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Xocoyol Zaraoul
Superior Genetics
2938
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Posted - 2015.01.25 23:57:00 -
[1] - Quote
I've always felt like commandos never had the same impact as the other classes, as while I've seen people achieve crazy KDRs or crazy WP generation with other classes, I've personally never seen a player do that consistently with commandos, they seem a bit too nitch-like.
What if we made commandos have enough natural damp where medium frames and above can't detect them unless they fit modules?
I've thinking what if we made the commando bonus give -10% profile per level, or just naturally lowered the commando profile low enough to make them stealthy, second to only scouts, but keep their scan precision terribad.
Thoughts?
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
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Dreis Shadowweaver
T.H.I.R.D R.O.C.K General Tso's Alliance
1819
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Posted - 2015.01.26 00:06:00 -
[2] - Quote
I don't see how this would help.
Creator of the 'Nova Knifers United' channel
Caldari blood, Minmatar heart <3
Dreis is [always] right - Kaze Eyrou
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Grease Spillett
Pure Evil. Capital Punishment.
623
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Posted - 2015.01.26 00:06:00 -
[3] - Quote
Xocoyol Zaraoul wrote:I've always felt like commandos never had the same impact as the other classes, as while I've seen people achieve crazy KDRs or crazy WP generation with other classes, I've personally never seen a player do that consistently with commandos, they seem a bit too nitch-like.
What if we made commandos have enough natural damp where medium frames and above can't detect them unless they fit modules?
I've thinking what if we made the commando bonus give -10% profile per level, or just naturally lowered the commando profile low enough to make them stealthy, second to only scouts, but keep their scan precision terribad. This way they can live up to their namesake and receive in my opinion a nice buff.
Thoughts? This stealth would not be too prone to abuse as they can't fit cloaks well, nor do they have the speed.
I'm already doing this. Having the extra HP, Damage, and element of surprise makes the commando not only fun but completely hilarious to use.
Next time you see me, bring more friends.
http://www.youtube.com/watch?v=gBM5hM5LdDw
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Xocoyol Zaraoul
Superior Genetics
2939
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Posted - 2015.01.26 00:12:00 -
[4] - Quote
Dreis Shadowweaver wrote:I don't see how this would help.
I'm thinking this would allow them to move a bit more freely in urban combat without being mercilessly hunted down by everyone as easily, at least both parties would be blind for the most part.
It just bothers me a great deal that Commandos can't act as, well, commandos.
Honestly I'd like them to have both a precision and profile between medium and light frames, and jack the Sentinel's profile and precision even higher and make the thing entirely reliant on team sensors.
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
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Reign Omega
T.H.I.R.D R.O.C.K General Tso's Alliance
1154
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Posted - 2015.01.26 00:21:00 -
[5] - Quote
Running damps would be viable if they had more slots, but ppll would just taNk them out, small mindedness.
Mark a$$ tricks, and bags of dicks....
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