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1341. Don't waste sp - in General Discussions [original thread]
Totally not related to this topic but ummm, did you use the caldari logi?
- by Ansiiis The Trustworthy - at 2013.07.19 07:00:00
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1342. If CCP Shuts Down Dust 514 for Good... - in General Discussions [original thread]
Mobius Wyvern wrote: Buster Friently wrote: It has to come to PC before it will get shut down, low playerbase or no. I will have to say though, that most Eve players wouldn't even notice, and of those that do, many would be happy if Dust we...
- by Ansiiis The Trustworthy - at 2013.07.19 06:57:00
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1343. pubs vs PC a serious question - in General Discussions [original thread]
Seymor Krelborn wrote: Protocake JR wrote: Lance 2ballzStrong wrote: how is going up against 16 organized players = easy? Don't get me started on this guy, Seymor obviously doesn't know much about first person shooters. Just a classic...
- by Ansiiis The Trustworthy - at 2013.07.19 06:51:00
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1344. 2.5 million SP nerf, biggest in Dust history? - in General Discussions [original thread]
You know what's the worst part of this nerf? There will be so many logies that it will be impossible to die.
- by Ansiiis The Trustworthy - at 2013.07.19 06:42:00
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1345. 2.5 million SP nerf, biggest in Dust history? - in General Discussions [original thread]
DJINN leukoplast wrote: Paran Tadec wrote: wut, your OP godsuit is no longer OP. Cry me a river. Starting to think none of you turkeys have ever heard of flux grenades Also the irony of your statement is... ironic. I love iro...
- by Ansiiis The Trustworthy - at 2013.07.19 06:39:00
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1346. Guns with scopes. - in General Discussions [original thread]
Kane Fyea wrote: Akdhar Saif wrote: So which guns have scopes? I find that using an SMG is easier than using an AR simply because it has a scope. So what other guns other then Sniper Rifles have scopes? Tactical AR Burst AR Scrambler Rif...
- by Ansiiis The Trustworthy - at 2013.07.18 08:51:00
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1347. Announcement:Extended server downtime - 7/18/13 [LAV CHANGES] - in Announcement and Events [original thread]
This is good. I will feel like a king when I call in an LAV.
- by Ansiiis The Trustworthy - at 2013.07.18 08:46:00
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1348. Impossible to use active mods with mouse and keyboard. - in Feedback/Requests [original thread]
I only used one rep on my tank because I couldn't select another one without accidentally turning off the last one. The modules should be mapped to numbers. This bug forces me to use the controller - this is agony to aim with that thing.
- by Ansiiis The Trustworthy - at 2013.07.18 08:31:00
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1349. "Hey, does anyone have a mic? Hey! Hey can anyone hear me?" - in General Discussions [original thread]
There was a mexican guy started blasting weird music full volume in the middle of a gunfight. PS. And no, it wasn't weird because he was mexican.
- by Ansiiis The Trustworthy - at 2013.07.18 08:25:00
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1350. [Suggestion] No Vehicle Game mode - in Feedback/Requests [original thread]
This seems tempting but it is a terrible thing. If all infantry players go to this mode then people who have spec'd into dropships actual LLAVs and other support vehicles would have to be trapped in a room with rail Madrugars. The only mode that ...
- by Ansiiis The Trustworthy - at 2013.07.18 08:17:00
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1351. [feedback] fix this navigation issue where players take longer to run down slopes - in Feedback/Requests [original thread]
This has killed me numerous times. +1
- by Ansiiis The Trustworthy - at 2013.07.18 08:09:00
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1352. [Request] introduce a module that increases jumping height at low CPU/PG cost - in Feedback/Requests [original thread]
It would break the map. You'd have to redesign every single container, truck and wall. This could be abused in corp matches by placing drop uplinks into glitchy and high spots. Maybe nerf the percentage to 30% on pro...
- by Ansiiis The Trustworthy - at 2013.07.18 08:07:00
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1353. [Request]Switch weapon automaticaly after ammo runs out - in Feedback/Requests [original thread]
Fair enough about the melee thing but I can't complain - I play with m/kb.
- by Ansiiis The Trustworthy - at 2013.07.18 08:02:00
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1354. [Request]Switch weapon automaticaly after ammo runs out - in Feedback/Requests [original thread]
RKKR wrote: Let's make it so my char runs/shoots automatically too, awesome idea! He didn't say that. And remember : http://www.youtube.com/watch?v=wgpytjlW5wU#t=06s
- by Ansiiis The Trustworthy - at 2013.07.18 08:00:00
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1355. [Request]Switch weapon automaticaly after ammo runs out - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: Ansiiis The Trustworthy wrote: Why don't you just switch to the side arm yourself? Any option is better than a forced solution than only helps few. To save a time, and a clone for my team? It will help all of ...
- by Ansiiis The Trustworthy - at 2013.07.18 07:52:00
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1356. Defining Races and Roles : The first step to proper balancing - in Feedback/Requests [original thread]
Idea is good but the bonuses in the examples were overly distinctive. 50% bonuses seem rather big. But I always have liked the idea of suits meaning more. But then again this would mean a respec.
- by Ansiiis The Trustworthy - at 2013.07.18 07:46:00
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1357. [request] auto aiming active module - only works with a sniper rifle while stati... - in Feedback/Requests [original thread]
is this serious or just a jest?
- by Ansiiis The Trustworthy - at 2013.07.18 07:36:00
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1358. [Request]Switch weapon automaticaly after ammo runs out - in Feedback/Requests [original thread]
Why don't you just switch to the side arm yourself? Any option is better than a forced solution than only helps few.
- by Ansiiis The Trustworthy - at 2013.07.18 07:34:00
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1359. Make me a fitting! - in General Discussions [original thread]
I will.
- by Ansiiis The Trustworthy - at 2013.07.18 00:14:00
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1360. Make me a fitting! - in General Discussions [original thread]
F*ck viable class I'll do this in skirmish!
- by Ansiiis The Trustworthy - at 2013.07.18 00:05:00
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