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601. Gal/Amarr FW - in General Discussions [original thread]
Yep, those are the two factions that I typically fight for. :) You can count me in for a squad.
- by Awesome Pantaloons - at 2013.12.14 00:17:00
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602. A Call to Boycott FW - in General Discussions [original thread]
And while we're on the topic of FW, what happened to Amarr? Minmatar forces rarely beat us, and now we're getting hammered into the ground. I struggled just to get to level 1 standings. :( FW is just awful all of the sudden, and the reward is far ...
- by Awesome Pantaloons - at 2013.12.13 17:56:00
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603. FW FF WTF - in General Discussions [original thread]
Well, the title pretty much says it all (or abbreviates it). When I heard about friendly fire and the limit, I said to myself, "Pants old chap, you needn't worry yourself. You know how to handle your **** and keep in check. You'll never be kicked....
- by Awesome Pantaloons - at 2013.12.12 15:22:00
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604. Forge Guns 1.7 - in General Discussions [original thread]
I'm in the middle of downloading and still have a while. Not seeing too much about the FGs on the forums. Anyone have an opinion on how they are now compared to 1.6? I need to mentally prepare myself if I am going to be too sad. lol
- by Awesome Pantaloons - at 2013.12.11 06:14:00
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605. Just solo'd a tank with flux and a Flaylock - in General Discussions [original thread]
Ha! Same here, yeah my kill was a Sica. Poor bastard never knew what hit him. lol
- by Awesome Pantaloons - at 2013.12.09 22:46:00
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606. Why I'm Excited for 1.7 - in General Discussions [original thread]
You say that now, but when three IAGH with complex mods start hitting you all at once, you sing a different tune. lol I hope the dropship becomes as viable as pilots seem to think it is. As for me, I'm retiring my driving and piloting until we get...
- by Awesome Pantaloons - at 2013.12.09 22:43:00
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607. Coolest Redberry Ever? - in General Discussions [original thread]
My only good experience with a redberry involved assault dropships. We just happened to be flying around. I like to challenge enemy dropships to dog fights, you see. This one danced with me on two occasions. Once he bolted for the red zone, then c...
- by Awesome Pantaloons - at 2013.12.09 06:48:00
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608. Tales from a sad heavy... Just let it out BRAH. - in General Discussions [original thread]
I've been killed by a duvolle from 10m away while I laid into him with a Boundless. He was in a CalAss while I was in my Pro Sentinel. We saw each other at roughly the same time. I moved around to attempt being gunned down. It didn't help. :( HMG ...
- by Awesome Pantaloons - at 2013.12.09 00:39:00
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609. ammarr FW - in General Discussions [original thread]
Tech Guard has a channel dedicated to Amarr FW, but if we can't get enough people we'll probably join PIE Ground Control lol I refuse to fight for anyone but the Empire! (Message me in game if you would like to join our channel)
- by Awesome Pantaloons - at 2013.12.09 00:34:00
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610. Heavy registry - in General Discussions [original thread]
I'm heavy and proud. :) Add me!
- by Awesome Pantaloons - at 2013.12.08 06:38:00
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611. How are Scrambler Pistols? - in General Discussions [original thread]
Scrambler pistols are like scrambler rifles: if you're good at landing headshots and like short fights, it's good for you. Personally, I like the SMG because I can outgun most AR users with my Toxin SMG.
- by Awesome Pantaloons - at 2013.12.07 18:35:00
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612. Shotguns - in General Discussions [original thread]
pseudosnipre wrote: Awesome Pantaloons wrote: Arkena Wyrnspire wrote: It'd be nice if you didn't have to be in knife range to actually hit with the thing properly. The range on it is ridiculously low even for a shotgun. I tanked a shotgu...
- by Awesome Pantaloons - at 2013.12.07 18:31:00
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613. Active Suit modules? - in General Discussions [original thread]
I can think of only three possibilities. 1) Active camouflage 2) Epic shield buff that boosts damage resistance 3) Epic temporary speed boost The reason that active modules would be so limited is because unlike vehicle combat, infantry combat is e...
- by Awesome Pantaloons - at 2013.12.07 18:26:00
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614. Shotguns - in General Discussions [original thread]
Arkena Wyrnspire wrote: It'd be nice if you didn't have to be in knife range to actually hit with the thing properly. The range on it is ridiculously low even for a shotgun. I tanked a shotgun blast that I'm pretty sure was aimed right at me i...
- by Awesome Pantaloons - at 2013.12.07 18:00:00
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615. Shotguns - in General Discussions [original thread]
gravalicious wrote: Follow CCP's example and just use the Assault Rifle. It's the only weapon they care about anyway. :) Soon to be the rail rifle, once everyone realizes its superiority to the AR. They're already realizes how much better ...
- by Awesome Pantaloons - at 2013.12.07 17:59:00
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616. Shotguns - in General Discussions [original thread]
Absolute poppycock! The outrage!
- by Awesome Pantaloons - at 2013.12.07 17:49:00
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617. Bravo CCP - in General Discussions [original thread]
Seriously, this isn't a troll post. I am literally congratulating you. You have nerfed the FG but by the perfect amount. It's amazingly reasonable and balanced. I thank you for this. Very well done.
- by Awesome Pantaloons - at 2013.12.05 01:46:00
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618. no changes to forge guns? - in General Discussions [original thread]
Goric Rumis wrote: Hopefully forge gun was nerfed less than swarm launchers and AV grenades. It's the one AV weapon that requires skill, substantive specialization, and sacrifice. It should be more effective than other weapons. The changes are...
- by Awesome Pantaloons - at 2013.12.05 01:23:00
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619. FG Stats Missing - in General Discussions [original thread]
As a forge gunner, I reserve the right to QQ hard.. If my IAFG can't kill a tank with a single clip, the nerf hammer has come down too hard. I worked for that **** and saved up. I deserve to make others suffer as much as the bastards with IScrR an...
- by Awesome Pantaloons - at 2013.12.05 01:09:00
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620. no changes to forge guns? - in General Discussions [original thread]
No, they're probably going to **** up the FG pretty good. Somehow the numbers didn't end up on the patch notes, but they're trying to get them up... -sigh-
- by Awesome Pantaloons - at 2013.12.05 01:06:00
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