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Y0UR NAME HERE
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443
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Posted - 2013.02.22 23:56:00 -
[1] - Quote
Takahiro Kashuken wrote:Shield hardeners blow tbh when compared against the armor versions
60sec and a 15sec cooldown
This ^^ shields seriously got messed up here. That's why armor is better, your hardners will run forever, where as shield.......ya hope you like that cool down compared to pulse time.
Such a joke. |
Y0UR NAME HERE
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443
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Posted - 2013.02.23 00:08:00 -
[2] - Quote
JW v Weingarten wrote:Baal Roo wrote:Y0UR NAME HERE wrote:Takahiro Kashuken wrote:Shield hardeners blow tbh when compared against the armor versions
60sec and a 15sec cooldown This ^^ shields seriously got messed up here. That's why armor is better, your hardners will run forever, where as shield.......ya hope you like that cool down compared to pulse time. Such a joke. The balance being that shields regenerate passively and don't add weight. It wasn't all that long ago that everyone was talking about how much better shields were and how awful armor was, without any real changes between then and now to how either works. Says to me that it's mostly personal preference. that is also why i did not suggest a buff to match the armor hardeners, i think its fine that the armor tanks can tank some more damage than shield tanks. really want to see a dev response on here and if they have plans on changing it.
How does passive regeneration make up for the difference? Because your getting 30 hp a sec, imo keep it. While my hardners run a full minute while I run away to a supply depot that reps my armor faster then your passive regeneration. Not including the massive burst tank my tank is capable of.
I have an alt in a gunnlogi, me in a madrugar, let me tell you, there is no comparison whatsoever.
Yes shields handle swarms better. I handle them fine with hardners and forge gunners.
What happens when the new new cannon comes out that is made to vs shields? A light weapon mind you.
If you look at the pro's and cons shield tanks are just flat out under powered.
People will say, armor tanks are slow blah blah, have you seen zitro? Just lol. Armor tanks are actually faster then shield. |
Y0UR NAME HERE
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443
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Posted - 2013.02.23 00:24:00 -
[3] - Quote
JW v Weingarten wrote:Y0UR NAME HERE wrote:quote=JW v Weingarten Baal Roo wrote:Y0UR NAME HERE wrote:Takahiro Kashuken wrote:Shield hardeners blow tbh when compared against the armor versions
60sec and a 15sec cooldown quote
This ^^ shields seriously got messed up here. That's why armor is better, your hardners will run forever, where as shield.......ya hope you like that cool down compared to pulse time.
Such a joke. The balance being that shields regenerate passively and don't add weight. It wasn't all that long ago that everyone was talking about how much better shields were and how awful armor was, without any real changes between then and now to how either works. Says to me that it's mostly personal preference. that is also why i did not suggest a buff to match the armor hardeners, i think its fine that the armor tanks can tank some more damage than shield tanks. really want to see a dev response on here and if they have plans on changing it. How does passive regeneration make up for the difference? Because your getting 30 hp a sec, imo keep it. While my hardners run a full minute while I run away to a supply depot that reps my armor faster then your passive regeneration. Not including the massive burst tank my tank is capable of. I have an alt in a gunnlogi, me in a madrugar, let me tell you, there is no comparison whatsoever. Yes shields handle swarms better. I handle them fine with hardners and forge gunners. What happens when the new new cannon comes out that is made to vs shields? A light weapon mind you. If you look at the pro's and cons shield tanks are just flat out under powered. People will say, armor tanks are slow blah blah, have you seen zitro? Just lol. Armor tanks are actually faster then shield. he could be rocking speed/boost modules or just kb/m that brings another thing to my attention. CCP, Why the hell are vehicles faster with keyboard and mouse than controller?? JUST W T F, makes no sense.
I learned, why waste slots with speed mods, as you said, KB is fine, and even gunnlogi with kb is slower then Madrugar with kb. |
Y0UR NAME HERE
Imperfects Negative-Feedback
443
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Posted - 2013.02.23 00:29:00 -
[4] - Quote
Baal Roo wrote:Y0UR NAME HERE wrote:quote=JW v Weingarten Baal Roo wrote:Y0UR NAME HERE wrote:Takahiro Kashuken wrote:Shield hardeners blow tbh when compared against the armor versions
60sec and a 15sec cooldown /quote
This ^^ shields seriously got messed up here. That's why armor is better, your hardners will run forever, where as shield.......ya hope you like that cool down compared to pulse time.
Such a joke. The balance being that shields regenerate passively and don't add weight. It wasn't all that long ago that everyone was talking about how much better shields were and how awful armor was, without any real changes between then and now to how either works. Says to me that it's mostly personal preference. that is also why i did not suggest a buff to match the armor hardeners, i think its fine that the armor tanks can tank some more damage than shield tanks. really want to see a dev response on here and if they have plans on changing it. How does passive regeneration make up for the difference? Because your getting 30 hp a sec, imo keep it. While my hardners run a full minute while I run away to a supply depot that reps my armor faster then your passive regeneration. Not including the massive burst tank my tank is capable of. I have an alt in a gunnlogi, me in a madrugar, let me tell you, there is no comparison whatsoever. Yes shields handle swarms better. I handle them fine with hardners and forge gunners. What happens when the new new cannon comes out that is made to vs shields? A light weapon mind you. If you look at the pro's and cons shield tanks are just flat out under powered. People will say, armor tanks are slow blah blah, have you seen zitro? Just lol. Armor tanks are actually faster then shield. To be clear, I actually agree with you. Armor has been pretty well shown to be inherently better than shields for tanks. Being a dropship pilot, I was thinking in terms of dropships rather than tanks, in which, IMO the difference is personal preference. Still, you can't have a supposedly serious conversation about balance, without at least mentioning any of the things that are supposed to balance the items in question.
I'm not really sure how to balance them out, honestly when the plasma cannon comes, the AV damage capability will be even across the board. When Amarr tanks come, shield tanks will be ripped in half.
There needs to be a better balance, shield tanks need a slight buff.
The other day I went against 3 gunnlogi's 1 sica at the same time, I won in my madrugar with 15% armor left.
When I see shield tanks, I get excited. When I see other madrugars, I have to work on tactics and hope mine is fit better or has more dps. |
Y0UR NAME HERE
Imperfects Negative-Feedback
443
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Posted - 2013.02.23 00:53:00 -
[5] - Quote
JW v Weingarten wrote:I don't understand how CCP could screw something up something basic as speed, did they not test it themselves? just wow... going to adjust my setup and keep my keyboard close to me when i need to escape.
Lots of things are messed up between kb\m and joystick.
If you knew all the problems you'd be sick. |
Y0UR NAME HERE
Imperfects Negative-Feedback
443
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Posted - 2013.02.23 01:42:00 -
[6] - Quote
Mavado V Noriega wrote:Baal Roo wrote:Y0UR NAME HERE wrote:Takahiro Kashuken wrote:Shield hardeners blow tbh when compared against the armor versions
60sec and a 15sec cooldown This ^^ shields seriously got messed up here. That's why armor is better, your hardners will run forever, where as shield.......ya hope you like that cool down compared to pulse time. Such a joke. The balance being that shields regenerate passively and don't add weight. It wasn't all that long ago that everyone was talking about how much better shields were and how awful armor was, without any real changes between then and now to how either works. Says to me that it's mostly personal preference. If CCP adds a skill to reduce Armor Mass then yes Buff shield hardeners to 15-20secs other than that tbqh Shield tanks are still the best and will continue to be the best when it comes to Tank Destroying Armor is and was always meant to be better at defense and with bonus to blasters for marauders its clearly meant to get in and absorb punishment and wreak havoc on Infantry. While we on the topic of tanks, There is also too much bs that makes armor easier to take out than shields AV Nades home in, Swarms lock on, RE/Proxy mines all deal explosive dmg Shields do not hav a native AV weapon that deals them more dmg atm
Where is this logic shield tanks are tank killers?
Its well known that armor tanks are tank killers, for the very reason you put. Absorb punishment and wreck havoc.
Armor tanks are faster then shield tanks, add a nitro booster and they will start moving just as fast as a shield tank.
A shield tank can fit a railgun sit behind the redline and stack damage mods, what happens when maps are bigger or the redline is changed?
These are eventuality's that need to be looked at.
Weight means nothing other then if my armor tank hits your shield tank at half speed you blow up and I get a dent.
Also passive regen is a joke 30hp sec compared to my faster tank going to a supply depot while my burst tank can't be broke.
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Y0UR NAME HERE
Imperfects Negative-Feedback
443
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Posted - 2013.02.23 02:24:00 -
[7] - Quote
Mavado V Noriega wrote:Y0UR NAME HERE wrote:quote=Mavado V Noriega Baal Roo wrote:Y0UR NAME HERE wrote:Takahiro Kashuken wrote:Shield hardeners blow tbh when compared against the armor versions
60sec and a 15sec cooldown /quote
This ^^ shields seriously got messed up here. That's why armor is better, your hardners will run forever, where as shield.......ya hope you like that cool down compared to pulse time.
Such a joke. The balance being that shields regenerate passively and don't add weight. It wasn't all that long ago that everyone was talking about how much better shields were and how awful armor was, without any real changes between then and now to how either works. Says to me that it's mostly personal preference. If CCP adds a skill to reduce Armor Mass then yes Buff shield hardeners to 15-20secs other than that tbqh Shield tanks are still the best and will continue to be the best when it comes to Tank Destroying Armor is and was always meant to be better at defense and with bonus to blasters for marauders its clearly meant to get in and absorb punishment and wreak havoc on Infantry. While we on the topic of tanks, There is also too much bs that makes armor easier to take out than shields AV Nades home in, Swarms lock on, RE/Proxy mines all deal explosive dmg Shields do not hav a native AV weapon that deals them more dmg atm Where is this logic shield tanks are tank killers? Its well known that armor tanks are tank killers, for the very reason you put. Absorb punishment and wreck havoc. Armor tanks are faster then shield tanks, add a nitro booster and they will start moving just as fast as a shield tank. A shield tank can fit a railgun sit behind the redline and stack damage mods, what happens when maps are bigger or the redline is changed? These are eventuality's that need to be looked at. Weight means nothing other then if my armor tank hits your shield tank at half speed you blow up and I get a dent. Also passive regen is a joke 30hp sec compared to my faster tank going to a supply depot while my burst tank can't be broke. lolno no amount of defense will save u from a proto rail with loldmgmods atm u will still get 2-3 shotted Armor has to give up its defense to fit dmg mods to get a strong rail fit add a nitro booster just to get ur speed up u mean by that time u;ve already eaten 2-3 AV shots
With bonus to rail damage armor tanks don't need to stack damage mods.
Rail tanks are fairly sad and like glass.
Also my mad can perma tank rails except for sagaris until my reppers are off.
1v1 with blasters mad wins.
Surya vs sagaris with rails, Surya wins. With all bonus's you can't stack that many damage mods, plus it still has its tank. |
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