Pages: 1 [2] 3 4 5 6 |
21. [Bug] Wall glitching - in Technical Support/Bugs [original thread]
The tall towers with sloped roof tops have a small box that players can clip in and out of and even place uplinks inside, I don't know whether this has never been fixed or recently got rebroken, either way very frustrating and players have no prob...
- by Beld Errmon - at 2013.11.11 13:59:00
|
22. Ground killing tanks. - in Technical Support/Bugs [original thread]
Eurydice Itzhak wrote: Beld Errmon wrote: I've taken a lot of dmg from terrain and it seems overly damaging for all terrain vehicles, but I can't say i've ever been completely killed from a bump in the road, one thing that has killed me a fe...
- by Beld Errmon - at 2013.10.27 21:01:00
|
23. Ground killing tanks. - in Technical Support/Bugs [original thread]
I've taken a lot of dmg from terrain and it seems overly damaging for all terrain vehicles, but I can't say i've ever been completely killed from a bump in the road, one thing that has killed me a few times is my turret clipping a building and my ...
- by Beld Errmon - at 2013.10.27 12:40:00
|
24. Vehicle wreckage WTFPWNS - in Technical Support/Bugs [original thread]
I've encountered this bug before and posted about it but I wasn't entirely sure what was responsible but thought it might have been wreckage, now I know for sure that vehicle wreckage can instantly destroy a vehicle that runs into it. Once before...
- by Beld Errmon - at 2013.10.27 12:35:00
|
25. Kb/m allows for ridiculous strafe speeds - in Technical Support/Bugs [original thread]
TechMechMeds wrote: Iv played fps on PC since 1996 How many times are you gunna throw that out there like it means something? Congrats you were playing games in the 90s and own a pc you are in the exclusive club of just about everybody. ...
- by Beld Errmon - at 2013.10.19 15:25:00
|
26. Dropship camera is ruined - in Technical Support/Bugs [original thread]
Yep CCP knew we'd be upset when they take the ADS away with the vehicle rebalance so they are weening us off them by making them terrible for a few months first.
- by Beld Errmon - at 2013.10.10 00:39:00
|
27. Kb/m allows for ridiculous strafe speeds - in Technical Support/Bugs [original thread]
Dariuz Krul wrote: Have to agree, kb\m is a big advantage, may have to bite the bullet and hook mine up, just to compete.. The kb\m allows movement rates that are IMPOSSIBLE with controller, being an old hat at PC gaming, I will have an unfair ...
- by Beld Errmon - at 2013.10.10 00:36:00
|
28. Oceania Server has gone again. - in Technical Support/Bugs [original thread]
Thats pretty odd cause im playing from adelaide and I find asia little different from oceanic, its the EU server I hate with a passion.
- by Beld Errmon - at 2013.10.08 03:01:00
|
29. Kb/m allows for ridiculous strafe speeds - in Technical Support/Bugs [original thread]
In chromosome it was over 8 and i didn't fly assault dropships and pilot tanks 90% of the time, ask any of the people from the oceanic servers and they will tell you I'm half the rifleman I used to be.
- by Beld Errmon - at 2013.10.08 02:56:00
|
30. Kb/m allows for ridiculous strafe speeds - in Technical Support/Bugs [original thread]
I didn't say its useless, I said its evened out by how terrible the mouse is now, and if you don't think its terrible atm you obviously never played the game with a mouse during chromosome. Arguments aside, im all for seeing it fixed, but frankly...
- by Beld Errmon - at 2013.10.08 02:50:00
|
31. Oceania Server has gone again. - in Technical Support/Bugs [original thread]
tsk tsk tsk, poor didums can't squad stomp the 20 ppl that still play in australia? (jokes) You lot should get into asia the small amount of lag will act as training for PC.
- by Beld Errmon - at 2013.10.08 02:44:00
|
32. Kb/m allows for ridiculous strafe speeds - in Technical Support/Bugs [original thread]
any advantage gained from having on or off buttons to strafe with is lost when you actually try to aim at someone using the re-tarded mouse emulator CCP nerfed us with, swings and round abouts, it will always be unbalanced because controllers aka ...
- by Beld Errmon - at 2013.10.08 02:40:00
|
33. [Bug] Manus peak redlines buggy - in Technical Support/Bugs [original thread]
Oh and I should add i've mostly encountered this on the domination version of the map, don't recall it ever happening on skirmish.
- by Beld Errmon - at 2013.09.23 15:03:00
|
34. [BUG/Glitch/Exploit] Mass Driver with 3x ROF: video inside - in Technical Support/Bugs [original thread]
TechMechMeds wrote: Your attempt to make me look stupid fails as none of the people on this thread understand how the server works lol carry on No, you didn't need any help with that. douche on buddy.
- by Beld Errmon - at 2013.09.23 04:20:00
|
35. [Bug] Manus peak redlines buggy - in Technical Support/Bugs [original thread]
The redlines on manus peak are very buggy, when you fly into them as a dropship you can't trust the time the ship will often explode before the timer runs out, Im not sure but it could be connected with getting hit by a red at the same time, my fu...
- by Beld Errmon - at 2013.09.23 04:18:00
|
36. [Bug] Falling through the map - in Technical Support/Bugs [original thread]
Accessing the map caused my tank to fall through the map, might be hard to reproduce because the first 3 times didn't result in this happening, after the tank died I promptly laughed about it in chat and shortly later I suffered an internal databa...
- by Beld Errmon - at 2013.09.09 09:36:00
|
37. [Bug] Match Maker - in Technical Support/Bugs [original thread]
Match maker is far to often stacking one side with to many players and failing to fill the other, far too often I am seeing matches that start out at 4 vs 13, you need to look at how MM loads in squads, if need be you should extend the queue for s...
- by Beld Errmon - at 2013.09.09 03:16:00
|
38. [bug/feedback] - in Technical Support/Bugs [original thread]
ladwar wrote: then don't jump out of a moving TANK, in PC you would of died. you wouldn't jump out of moving car would you? prey tell fa ggot, who asked you for your opinion in a bug report?
- by Beld Errmon - at 2013.09.09 03:11:00
|
39. [Bug] Unable to queue after some battles - in Technical Support/Bugs [original thread]
Every now and then the client isn't leaving the battle properly or fails to launch properly you can't queue for anymore battles until you restart. whenever this bug is in effect the team chat is open and more then once i've seen other players in t...
- by Beld Errmon - at 2013.09.09 01:30:00
|
40. [bug/feedback] - in Technical Support/Bugs [original thread]
Getting run over by a friendly tank is really annoying now, it can push you along for long periods of time and while that happens you get bombarded by the taking dmg sound.
- by Beld Errmon - at 2013.09.09 00:37:00
|
Pages: 1 [2] 3 4 5 6 |
First page | Previous page | Next page | Last page |