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5001. Announcement:An Announcement Regarding Real Life Harassment - in General Discussions [original thread]
highimgay 123456 wrote: Minor Treat wrote: Harassment is not cool, thats all folks. How much can you really be harrassed by an eve nerd? Pffft get real, such sissys today, seriously? A lot, actually.
- by Aeon Amadi - at 2014.03.29 20:35:00
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5002. Any hotfix for the forge bug? - in General Discussions [original thread]
CCP Saberwing wrote: KenKaniff69 wrote: Makes no sense to cut defenses while leaving offenses alone. Just the 2 cents from the competitive vehicle operators out there. I haven't heard anything regarding reducing Forge Gun damage to be h...
- by Aeon Amadi - at 2014.03.29 13:31:00
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5003. Announcement:An Announcement Regarding Real Life Harassment - in General Discussions [original thread]
Still think we need a CPSA feature that forces people to pay ISK in order to mail you
- by Aeon Amadi - at 2014.03.29 13:29:00
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5004. spawning damaged - in Technical Support/Bugs [original thread]
CCP Logibro wrote: Yotta Guns wrote: Everyone?... kinda relieving actually. I didn't see it in the known issues. So I was worried. Lol It's in the known issues: Quote: Dropsuit Core Shield/Armour skills are not applying properly on sp...
- by Aeon Amadi - at 2014.03.28 08:58:00
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5005. [Idea Request] HAV Siege Mode - in Feedback/Requests [original thread]
True Adamance wrote: Aeon Amadi wrote: Kindel Monix wrote: I can see the Caldari specializing in this. I can totally picture a Blaster Madrugar sieging up on one end of the bridge in Spine Crescent and totally denying access to that...
- by Aeon Amadi - at 2014.03.28 08:56:00
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5006. [Idea Request] HAV Siege Mode - in Feedback/Requests [original thread]
Ultra Boomer3 wrote: Quote: I personally wouldn't mind if they brought their range back, introduced damage falloff over longer ranges and reduced the damage. Railguns (in eve online at least) are all about rate of fire, not so much alpha dam...
- by Aeon Amadi - at 2014.03.27 20:14:00
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5007. Fanfest build name contest! - in General Discussions [original thread]
Tribulation
- by Aeon Amadi - at 2014.03.27 20:13:00
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5008. [Idea Request] HAV Siege Mode - in Feedback/Requests [original thread]
Dauth Jenkins wrote: Great idea, it would allow us to kill tanks as they can't move for a certain amount of time, in exchange for the added benefits. Just don't make it a range increase for railguns... I personally wouldn't mind if they brou...
- by Aeon Amadi - at 2014.03.27 19:41:00
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5009. [Idea Request] HAV Siege Mode - in Feedback/Requests [original thread]
Kindel Monix wrote: I can see the Caldari specializing in this. I can totally picture a Blaster Madrugar sieging up on one end of the bridge in Spine Crescent and totally denying access to that area :3 It'd be a pretty nifty way to chang...
- by Aeon Amadi - at 2014.03.27 13:26:00
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5010. [Idea Request] HAV Siege Mode - in Feedback/Requests [original thread]
After some lengthy discussion on Skype, the idea for a Starcraft-esque 'siege mode' came to mind. EDIT: This sort of thing is also employed in Eve Online in the form of a Bastion Module for Marauders and Siege Module for Dreadnaughts. Essentially...
- by Aeon Amadi - at 2014.03.27 13:02:00
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5011. remove vehicle dmg wp rewards from tanks - in General Discussions [original thread]
I'm neither for it nor against it. IMO, adding WP for damage against vehicles is sort of a 'feel good' aspect of the game because of two reasons: a) End of the match, the guy with the most WP got it for doing "stuff". WP don't dictate a person's ...
- by Aeon Amadi - at 2014.03.27 12:46:00
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5012. CCP: Slow down on your changes - in General Discussions [original thread]
TL;DR at the bottom I'm the last person who should be talking about AV vs HAV balance and have only weighed in on certain aspects that I feel comfortable with sharing my opinion on. My "AV Fit" is a Plasma Cannon and AV Grenades and with 1....
- by Aeon Amadi - at 2014.03.27 12:07:00
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5013. [Feedback] Active Scanners are nearly perfect - in Feedback/Requests [original thread]
Auris Lionesse wrote: then cloaks need to have they're cooldown increased. advanced should last 60 seconds and take 90 to cooldown. Or reverse scanners to have shorter cool downs. Nah. Cooldowns are a'ight in my opinion. Lowering them would...
- by Aeon Amadi - at 2014.03.27 07:14:00
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5014. Hardner nerf news from CCP Wolfman - in General Discussions [original thread]
AV definitely needs to be more viable. Tanks are in a decent place, I feel, apart from some edge cases that usually are related to AV not being viable (shields recharging through AV damage). (Edit: But for the love of god, please take this in mod...
- by Aeon Amadi - at 2014.03.27 07:12:00
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5015. [Bug] Ion Pistol Charge-up - in Technical Support/Bugs [original thread]
Kaughst wrote: Also...It does not seem to give off a noticeable glowing effect when you are within first person while if someone sees you they see it while you do not. There's a glowing effect? O.o
- by Aeon Amadi - at 2014.03.26 22:38:00
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5016. Best thing about 1.8 - in General Discussions [original thread]
Appia Vibbia wrote: Aeon Amadi wrote: Give it time I know... I know Just a few more days! I want to get more familiar with my basic suits before the tank spam comes back (please CCP, hurry up and fix the Scout G-1). Everything is b...
- by Aeon Amadi - at 2014.03.26 18:50:00
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5017. Best thing about 1.8 - in General Discussions [original thread]
Give it time
- by Aeon Amadi - at 2014.03.26 18:41:00
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5018. KB/M Users: Read Here! - in General Discussions [original thread]
Arkena Wyrnspire wrote: Unfortunately, you can have the best suggestions in the world come out of the group, but chances are the issue still won't even be acknowledged. Maybe not but we'll have it logged and consolidated in the event that it...
- by Aeon Amadi - at 2014.03.26 18:17:00
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5019. [Feedback] Active Scanners are nearly perfect - in Feedback/Requests [original thread]
Tallen Ellecon wrote: If they increased the angle I would go back into level 5 Gal Logi. I really like the rebalance they did with the scan, whip it out scan, put it back, know when it's ready. I feel though that alone was enough to balance it ...
- by Aeon Amadi - at 2014.03.26 18:09:00
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5020. KB/M Users: Read Here! - in General Discussions [original thread]
http://i.imgur.com/AFKOVrS.png In an effort to get a general consensus on what can be done to increase usability with the Keyboard and Mouse control format, I want any and all players that prefer the control scheme to join the Skype discussion....
- by Aeon Amadi - at 2014.03.26 18:07:00
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