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1261. "Alex's Modified Heavy Machine Gun" - in General Discussions [original thread]
Alex-ZX wrote: .... My fault :P yeah its your fault that HMG got a Breach varient. *golfclap*
- by Apothecary Za'ki - at 2014.11.08 15:03:00
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1262. "Alex's Modified Heavy Machine Gun" - in General Discussions [original thread]
Kayla Michael wrote: Okay, so I seen a unique name for a machine gun when I was playing a match. Is it something like Gastan's Min-7 HMG? This Modified machine gun seems like it is very powerful, and even makes a weird noise. the weird noise...
- by Apothecary Za'ki - at 2014.11.08 15:02:00
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1263. Minja need advice - in General Discussions [original thread]
i got min scout L1 and sofar im likeing it but there is some heavy drawbacks and not sure im fitting it right. I NEED SAGELY ADVICE! Minja advice only.. all yall other scouts can go suck a HMG barrel :P
- by Apothecary Za'ki - at 2014.11.08 15:02:00
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1264. Bons' SIN-7 Shotgun - in General Discussions [original thread]
Alex-ZX wrote: Jacques Cayton II wrote: The new officer breach hmg is op as fck. It has a Caldari feel to it may i dare say Minmatar feel. Common... A minmatar made the weapon, not a caldarian he probably ment ammo effeciant, accurate ...
- by Apothecary Za'ki - at 2014.11.08 15:00:00
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1265. Sprint glitch 2.0 - in General Discussions [original thread]
Breakin Stuff wrote: Is it just an animation glitch or are you losing speed? i lost speed. atleast its not as often as it used to be in 1.8
- by Apothecary Za'ki - at 2014.11.08 14:30:00
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1266. High hopes - in General Discussions [original thread]
Michael Arck wrote: Lone Wolf 777 wrote: lorask semaj wrote: Still hit hard and does u in One word, strafe. Strafe like a mad man or do the figure eight. Then the RR will waste half of its clip. This I understand. My style is alway...
- by Apothecary Za'ki - at 2014.11.08 14:00:00
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1267. High hopes - in General Discussions [original thread]
Ripley Riley wrote: Yes the Caldari assault bonus is sub-par. As for RR recoil, aim down the damn sights. If you want an RR with less recoil then use the assault variant. idk what it is but the RR and AAR seem to have their turnspeed sensativ...
- by Apothecary Za'ki - at 2014.11.08 13:59:00
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1268. Miasma grenade - in General Discussions [original thread]
Cat Merc wrote: Hush! Don't talk about it! It's a secret Gallente grenade that insta kills any enemy within 20m, and leaves a "FREEEEEDOM" watermark on their screen for the rest of the game. ironic casue gallente are the most oppressive force...
- by Apothecary Za'ki - at 2014.11.08 13:58:00
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1269. Miasma grenade - in General Discussions [original thread]
BL4CKST4R wrote: What is it? According to protofits there is a basic grenade called Miasma grenade, based on the PG it's probably Gallente (along with the name). I have never seen it before in protofits so it must have been added with the new u...
- by Apothecary Za'ki - at 2014.11.08 13:57:00
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1270. Team balancing... why don't you love me? - in General Discussions [original thread]
Varoth Drac wrote: Stomps do happen. I think the reason is, although the team balancing will do it's best to put all the best players vs the squad of Nyain San, it's unlikely they will prevent a stomp unless they are also a good organised squad...
- by Apothecary Za'ki - at 2014.11.08 13:55:00
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1271. Team balancing... why don't you love me? - in General Discussions [original thread]
CCP Rattati wrote: Just came out of two awesome games, both games we turned around with our MCC shield at zero, and enemy full health. Fracture Road is way better now, and I switched to a logi in Gallente research, no lag, and carried the tea...
- by Apothecary Za'ki - at 2014.11.08 13:53:00
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1272. Team balancing... why don't you love me? - in General Discussions [original thread]
CCP Rattati wrote: Just came out of two awesome games, both games we turned around with our MCC shield at zero, and enemy full health. Fracture Road is way better now, and I switched to a logi in Gallente research, no lag, and carried the tea...
- by Apothecary Za'ki - at 2014.11.08 13:35:00
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1273. About the new officer HMG - in General Discussions [original thread]
TooMany Names AlreadyTaken wrote: It sounds awesome! 1200 rpm on an HMG is just... awesome!! Can we have all HMG's have that rpm? Just balance the dps to be the same as it was at 2400 rpm, pleeeeaase! i demand a video of you firing it so we...
- by Apothecary Za'ki - at 2014.11.08 13:06:00
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1274. About the new officer HMG - in General Discussions [original thread]
Mexxx Dust-Slayer wrote: TooMany Names AlreadyTaken wrote: It sounds awesome! 1200 rpm on an HMG is just... awesome!! Can we have all HMG's have that rpm? Just balance the dps to be the same as it was at 2400 rpm, pleeeeaase! It looks li...
- by Apothecary Za'ki - at 2014.11.08 13:04:00
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1275. Amarr Assault - in General Discussions [original thread]
deezy dabest wrote: REPS REPS REPS. As long as you hold a little range and rep tank the hell out of it with a ScR you will laugh at the results. reptank? pfft go gallente for that!
- by Apothecary Za'ki - at 2014.11.08 13:03:00
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1276. Anyone received a dust 514 newsletter at 1.9 ? - in General Discussions [original thread]
DAAAA BEAST wrote: I didn't and usually they do in every patch or hotfix. Maybe I am the one missing out. So if they did , could some be nice enough and put it here ? Thanks https://dust514.com/user/newsletter-items/Kq8FY9xM?utm_source=ccp&...
- by Apothecary Za'ki - at 2014.11.08 13:02:00
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1277. Anyone received a dust 514 newsletter at 1.9 ? - in General Discussions [original thread]
DAAAA BEAST wrote: I didn't and usually they do in every patch or hotfix. Maybe I am the one missing out. So if they did , could some be nice enough and put it here ? Thanks i did and seveal others did a thread on it yesterday.. you get like...
- by Apothecary Za'ki - at 2014.11.08 13:01:00
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1278. So I skilled into the Minja... - in General Discussions [original thread]
What up Minja's! :P
- by Apothecary Za'ki - at 2014.11.08 12:59:00
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1279. Need Help for Respec. - in General Discussions [original thread]
Hakyou Brutor wrote: So far I've played one day of 1.9, so I have just about no idea what is decent and what is good. This is what I'm planning on skilling into right now: Suits: Scout gk.0
Assault mk.0
Sentinel C/1 Series
Weapons...
- by Apothecary Za'ki - at 2014.11.08 12:57:00
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1280. 750k cap --> Increase SP earn per battle please - in General Discussions [original thread]
Sequal Rise wrote: Maybe a *3 SP or so? I still have 300k SP to do as I no-lifed 3 days on a row, but I won't be able to finish it! Everybody's in the same situation. When you did triple SP event, we earnt *3 SP per battle, here we have Quadr...
- by Apothecary Za'ki - at 2014.11.08 12:54:00
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