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61. If you wanted dust on xbox {news} - in General Discussions [original thread]
xbox one - first impression killed it for me so
- by 5aEKUXeRJGJ27kCDnDVYak3 - at 2013.06.28 17:41:00
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62. How about item transfer? Or trade window? - in General Discussions [original thread]
Are they in the works?
- by 5aEKUXeRJGJ27kCDnDVYak3 - at 2013.06.28 17:32:00
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63. customizable zoom view sensitivity - in Feedback/Requests [original thread]
customizable zoom view sensitivity?
- by 5aEKUXeRJGJ27kCDnDVYak3 - at 2013.06.28 17:31:00
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64. "Consciousness Transfer" + Soul - in General Discussions [original thread]
Too deep, I'm here to blow people up!
- by 5aEKUXeRJGJ27kCDnDVYak3 - at 2013.06.28 17:28:00
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65. Is there a schedule for the comming patches? - in General Discussions [original thread]
meri jin wrote: 5aEKUXeRJGJ27kCDnDVYak3 wrote: meri jin wrote: 5aEKUXeRJGJ27kCDnDVYak3 wrote: meri jin wrote: Please lets just be thankfully that we seen something like a roadmap, may be we get to see even more if we stop bitching l...
- by 5aEKUXeRJGJ27kCDnDVYak3 - at 2013.06.28 17:25:00
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66. Wider FOV - in Feedback/Requests [original thread]
Doshneil Antaro wrote: 5aEKUXeRJGJ27kCDnDVYak3 wrote: Doyle Reese wrote: yeah, you're looking through the Dropsuit's scope, so technically it makes sense currently. What we COULD use is a bigger scan radius for everything Futuristic bat...
- by 5aEKUXeRJGJ27kCDnDVYak3 - at 2013.06.28 17:24:00
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67. Is there a schedule for the comming patches? - in General Discussions [original thread]
meri jin wrote: 5aEKUXeRJGJ27kCDnDVYak3 wrote: meri jin wrote: Please lets just be thankfully that we seen something like a roadmap, may be we get to see even more if we stop bitching like litle kids. I can't feel anything but disappoi...
- by 5aEKUXeRJGJ27kCDnDVYak3 - at 2013.06.28 17:18:00
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68. What would you do with 2.2+ million unallocated SP? - in General Discussions [original thread]
Tanks?
- by 5aEKUXeRJGJ27kCDnDVYak3 - at 2013.06.28 17:18:00
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69. Wider FOV - in Feedback/Requests [original thread]
Doyle Reese wrote: yeah, you're looking through the Dropsuit's scope, so technically it makes sense currently. What we COULD use is a bigger scan radius for everything Futuristic battle suits have fisheye lens to cover as much visual field as...
- by 5aEKUXeRJGJ27kCDnDVYak3 - at 2013.06.28 17:05:00
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70. Dear CCP, where is your Roadmap? Yours, Dust Player - in General Discussions [original thread]
Doyle Reese wrote: they're not telling us because they don't want to say something, then be wrong and have the forum complain (because it's impossible to predict exactly what will happen in the future) That's not a valid excuse for not having...
- by 5aEKUXeRJGJ27kCDnDVYak3 - at 2013.06.28 17:03:00
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71. Is there a schedule for the comming patches? - in General Discussions [original thread]
meri jin wrote: Please lets just be thankfully that we seen something like a roadmap, may be we get to see even more if we stop bitching like litle kids. I can't feel anything but disappointment for noETA ccpsoontm promises that wouldnt have...
- by 5aEKUXeRJGJ27kCDnDVYak3 - at 2013.06.28 17:02:00
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72. hey socksfour, you and i have a mutual friend. - in General Discussions [original thread]
What is this, love triangle devs opera?
- by 5aEKUXeRJGJ27kCDnDVYak3 - at 2013.06.28 15:05:00
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73. Wider FOV - in Feedback/Requests [original thread]
5aEKUXeRJGJ27kCDnDVYak3 wrote: SENSE OF DEPTH It also has to deal with IMMERSION tunnel vision doesnt give IMMERSION because you are not INSIDE but rather looking through a telescope
- by 5aEKUXeRJGJ27kCDnDVYak3 - at 2013.06.28 12:52:00
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74. Wider FOV - in Feedback/Requests [original thread]
The current FOV is too much of a tunnel vision and there is no SENSE OF DEPTH also you can't track someone walking next to you because THEY GOES SO FAST OUT OF THE SCREEN
- by 5aEKUXeRJGJ27kCDnDVYak3 - at 2013.06.28 12:51:00
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75. Wider FOV - in Feedback/Requests [original thread]
Because I can't see the handrail blocking my way, or the corner pole tripping my toe, or the scout who is right next to me trying to stab me.
- by 5aEKUXeRJGJ27kCDnDVYak3 - at 2013.06.28 12:48:00
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76. Dear CCP, where is your Roadmap? Yours, Dust Player - in General Discussions [original thread]
CCP Eterne wrote: Hey, we have an internal roadmap. Our lead designer is currently at E3 but when he gets back the plan is for him to write a dev blog that will at least give a rough overview of our roadmap in the coming months. We anticipate p...
- by 5aEKUXeRJGJ27kCDnDVYak3 - at 2013.06.28 11:30:00
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77. Roadmap MISSING - in General Discussions [original thread]
Here is the ONLY PARAGRAPH from the Wednesday dev blog that mentions anything about a roadmap. Quote: We are intensely devoted to delivering the best DUST 514 experience possible. Throughout road-mapping the update process, we have focused on ...
- by 5aEKUXeRJGJ27kCDnDVYak3 - at 2013.06.28 10:09:00
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78. An innovative SMOKE BOMB - in Feedback/Requests [original thread]
Creates an area with semi-transparent cloud of nanites engineered to interfere with electronics. Effects: Targets inside the smoke will have their profiles dampened by 20db. But lasers shining into the smoke bomb will be able to do area damage t...
- by 5aEKUXeRJGJ27kCDnDVYak3 - at 2013.06.28 10:04:00
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79. The 'Standard' experiance - in General Discussions [original thread]
I play with militia items... they are actually fun (although your KD ratio may suffer)
- by 5aEKUXeRJGJ27kCDnDVYak3 - at 2013.06.28 09:56:00
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80. Roadmap MISSING - in General Discussions [original thread]
So, if any CCP staff, at all, is reading this, could you please update us with an ETA of your "roadmap" please, thanks.
- by 5aEKUXeRJGJ27kCDnDVYak3 - at 2013.06.28 09:53:00
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