Pages: 1 2 3 [4] 5 |
61. [Request] Show enemies on the map whenever they fire unsilenced weapons. - in Feedback/Requests [original thread]
Ile Faded wrote: check your skill sheet under drop suit command and read the description :) might explain some things. Oh and enemies do show up when they shoot, its how i spot people when sniping. Interpret what I posted. I know enemies d...
- by Asher Night - at 2012.07.01 03:28:00
|
62. [Request/Feedback] PLEASE take out instant exploding grenades! - in Feedback/Requests [original thread]
This is probably something that bugs me more than any other grenade characteristic in any FPS: When the developer decides to make grenades explode the moment someone touches them. It isn't realistic
It rarely takes skill. If they cook a gr...
- by Asher Night - at 2012.07.01 03:16:00
|
63. [Request] Show enemies on the map whenever they fire unsilenced weapons. - in Feedback/Requests [original thread]
I don't know if it's a glitch or not, but in the last few games it seems like if there is one enemy near me, within 20 feet even, he absolutely will not show up on the map when firing his weapon. There was actually a scout trying to shotgun me r...
- by Asher Night - at 2012.07.01 00:53:00
|
64. alternative bunny hop solution - in Feedback/Requests [original thread]
chesty cougth wrote: so trained soldiers obviously do not fire a gun while jumping. One word, friend: Power suits. Let me hippity hoppity hop as I pippity poppity pop my glickity glockity glock! Pew, pew, pew! I never really bunny hopped ...
- by Asher Night - at 2012.06.29 19:45:00
|
65. IF YOU AGREE WITH WHAT SOMEONE SAYS, LIKE THEIR POST. - in Feedback/Requests [original thread]
This is a bit off-topic, but it's been bugging me. I've been in plenty of betas and that is always how the beta forums work... exceot this time. I don't understand it, but you all do not enjoy clicking that like button. What do you think catches a...
- by Asher Night - at 2012.06.29 04:57:00
|
66. [Feedback] The Spawning in this game sucks. Bad. - in Feedback/Requests [original thread]
GLEIPHNIR wrote: there should be set areas of spawning, especially ambush. each team would have 2 spawn points, opposite sides of the maps for if one point get spawn trapped u can switch to the other, this way everyone gravitates towards the ce...
- by Asher Night - at 2012.06.28 19:14:00
|
67. [Request] Give us separate names from EVE - in Feedback/Requests [original thread]
Noc Tempre wrote: Asher Night wrote: Noc Tempre wrote: One universe, one war. I am in support of how CCP has managed this. In a real universe, people have the same names as other people. In a real universe, some people die and go away...
- by Asher Night - at 2012.06.28 06:53:00
|
68. [Feedback] The Spawning in this game sucks. Bad. - in Feedback/Requests [original thread]
Baal Roo wrote: Asher Night wrote: I am so sick and tired of Being in an epic firefight with someone when suddenly two of his buddies spawn in a corner right behind me.
Spawning on the complete opposite side of the map from my team...
- by Asher Night - at 2012.06.28 06:25:00
|
69. [Request] Give us separate names from EVE - in Feedback/Requests [original thread]
Noc Tempre wrote: One universe, one war. I am in support of how CCP has managed this. In a real universe, people have the same names as other people. In a real universe, some people die and go away and everyone forgets about them. In this...
- by Asher Night - at 2012.06.28 06:14:00
|
70. Forge Gun and the reduced speed while charging... - in Feedback/Requests [original thread]
Pokey Dravon wrote: Plus it doesn't even make sense. Why would charging decrease movement speed? That's like holding a microwave and having it triple in weight when you turn it on. Try running with a jackhammer while using it. I'm sure techn...
- by Asher Night - at 2012.06.28 06:12:00
|
71. [Request] Give us separate names from EVE - in Feedback/Requests [original thread]
The names in Dust 514 are limited to names that haven't been picked for EVE. I think that's cruddy. That severely limits the names we can use. It's like adding World of Warcraft with Guild Wars and expecting to be able to pick a semi coherent name...
- by Asher Night - at 2012.06.28 06:01:00
|
72. [Request] Bring Back Wobbling HUD - in Feedback/Requests [original thread]
Nick Phantom wrote: Yup I liked it. Would like it as an option at least. I would also like some other animations added to it as well since the helmet is closed and you can't see inside so it's either see through metal or it's a screen you are l...
- by Asher Night - at 2012.06.28 00:48:00
|
73. [Request] Bring Back Wobbling HUD - in Feedback/Requests [original thread]
Templar Two wrote: Please Bring Back Wobbling HUD. The Previous build had it, why remove it. At least put it as an option. It should definitely be an OPTION to use or not.
- by Asher Night - at 2012.06.27 08:41:00
|
74. [Feedback] The Spawning in this game sucks. Bad. - in Feedback/Requests [original thread]
I am so sick and tired of Being in an epic firefight with someone when suddenly two of his buddies spawn in a corner right behind me.
Spawning on the complete opposite side of the map from my teammates with enemies completely between us....
- by Asher Night - at 2012.06.27 07:50:00
|
75. Game Type other than Ambush - in Feedback/Requests [original thread]
Hellaciouss Deeds wrote: Asher Night wrote: Wow, really? You all sound like a bunch of babies. Just test what they put in front of you or just wait for the game to drop. They aren't trying to keep you entertained, they are trying to make an...
- by Asher Night - at 2012.06.27 05:39:00
|
76. [Request] Tone down the Militia Sniper Rifle damage - in Feedback/Requests [original thread]
Hellaciouss Deeds wrote: Asher Night wrote: Hellaciouss Deeds wrote: Head shots should kill anyone in one hit no matter what sniper rifle it is. Read my post very carefully. I only OHK people when I hit them in the head with a snip...
- by Asher Night - at 2012.06.27 05:27:00
|
77. [Request] Grenade Indicators - in Feedback/Requests [original thread]
Being killed by a grenade is not talent on the other players part. It's ignorance on the victims part. There is no sound whatsoever. No one yells, there is no clinking noise, and there are way too many things going on to pay attention just looking...
- by Asher Night - at 2012.06.27 05:20:00
|
78. [Request] Tone down the Militia Sniper Rifle damage - in Feedback/Requests [original thread]
Johnny Guilt wrote: ...OHK are only if there enemey is already weaken from a prevoius fight or a head shot though headshots only if their standing still... Either you are calling me a liar or you don't know how to read.
- by Asher Night - at 2012.06.27 05:11:00
|
79. [Request] Tone down the Militia Sniper Rifle damage - in Feedback/Requests [original thread]
jamie deveroux wrote: actually it can if they trained sniper .. as training sniper not only gets you into better sniper rifles it also increases the damage ouput. It is very possable to kill someone in 1 shot. Yeah, it SHOULDN'T. What's t...
- by Asher Night - at 2012.06.27 05:09:00
|
80. [Request] Tone down the Militia Sniper Rifle damage - in Feedback/Requests [original thread]
Hellaciouss Deeds wrote: Head shots should kill anyone in one hit no matter what sniper rifle it is. Read my post very carefully.
- by Asher Night - at 2012.06.27 04:48:00
|
Pages: 1 2 3 [4] 5 |
First page | Previous page | Next page | Last page |