|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2012.11.13 01:08:00 -
[1] - Quote
Wipes don't help with testing. They make it painful as you grudgingly trudge through electronics, engineering, mechanics, etc skills again and again before you can start playing with the more interesting high end fits. Everyone knows the basic assault fit is AR/extender/rep. Do we really have see another 2+ weeks of just that before we can see things like insane missile turrets and such are the actual problem, with 2+ weeks for forge guns to be common enough for anti-vehicle work again?
The period in time after a wipe represents a sliver of a fraction of the lifetime of the game. Why does it need so much testing compared to the horribly unbalanced end game? If anything, after next wipe give us 10M SP from the get go. |
Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2012.11.13 03:52:00 -
[2] - Quote
Wipe everything and give us 10M SP. Then we can test our main specs off the bat and see what has changed. |
Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2012.11.13 08:34:00 -
[3] - Quote
First Prophet wrote:Now that we know the game will be in beta until next year. Wipe the hell out it. Started this build late because of technical issues, so I'm stuck behind everyone on sp. And the first few days in a new wiped build are the best.
What will you do when game goes live? The first week of a game with a release schedule stretching years is the "best" should be alarming, not celebrated. |
Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2012.11.13 15:47:00 -
[4] - Quote
Heavenly Daughter wrote:It does need a wipe thats for sure, but I've seen requests for 5mil SP and 10Mil SP, how stupid.
Fed up with grinding people, to much work for you all, everyone say Ahhhh.
Wipe everything earned to date, SP , Salvage, Corps as well. In fact all items bought with transferred ISK can go too, Grrrr.
EVERYTHING GOES, And we start from scratch, after all,
These are just trials and I for one will want to try something new. We don't need 10 mil SP or even 5mil SP, you can do as you've done in the past and leave it at 1 million. Which in my opinion is more than enough to get started with.
Denying the HUGH amounts of SP that people have asked for will stop them from simply moving into dominating vehicles off the bat, and EARN IT. !!
I also think its about time that salvage sales and transfers came to be, wether it's to the market or corp as this really needs to be tested in depth. !
Another thing is , what about the AURUM items that I've bought that I know I will not need now like the dropsuit BPO, as next time I do not intend to purchase it.
H.D
Wipe corps? Lol, why are you scared? But anyway, a skill wipe hurts AV more than it hurts vehicles. In case you didn't notice, very few people get forge guns as their primary SP investment. In any event, why do you think we have not earned it? Many of us have grinded out prototype equipment many many times already. Honestly starting at 0 will barely test the game as it will actually play at all. |
Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2012.11.13 16:16:00 -
[5] - Quote
fahrenheitM wrote:Fivetimes Infinity wrote:I am awfully tired of starting from zero. It's a beta.
It doesn't help test. Since it IS a beta, there is no harm in just handing out enough SP to actually experiment. |
Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2012.11.13 18:58:00 -
[6] - Quote
fahrenheitM wrote:Nomed Deeps wrote:SP is really hard to come by any more so when you're only getting 1K a match, you want to only apply that SP where it feels needed. I personally think the SP caps should be saved for release only. Afterall, how is the proto gear for everything ever supposed to be tested otherwise? Also, there's beyond proto stuff where you have to also have proficiency maxed to even equip some things; very few if any will be able to use those items during testing. If some things are falling through the cracks due to SP caps, then that kind of defeats the purpose of beta testing. There are lots of people in prototype gear, already. You don't want everyone in prototype stuff... You want people in EVERY variation and level all at the same time so that it can all be tested with and against each other. Not just prototype vs prototype
Incorrect. Prototype vs prototype balance is the crux of all balance decisions. Prototype vs militia is less important. Right now only those with the most skill have the best gear, horribly distorting any statistics gathered. |
|
|
|