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ladwar
Dead Six Initiative Lokun Listamenn
582
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Posted - 2013.06.04 08:06:00 -
[1] - Quote
Zero Harpuia wrote:Scramblers are for recision marksmanship, a fully charged headshot spells doom. Otherwise the AR outperforms them in every area up to and including range :l
As for the other two, Plasmas are too weak to be used as AV, so unless they have massive bonuses to shield damage they're being used almost solely as a supershotgun. And the Flaylock... is the Flaylock. Feels like a full on Light weapon when a proto one shows up. its not that its useless as AV its that it get massively out classed by the swarm launcher. the fact its homing should be its advantage not that it can do more damage at the proto lvl then a assault forge on shields like it can now. the SL needs to be toned down its the only one that has 660 per hit/volley per shot from standard to proto more missiles should equal smaller missiles thus less damage per missile but overall more damage. |
ladwar
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Posted - 2013.06.04 09:53:00 -
[2] - Quote
iceyburnz wrote:Plasma cannon is useless.
It does not fill an open niche.
It is an ineffective AV weapon.
Its is an ineffective AI weapon.
It needs more clip. Firing time speed reducution, and to be made direct fire.
Edit: I think the have to spool up time backwards. the Plasma cannon should have a cool down time as oppose to a spool up time. Maybe keep the one shot. And remove the wierd arc firing, slow shot. what it needs is some more direct damage, more ammo and remove the spool timer, its just annoying. |
ladwar
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582
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Posted - 2013.06.04 10:25:00 -
[3] - Quote
Jenova's Witness wrote:ladwar wrote:iceyburnz wrote:Plasma cannon is useless.
It does not fill an open niche.
It is an ineffective AV weapon.
Its is an ineffective AI weapon.
It needs more clip. Firing time speed reducution, and to be made direct fire.
Edit: I think the have to spool up time backwards. the Plasma cannon should have a cool down time as oppose to a spool up time. Maybe keep the one shot. And remove the wierd arc firing, slow shot. what it needs is some more direct damage, more ammo and remove the spool timer, its just annoying. Do you get the impression that they were so worried about the dumbfire swarm fiasco in beta that they nerfed the plasma cannon while it was made? yes, and since the forge gun I think they should of got over that, but didn't. as AV its needs more direct damage while the SL needs to be toned down some. the reload is a fine way to limit RoF so that's its close the forge. the ammo just seems to small so it makes less idea for the hit and run tactics(RPG style) that it has. |
ladwar
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582
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Posted - 2013.06.04 10:49:00 -
[4] - Quote
when the proto SL can hits harder then proto assault FG on shields then the SL needs to be toned down. toned not a massive nerf just a better scaling the same for plasma cannon. and that's not true the MLT swarm can OHK the free LAV. |
ladwar
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582
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Posted - 2013.06.04 11:15:00 -
[5] - Quote
that's fun because I destroy MLT LAVs with the MLT SL maybe you fight people with skills and BPOs on yours like they should or maybe you ran into mine which has a resist amp on it and I skilled into that type of vehicle. on the LLAV note that's a proto LAV vs a proto AV so its on par for the tier and thus not impossible just takes more thought to take them out because its speed is one of the biggest part of its survivability. |
ladwar
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582
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Posted - 2013.06.04 11:25:00 -
[6] - Quote
you know what here 3:26 then tell me im wrong. |
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