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1. [Request] Shooting from drop ship seat without a turret - in Feedback/Requests [original thread]
I would love to have this in passenger seats of all vehicles but I'd worry that we'd have dropship packed with swarmers, blowing up tanks everywhere. Maybe it could be restrained to small arms, like I've seen in other games.
- by Arem Ashbourne - at 2012.06.30 18:30:00
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2. Request - Merc Quarters Clothing change - in Feedback/Requests [original thread]
I hope we get the character creator but I also hope there's a distinct visual difference between Dust and Eve players, should they be able to share station walking in the future. I could just imagine the mercs wearing more 'grunt' style clothes o...
- by Arem Ashbourne - at 2012.06.30 07:26:00
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3. Customize Controls - in Feedback/Requests [original thread]
Jagaraihn Locke wrote: Kieth Leola wrote: Really, having crouch on triangle and switch gun on R2? Who came up with these? There really needs to be an option to remap the controls. I'm having a hard time adapting when I could easily swap my c...
- by Arem Ashbourne - at 2012.06.30 06:09:00
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4. Friendly/Enemy Icon for vehicles needs to have longer draw distance. (LAV, HAV, ... - in Feedback/Requests [original thread]
I think a good middleground is to increase the view distance when holding down L1 and aiming roughly in on them. Would be nice for sniping too. Sitting on top of the towers is pretty pointless when all you see is red arrows.
- by Arem Ashbourne - at 2012.06.30 05:40:00
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5. Vehicle turrets: G-force reader? - in Feedback/Requests [original thread]
I guess it will depend on the people that play in the longrun. Right now it's a bit chaotic but organized Dust corps will probably work together like you said. I don't think it would hurt though.
- by Arem Ashbourne - at 2012.06.30 05:33:00
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6. Vehicle turrets: G-force reader? - in Feedback/Requests [original thread]
First thing I notice when using a turret from a moving vehicle is how wildly unpredictable the aim becomes. Fire a missile and it ends up go way off the crossbar. Fair enough that compensating for movement is a great skill to learn but with someb...
- by Arem Ashbourne - at 2012.06.30 03:53:00
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7. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
What's the lore say about Rogue Drones on a human scale? They've always been my favorite npc 'race' in EVE and I would love to see an expansion based around them for both games. Just imagine walking around inside a massive drone structure.
- by Arem Ashbourne - at 2012.06.29 08:34:00
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8. [Request] Increased Field of Vision - in Feedback/Requests [original thread]
Seeing how 'field of view' is tied to reds showing on rader, I don't think a slider is possible. People would set it really high and cover entire battlefields for recon. Also I think the narrow perspective allows players more sneak tactics and fo...
- by Arem Ashbourne - at 2012.06.29 07:18:00
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9. NPC Dialogue/Notifications through Headsets. - in Feedback/Requests [original thread]
I like it.
- by Arem Ashbourne - at 2012.06.28 17:31:00
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10. Access to higher levels. - in Feedback/Requests [original thread]
Well I could also argue that having them would make the buildings look more functional. Every industrial building you see IRL has a form of roof access. And just because a dropship could do it safer and faster, it's not good thing if they're the ...
- by Arem Ashbourne - at 2012.06.27 23:08:00
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11. Friendly vehicles MUST have a marker - in Feedback/Requests [original thread]
+1 to this too. It can be really annoying with dropships due to the far ranges.
- by Arem Ashbourne - at 2012.06.27 11:19:00
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12. Access to higher levels. - in Feedback/Requests [original thread]
Since getting the high ground is pretty important for snipers and anti-air, it would be nice if we weren't so reliant on dropships to get up there. I've also seen matches where a team has dominated a rooftop with droplinks and would swarm any drop...
- by Arem Ashbourne - at 2012.06.27 09:01:00
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13. militta items not really milita - in Feedback/Requests [original thread]
Etero Narciss wrote: Did it happen while you were using militia dropsuits, or outside them? It might be an intended effect, or a bug. I haven't tested outside of them, but I can say that the militia dropsuits never run out of their stuff. We...
- by Arem Ashbourne - at 2012.06.27 07:43:00
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14. crouch/sprint and toggle/hold, melee interupt reload - in Feedback/Requests [original thread]
I was meaning to make a topic about this exact thing, good to see I'm not the only one who noticed it.
- by Arem Ashbourne - at 2012.06.27 04:18:00
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