
Is there a chance that a guy with more or less 350ehp with a scout suit, can play with the AR like an assault (frontal assaults)? The last assault/scouts i've seen in this game were in chromosome. Do someone still use this tecnique and have profit...
- by Bhrutus Othis - at 2013.09.26 09:20:00
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6. HAVs are not motels - in Feedback/Requests [original thread]
Arc-08 wrote: but logi dropship comes with a CRU, but people use logi ones anyway because it has more HP and is less likely to die. not our fault survivorablity comes with AFKers Wrong topic?
- by Bhrutus Othis - at 2013.09.24 11:26:00
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7. HAVs are not motels - in Feedback/Requests [original thread]
bump
- by Bhrutus Othis - at 2013.09.24 10:36:00
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8. Is that hard to eliminate friendly vehicles collision damage? - in General Discussions [original thread]
Imagine a IFF device ( identification friend or foe) that starts a inertial dampener to prevent collision damage with friendly vehicles,it's also technically possible.
- by Bhrutus Othis - at 2013.09.15 21:23:00
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9. Is that hard to eliminate friendly vehicles collision damage? - in General Discussions [original thread]
For first a disconnection. >1 mil dropship vanished second a f....g bolas hit me > another 1 mil dropship burned i try to understand the disconnection even if it's frustrating, but the bolas , the sadness spread out of me, for such thing t...
- by Bhrutus Othis - at 2013.09.15 21:06:00
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10. HAVs are not motels - in Feedback/Requests [original thread]
blap
- by Bhrutus Othis - at 2013.09.15 20:57:00
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11. HAVs are not motels - in Feedback/Requests [original thread]
Add an eject button too many morons
- by Bhrutus Othis - at 2013.07.26 08:34:00
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12. Contact grenade nerf- you're doing it wrong. - in Feedback/Requests [original thread]
Just stating a statistic fact, 9/10 of people who spam fused AGAINST ME are from there. Read i've wrote AGAINST ME. BTW contact nades should not be in the game, you want to kill? LEARN TO COOK
- by Bhrutus Othis - at 2013.07.24 18:12:00
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13. Eliminate collision damage from friendly in vehicles - in Feedback/Requests [original thread]
SteelDark Knight wrote: The OP may mean Blue on Blue vehicle violence. You can certainly kill each other that way. (Run Blue HAV into Blue LAV for example). yes that's what i mean
- by Bhrutus Othis - at 2013.07.24 18:06:00
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14. Eliminate collision damage from friendly in vehicles - in Feedback/Requests [original thread]
I'm tired of jerks who love to ruin the game for other players because they aren't good enough to win.
- by Bhrutus Othis - at 2013.07.24 17:49:00
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15. Contact grenade nerf- you're doing it wrong. - in Feedback/Requests [original thread]
Till contact grenades are in the game i know that at least a player from France will abuse of them, i don't know why, they are more inclined to use that sh!t.
- by Bhrutus Othis - at 2013.07.24 17:46:00
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