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9301. Why Shouldn't Tanks Be Soloed? - in General Discussions [original thread]
Charlotte O'Dell wrote: well, an 80k isk sica should be soloed, yes, but my half million isk tank should be right about where it is bc i invested half my Sp in it. So, to answer your question, a very expensive, very well planned tank piloted b...
- by Atiim - at 2014.01.11 05:13:00
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9302. Why Shouldn't Tanks Be Soloed? - in General Discussions [original thread]
Please attempt to keep this constructive, as I don't want another troll thread being made out of this. -HAND.
- by Atiim - at 2014.01.11 05:13:00
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9303. Why Shouldn't Tanks Be Soloed? - in General Discussions [original thread]
Charlotte O'Dell wrote: Atiim wrote: Title is Self-Explanatory Stop lumping all tankers into the same category. It makes you look stupid. How am I lumping all tankers into a general category? When I said "Self Explanatory", I meant tha...
- by Atiim - at 2014.01.11 04:57:00
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9304. Why Shouldn't Tanks Be Soloed? - in General Discussions [original thread]
Blaze Ashra wrote: They want to be soloed, just by other tankers instead of AV. But apparently militia tanks aren't good enough lol. I'll fix up the title then lol.
- by Atiim - at 2014.01.11 04:53:00
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9305. Why Shouldn't Tanks Be Soloed? - in General Discussions [original thread]
Aizen Intiki wrote: Reported for being a douche trying to troll people. I'm not even trolling. It's been over 6 months and I have yet to actually see a decent answer to the question at hand.
- by Atiim - at 2014.01.11 04:49:00
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9306. Why Shouldn't Tanks Be Soloed? - in General Discussions [original thread]
Title is Self-Explanatory
- by Atiim - at 2014.01.11 04:46:00
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9307. Just want to point this out - in General Discussions [original thread]
Roger Cordill wrote: SGT NOVA STAR wrote: yeah it's agood idea. Gives the av guys a sense of accomplishment even if they don't destroy a vehicle. I'm pretty sure rewarding these av dudes would stop the crying about op tanks. Message from ...
- by Atiim - at 2014.01.11 04:45:00
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9308. Just want to point this out - in General Discussions [original thread]
SGT NOVA STAR wrote: yeah it's agood idea. Gives the av guys a sense of accomplishment even if they don't destroy a vehicle. I'm pretty sure rewarding these av dudes would stop the crying about op tanks. Go try to use a Swarm Launcher against...
- by Atiim - at 2014.01.11 04:38:00
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9309. Points for causing damage to vehicles. - in General Discussions [original thread]
CCP has already confirmed this as a feature being re-introduced in Uprising 1.8.
- by Atiim - at 2014.01.11 04:35:00
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9310. Silly Encounters of the 4th Kind - in General Discussions [original thread]
Trust me, you aren't the only one .
- by Atiim - at 2014.01.11 04:34:00
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9311. OFFICIAL I HATE QG THREAD - in The War Room [original thread]
Judas Iscariot666 wrote: Patrick57 wrote: Judas Iscariot666 wrote: Judas had the ban lifted because of his awesomeness and received 2 lbs of crispy bacon! Only 2 pounds? At least make your fantasies better Ok...sorry... How's this....
- by Atiim - at 2014.01.11 04:30:00
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9312. District locking is coming to an end, soon (TM) - in The War Room [original thread]
undeadsoldier90 wrote: Soulja Ghostface wrote: how will small corps defend against the big blue donut that is renegade alliance without locking districts Why don't you talk to us in game? Instead of assuming we want to attack you..... ...
- by Atiim - at 2014.01.11 03:50:00
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9313. PSA: If you come upon two knifers having a fight.. - in General Discussions [original thread]
I got into a Nova Knife fight with a speed tanked Commando and lost. He then proceeded to go 29/8. True story bro.
- by Atiim - at 2014.01.11 03:44:00
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9314. When you see a big white spot on the radar... - in General Discussions [original thread]
Mobius Wyvern wrote: Yeah, it really seems like they fixed it. inb4 Nyain San loses all their Districts Please, take my likes. All of them. Just take them and go.
- by Atiim - at 2014.01.11 03:02:00
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9315. how to balance swarms: - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Damage per missile, I dont know the math atm Here is the Math: STD/MLT Swarms would deal 300HP per missile. [300 * 4 = 1200] ADV Swarm Launchers would have to deal 260HP per missile [260 * 5 = 1300] PRO Swarm La...
- by Atiim - at 2014.01.11 02:56:00
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9316. how to balance swarms: - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Atiim wrote: So this would do what exactly in terms of AV vs V? Considering how you absolutely need PRO AV to kill a tank , buffing the other AV tiers would do absolutely nothing. This would Decrease the differen...
- by Atiim - at 2014.01.11 02:50:00
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9317. how to balance swarms: - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Those are my buff proposal s Edit:Ah, proposal, my buff proposal Oh. But how would you accomplish these numbers? By changing Swarms per tier, or Damage Per Missile?
- by Atiim - at 2014.01.11 02:46:00
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9318. how to balance swarms: - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Altina McAlterson wrote: Swarms do have the biggest difference between levels percentage-wise other than nova knives (pretty sure they're the only one) but with the range they have now it will take much more than tha...
- by Atiim - at 2014.01.11 02:40:00
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9319. how to balance swarms: - in General Discussions [original thread]
So this would do what exactly in terms of AV vs V? Considering how you absolutely need PRO AV to kill a tank, buffing the other AV tiers would do absolutely nothing.
- by Atiim - at 2014.01.11 02:36:00
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9320. what is the fastest way to take out HAVs or tanks ? - in General Discussions [original thread]
Beld Errmon wrote: Proto assault forge always give my tank a headache, RE+Proxy Mines traps on blind hills and corners, protoswarms can still do a lot of dmg to tanks at the right time. You actually fall for Proximity Explosives? Are you dea...
- by Atiim - at 2014.01.11 02:33:00
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