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10761. Removing you have been scanned - in General Discussions [original thread]
Sure, if it doesn't give you a message telling you that there are people you failed to scan.
- by Arkena Wyrnspire - at 2013.11.19 20:19:00
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10762. why no FG damage changes?!? - in General Discussions [original thread]
It won't 2 shot it if you have your hardeners on... And if you're sitting in place long enough for a completely immobile breach to double tap you with your hardeners off you're doing it wrong.
- by Arkena Wyrnspire - at 2013.11.19 19:51:00
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10763. SP question. - in Rookie Training Grounds [original thread]
You've hit your cap. IIRC the cap is ~200k SP each week, resetting on a Wednesday. You can see it as the 'bonus SP' under your SP payout. After the cap, you will earn 1 SP per WP up to a hard limit of 1000 in a match. It's pretty painful, but a...
- by Arkena Wyrnspire - at 2013.11.19 07:14:00
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10764. What's Your Ultimate "Don't Screw With Me" Fit? - in General Discussions [original thread]
Logistics GK.0 Thale's TAR-07 Sniper Rifle Complex Damage Modifier Complex Damage Modifier Complex Damage Modifier Enhanced Armour Plates Enhanced Armour Plates Enhanced Armour Plates Enhanced Armour Plates Enhanced Armour Plates CreoDron Flux...
- by Arkena Wyrnspire - at 2013.11.19 07:10:00
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10765. Something Only Pilots Have to Fear - in General Discussions [original thread]
One of my corpmates brought out a Balac's for the first time, and when he spawned he spawned into one of those bottomless pits on the Gallente map. *rage quit*
- by Arkena Wyrnspire - at 2013.11.19 07:09:00
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10766. I...HATE...ORBITALS!!! - in General Discussions [original thread]
Once I was trying to call an orbital in really quickly, and I mashed x once too many times.
- by Arkena Wyrnspire - at 2013.11.19 07:06:00
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10767. [request] injector WP - in Feedback/Requests [original thread]
RKKR wrote: I bet CCP will implement the double-tap WPs first. Bye bye reviving. Reviving already happens so infrequently.
- by Arkena Wyrnspire - at 2013.11.19 00:04:00
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10768. Thanks, Scotty - in General Discussions [original thread]
Ha, good job!
- by Arkena Wyrnspire - at 2013.11.18 23:58:00
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10769. Learning Coalition Hosts Team Tanking Classes - in General Discussions [original thread]
True Adamance wrote: Arkena Wyrnspire wrote: Actually, can I bring a squad with forge guns? In the nicest possible way....go eat **** Arkena.
- by Arkena Wyrnspire - at 2013.11.18 23:53:00
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10770. [Suggestion] Base splash damage on signature radius - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Arkena Wyrnspire wrote: Shijima Kuraimaru wrote: Arkena Wyrnspire wrote: Shijima Kuraimaru wrote: Signature radius has little to do with missile hits and more to do with turret tracking. It has plenty to...
- by Arkena Wyrnspire - at 2013.11.18 23:52:00
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10771. how did i lose? ;( - in General Discussions [original thread]
calvin b wrote: Atiim wrote: So I tried out a Thale's today.... Thales my gosh I love them so much. The Thale is how a proto sniper rifle should be. No, it really isn't. The game would very, very quickly become snipe514.
- by Arkena Wyrnspire - at 2013.11.18 23:50:00
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10772. Learning Coalition Hosts Team Tanking Classes - in General Discussions [original thread]
Actually, can I bring a squad with forge guns?
- by Arkena Wyrnspire - at 2013.11.18 23:48:00
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10773. [Suggestion] Base splash damage on signature radius - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Arkena Wyrnspire wrote: Shijima Kuraimaru wrote: Signature radius has little to do with missile hits and more to do with turret tracking. It has plenty to do with missile hits. Look at the formula I edited int...
- by Arkena Wyrnspire - at 2013.11.18 23:46:00
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10774. [Suggestion] Base splash damage on signature radius - in Feedback/Requests [original thread]
Azri Sarum wrote: While I love where you are going with this idea, I don't think basing it off of our signatures is the way to do it. In EVE, explosions use a stat called Explosion Velocity, basicly the faster the explosion, the more damage a...
- by Arkena Wyrnspire - at 2013.11.18 23:37:00
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10775. [Suggestion] Base splash damage on signature radius - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Signature radius has little to do with missile hits and more to do with turret tracking. It has plenty to do with missile hits. Look at the formula I edited into the previous post.
- by Arkena Wyrnspire - at 2013.11.18 23:36:00
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10776. Why are you nerfing my GLU / Duvolle TAC? - in General Discussions [original thread]
Nirwanda Vaughns wrote: the gallente tac rifle will have similar ranges to the caldari rail riles No, it won't.
- by Arkena Wyrnspire - at 2013.11.18 23:35:00
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10777. [Suggestion] Base splash damage on signature radius - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Arkena Wyrnspire wrote: Shijima Kuraimaru wrote: Arkena Wyrnspire wrote: I think that splash damage would be better off based on signature radius. Essentially, at the moment a grenade does equal damage to any ...
- by Arkena Wyrnspire - at 2013.11.18 23:32:00
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10778. [Suggestion] Add stacking penalties to Shield Extenders and Armor Plates - in Feedback/Requests [original thread]
People might stack less plates if it wasn't the only way to avoid dying instantly to anything with 'rifle' in its name.
- by Arkena Wyrnspire - at 2013.11.18 23:30:00
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10779. Do something about matchmaking CCP - in General Discussions [original thread]
Matchmaking is unbelievably awful. I think richiesutie2 had it worse off than I did as well in one of his matches.
- by Arkena Wyrnspire - at 2013.11.18 23:29:00
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10780. [Suggestion] Base splash damage on signature radius - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Arkena Wyrnspire wrote: I think that splash damage would be better off based on signature radius. Essentially, at the moment a grenade does equal damage to any type of suit (apart from resistances). With this a scou...
- by Arkena Wyrnspire - at 2013.11.18 23:27:00
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