semperfi1999 wrote:Baal Omniscient wrote:No one is trying to enforce a rule that doesn't exist, you are struggling and flailing at the issue when no one is pushing it. CCP has the right to punish people who abuse game mechanics because it is their game. AFKers are in in many cases costing the teammates they leave to fight their battles for them ISK by not backing them up, thus CCP has an excuse to do so if they so wish. And they could very well refund AUR spent on boosters used to abuse a mechanic. Do they have the drive to do all of this? I doubt it. Will they? I'd bet $20 on no. And yet you insist on insulting people who are supplying no ideas whatsoever to CCP, we are just discussing how hilarious it would be if they did.
Insecure much?
Note: And you are really going to bash Fiend for taking 2 minutes to respond? Do you think he's refreshing the page every 2 seconds to see if you've graced him with a response?
You need to get a grip
Edit: And some bacon. Or get a firm grip on some bacon. Mmmmm.... bacon....
Actually what I would find hilarious is how bad of a hit in players CCP would have if they did this. I dont know how they are doing right now but I do know that if they were to implement one of these suggestions (for the lulz) then this game would die. There are enough people that I see AFKing that CCP would take a huge hit in the population that plays this game. If you think the game is bleeding players now if they were to do this they would have stopped bleeding players by cutting an artery.
I honestly dont care what other people think of me and I enjoy all the people who cry over AFKers. I do play the game but I also mix in AFK......why? Simple if you create a system where you level out the rewards despite an individuals effort in the game then the individual will stop trying so hard and will simply start doing only the minimum requirement to earn the same amount of reward. Its human nature. This is why socialism/communism systems always fail. They rely on everyone working as hard as they would normally work if they were to receive the fruits of their labor while at the same time giving them the same rewards as someone else who is much less skilled than they are.
Silly bunny.
Myth #3: Under socialism, there is no incentive to work
Socialism rewards hard work, while under capitalism the richest people are the ones who do no work at all. In a socialist society, the working class controls the means of production and the fruits of its own labor and therefore has a real stake in the realization of its full capacity to produce. The main incentive to work under capitalism is the threat of being fired and starvation.
Under socialism, a person is paid according to the work they do. Under capitalism, the least productive members of societyGÇöthe bankers and CEOsGÇögrow obscenely wealthy while working class people live paycheck to paycheck.Your analogy doesn-¦t refer to the afker, it would mean that the CEO of the corp, managing the PI, and the rewards of the mercs work, would be filthy rich, and you don-¦t get enough money from your work as a merc.
Plus, you are forgetting all the other variables present.
Why AFK?
- Powergaming - Max reward/time
- Boredom
How to avoid AFK?
- Powergaming (If you participate you get more SP than being AFK)
- GIving interesting content to play with
- Social response (Ban/Kick, Team Kill)
May 6th will bring a lot of new things for people to play with, things that actually matter, and thing people will kill you for.
Just try to be afk on a real corp match with a good contract at stake and the money of Planetary Interface on the table.