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Zeylon Rho
Subdreddit Test Alliance Please Ignore
96
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Posted - 2013.05.08 07:08:00 -
[1] - Quote
It costs people that went proto Caldari Logistics 5 million SP. You think the suit is too strong, but it represents a gigantic SP investment. Even stacking all 5 upper slots on a proto with complex extenders wouldn't save your shields from a single level 1 flux grenade.
The Amarr Logi has great armor repping passives. The minny is fast, and gets a hacking bonus. The Gallente.... uh... looks nice.
Logistics players have a gigantic SP sink just to get the suit (5m). The equipment skills all sit at 3x. All that before you've touched weapons.
Perhaps what actually needs tuning here is the special assault suits (which are mostly identical to medium frame suits), or the special scout suits (which are mostly identical to light frames), or the sentinel suits (which seem worse than the basic heavy frames).
Logis don't need to be nerfed because people can't figure out how shields work. The logi PG/CPU difference is to fit all the equipment and slots. Have you seen what happened to low level equipment? It's nerfed to crazy town. Useful hives and links have all been pushed to the high end. Even with better PG/CPU, logis will have problems fitting.
Maybe post some feedback about altering the specialization suits (outside logis) so they're not the same as basic frames rather than nerfing the role that got some differentiation (at the cost of any low-tier suits with multiple slots). |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
96
|
Posted - 2013.05.08 07:17:00 -
[2] - Quote
Osydisious wrote:KING CHECKMATE wrote:The mere fact of so many people complaining about me suggesting taking away some Assault weapon options proves my point.......... Actually we are complaining at your idea because it takes away one of the key reasons people play logistics for and that is the versatility. Some of us don't like being sat behind a heavy with a rep tool (specially as it doesn't give you points the whole time, so might as well do some killing while the WP cooldown ends). I run squads with mainly assault guys and some heavies and so I need to be able to perform to some extent with them. To be able to survive and provide the support needed by a logistics player ( offensively and defensively) I sacrifice my speed, the extra weapon slot and now sticking out on the battlefield in my new bright yellow costume.
The AR is one of the only weapons in the game that is effective at mid and short-range. If you only have one weapon slot, using weapons with severely restricted ranges means you're hamstrung in a variety of situations where other classes can just switch to a sidearm (Sniper being rushed at short range, Swarm Launcher being rushed, person with a pistol taking AR fire). Logis sacrifice weapon versatility, and need to use a good all-round weapon.
Saying someone can't carry a rifle at all (only sidearms) is silly. Infantry + rifle is a thing because it's how things often work in real life. Troops of all roles will have combat rifles because it's a relatively versatile weapon with flexible range. This is why there aren't scenes in Full Metal Jacket with some of the troops holding rifles when marching, but others carrying just a pistol. It would be stupid.
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
97
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Posted - 2013.05.08 07:30:00 -
[3] - Quote
KING CHECKMATE wrote:Osydisious wrote:KING CHECKMATE wrote:The mere fact of so many people complaining about me suggesting taking away some Assault weapon options proves my point.......... Actually we are complaining at your idea because it takes away one of the key reasons people play logistics for and that is the versatility. Some of us don't like being sat behind a heavy with a rep tool (specially as it doesn't give you points the whole time, so might as well do some killing while the WP cooldown ends). I run squads with mainly assault guys and some heavies and so I need to be able to perform to some extent with them. To be able to survive and provide the support needed by a logistics player ( offensively and defensively) I sacrifice my speed, the extra weapon slot and now sticking out on the battlefield in my new bright yellow costume. You call it ''VERSATILITY'' ,but your versatility goes far beyond that.A logi can be a one man army easy. So +25% Shield Extender bonus + 5 high slots doesnt sound a little too much for you? PLUS CPU 390/78pg to back it up? Plus Shield 4 seconds shield recharge rate and 6 on DEPLETED? Your a little slow? can fix that with 4 low powered modules, easy. Dont have sidearm? cry me a river.... If you dont like to do support work dont use the Logi suit. The yellow color , yah that does suck. I dont like the yellow color on that Caldari Logi , but i guess i'll have to live with it.. see? this is me adapting : 3
Learn to flux and HTFU.
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
97
|
Posted - 2013.05.08 07:36:00 -
[4] - Quote
KING CHECKMATE wrote:Zeylon Rho wrote:KING CHECKMATE wrote:Osydisious wrote:KING CHECKMATE wrote:The mere fact of so many people complaining about me suggesting taking away some Assault weapon options proves my point.......... Actually we are complaining at your idea because it takes away one of the key reasons people play logistics for and that is the versatility. Some of us don't like being sat behind a heavy with a rep tool (specially as it doesn't give you points the whole time, so might as well do some killing while the WP cooldown ends). I run squads with mainly assault guys and some heavies and so I need to be able to perform to some extent with them. To be able to survive and provide the support needed by a logistics player ( offensively and defensively) I sacrifice my speed, the extra weapon slot and now sticking out on the battlefield in my new bright yellow costume. You call it ''VERSATILITY'' ,but your versatility goes far beyond that.A logi can be a one man army easy. So +25% Shield Extender bonus + 5 high slots doesnt sound a little too much for you? PLUS CPU 390/78pg to back it up? Plus Shield 4 seconds shield recharge rate and 6 on DEPLETED? Your a little slow? can fix that with 4 low powered modules, easy. Dont have sidearm? cry me a river.... If you dont like to do support work dont use the Logi suit. The yellow color , yah that does suck. I dont like the yellow color on that Caldari Logi , but i guess i'll have to live with it.. see? this is me adapting : 3 Learn to flux and HTFU. I like carrying Anti Vehicle grenades. why do i need to use a specific grenade to counter only 1 dropsuit?
I don't know, why do people need to carry a certain kind of grenade to counter vehicles?
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
98
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Posted - 2013.05.08 07:44:00 -
[5] - Quote
KING CHECKMATE wrote:Cosgar wrote:Zeylon Rho wrote:I don't know, why do people need to carry a certain kind of grenade to counter vehicles?
Because people are too lazy to spec into AV that take their precious AR away. I use shotguns >..> so you are saying i must spec into swarm to take care of vehicles just because i need flux to kill cald logis? LOL
You can use swarms in your light weapon, SMG as a sidearm, and flux for Caldari logi. Then you'll be leet for sure. Sucks that the Caldari logi can't do the same thing... sadface for him. Or... you could use a laser.. those work against shields. Actually, if you can't kill a logi point-blank with that shotgun, you may have other issues. |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
98
|
Posted - 2013.05.08 08:05:00 -
[6] - Quote
KING CHECKMATE wrote:Im gonna go ahead and try this, 4 complex shield extenders 1 light damage mod 2 complex sprint mods 1 complex armor repairer 1 slot to increase CPU or PG s needed, IF i need it.
One badass shotgun
Remote explosives AV grenades Compact nanohive
how does it sound? i dont need scout armors anymore :3 I'll just run around shooting people in the face with 510 shields (no passive upgrades included,just the Caldari logi onnes)
I would use lasers if people didnt complain and got the nerfed rock bottom :3
Yeah, let me know what the SP total is on maxing:
Caldari Medium (6x), Caldari Logistics (10x), Shield Extensions (3x), Armor Repair (3x), Dropsuit Biotic upgrades (3x),Kinetic Catalyzers (6x), Handheld weapon upgrades (2x) - since you need to max all of those for what you're asking. I'm also curious about the fitting cost on that one - since you're not using an passives for PG/CPU. You'd still need points in explosives and nanocircuitry for that too.
Without any passives at all, only the bare minimum in the shield/armor ones to get to extenders/reppers, and only 5 shotgun, no proficiency, and no fitting bonuses... 10.8 million. Enjoy! |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
98
|
Posted - 2013.05.08 08:12:00 -
[7] - Quote
KING CHECKMATE wrote:Zeylon Rho wrote:KING CHECKMATE wrote:Im gonna go ahead and try this, 4 complex shield extenders 1 light damage mod 2 complex sprint mods 1 complex armor repairer 1 slot to increase CPU or PG s needed, IF i need it.
One badass shotgun
Remote explosives AV grenades Compact nanohive
how does it sound? i dont need scout armors anymore :3 I'll just run around shooting people in the face with 510 shields (no passive upgrades included,just the Caldari logi onnes)
I would use lasers if people didnt complain and got the nerfed rock bottom :3 Yeah, let me know what the SP total is on maxing: Caldari Medium (6x), Caldari Logistics (10x), Shield Extensions (3x), Armor Repair (3x), Dropsuit Biotic upgrades (3x),Kinetic Catalyzers (6x), Handheld weapon upgrades (2x) - since you need to max all of those for what you're asking. I'm also curious about the fitting cost on that one - since you're not using an passives for PG/CPU. You'd still need points in explosives and nanocircuitry for that too. Without any passives at all, only the bare minimum in the shield/armor ones to get to extenders/reppers, and only 5 shotgun, no proficiency, and no fitting bonuses... 10.8 million. Enjoy! I have enough. I might not get it 100% ready right away, but a couple of weeks. Did enough sp playing with my homies of ANON killers ;) I will,and i'll let you know how it turns out. REMEMBER not everybody is new at this game...
I can tell you already, you'll need the fitting bonuses as well. That's two 5x skills. Go forth, and reap on the battlefield. Try to avoid flux grenades though, and consider getting the shield and armor passives at some point. |
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