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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Fiddlestaxp
TeamPlayers EoN.
48
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Posted - 2013.05.08 08:02:00 -
[1] - Quote
CCP Draco wrote:On the "automatically call for help" feature, there are many voices both for and against. Allowing you to go to the overview map directly gives you the opportunity to make a tactical decision if it's better to respawn in a new location or run from where you are.
I can think of two possible changes of the top of my head that might improve the system (apart from fixing actual bugs of missing icons, etc): 1. We always show the bleed out icon, but with some ammendment or color change if the player actually calls for help. 2. We allow you to configure automatic "call for help" when in bleedout.
What do you think? Option #1.
I have a proto nanite injector... Odds are that if I am rezzing you, you are probably going to live. If I really like you I will rez you from the side that the fire is coming from so that my shields take the bullets. If I really REALLY like you, I will triage you while I do this. If I rez you, you are probably going to live... or we are both going to die. I think that the minimap should assist me in this quest.
Option #2 allows new players that don't know any better to avoid the superior option. If you don't want to be rezzed then you should respawn. If anything there should be a bleed out option INSTEAD of call for help. It was always the more useful of the two options at the death screen.
While we are at it... Make the injection instant again... It wasn't broken before... It is annoying now. |
Fiddlestaxp
TeamPlayers EoN.
48
|
Posted - 2013.05.08 08:08:00 -
[2] - Quote
Orin the Freak wrote:Honestly, the single biggest issue I have with reviving people is THEY AREN'T WHERE THEIR INDICATORS ARE! this has always been an issue, but it seems far more prominent this build. You go to revive someone, but you can't find where the server thinks their corpse is.
This is a slight problem. You can usually make a pretty good guess where their corpse actually is (5M away where the jeep hit them) or do a bit of hunting to find it, but it would make much more sense if the spot was actually on the corpse. It makes it look awfully similar to a bug when it is not. It doesnt make any sense for a person to be teleporting from a corpse on a ground to a player 5 meters away... To the untrained eye it looks an awful lot like a bug. I'm not a dev or I would have a dev tag so..... |
Fiddlestaxp
TeamPlayers EoN.
48
|
Posted - 2013.05.08 08:22:00 -
[3] - Quote
General Tiberius1 wrote:NeoWraith Acedia wrote:CCP Draco wrote: 1. We always show the bleed out icon, but with some ammendment or color change if the player actually calls for help. What do you think?
This please, but getting sent to the mini-map makes it harder to actually see the dangers around us. Sure, it tells you if there's a red, but before you could at actually asses the situation and now you just pop in blind. Is he aiming at me or the logi? Can I power slide out of this situation? IDK, all I see is a map. this, need to see my immediate surroundings before i feel comfortable asking for a revive Trust your logi, win the game.
Or just worry about your K:D. That works too. |
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