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1. Snipers and their apparent invisibility - in Feedback/Requests [original thread]
I understand what your trying to say but i still think the red ine idea is a no no as a sniper will prob spend most of his time in scope thus shiwing exactly where he is, so maybe some sort of twinkle/glint depending on weather and position would ...
- by Aesti85 - at 2013.03.16 16:12:00
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2. Snipers and their apparent invisibility - in Feedback/Requests [original thread]
Well this post is a little dumb, sure its annoying being sniped when u have spent alot of money on top class gear, but isnt the point of a sniper to be concealed and strike from shadows when le as t likely to be spotted? After being in the recievi...
- by Aesti85 - at 2013.03.16 15:18:00
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3. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
Got another game mode/map I'd a for ya, some sort of ground salvage, picture some conflict has just gone in in close orbit the loosing battleship or whatever crashes to the surface, the local mercs see the wreck as a good sorce of salvagavle equip...
- by Aesti85 - at 2013.03.15 19:26:00
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4. Weapons and Targeting... - in Feedback/Requests [original thread]
Andrea de'Crux wrote: Okay, these are the two biggest issues I have with DUST weapons: First, the drop-suits are a bit frustrating in terms of weapons loud-out. I'm primarily a sniper, but when I run out of rounds for the rifle, I either have ...
- by Aesti85 - at 2013.03.15 16:33:00
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5. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
Ok so we have all had a gd play on the limited game modes and im guessing we all want a little more variety to the game. The general mechanics of the game work rather well so far so how about trying to add some new game modes. in particular the in...
- by Aesti85 - at 2013.03.15 16:13:00
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