The Heavy Machine gun is suppose to be deadly and something players should fear once in contact with. The Keyboard and Mouse support have made the heavies the most vulnerable yet. Nobody fears the gun like they should. MAG had a similar faith back in the days... SVER (one of the three factions) was dominiating MAG. In MAG, the weapons were only restricted into each faction. So a non-SVER player couldn't use a SVER weapon by default. Each faction use to have their own home map, which they only defend. There were a lot of players just complaining and complaining about how SVER was overpowered, SVER had better maps, SVER had better equipments and so on. In the end, Zipper made the worst decision possible and decided to decrease the firepower of all the weapons by a great gap. What happened after this? Everyone started to leave. Zipper nerfed the guns, but they never gave the firepower back? Probably, even the players who asked for the nerf left...
Of course, Dust 514 is only a beta and CCP have never developed a first person shooter before, so there is nobody to blame. People who will kill it for us will probably look for a new weapon to say "this is overpowered" and "that is overpowered". Wait a minute... the breach assualt rifles have also decreased in damage! What next?? I'm saying if CCP wants to attract MAG SVER players or former SVER players, I advised bring the firepower back. Teammwork will be required to take down heavies and that is what Dust 514 stands for.
For the Heavy Machine gun, I have a different solution, other than decreasing its' damage;
- Decrease the speed of the heavy machine gun
- Decrease the time it takes for the weapon to start overheating
- Increase the time it takes for the weapon to cool down after the overheat.
- Increase the reload time.
- Increase the price of the heavy machine gun.
- Increase the amount of skill points relating to the heavy machine.
- Decrease the amount of damage increase bonus from the skills sheet.
- Increase the PG and CPU of the heavy machine gun and its' damage bonuses from store.
There are a lot more suggestions!
Everyone makes a thread to "nerf this and nerf that", but nobody ever asks "to not nerf that or don't nerf that", but not me. This is my suggestion to "nerf" the heavy machine gun without decreasing its' damage. Please take my notes into consideration, thank you :)