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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16430
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Posted - 2015.01.06 01:11:00 -
[1] - Quote
DeadlyAztec11 wrote:They do not, at least not in the long run. Why? Because it would ultimately be an SP and ISK sink.
Vehicles would eventually be balanced around pilot suits. This would mean that pilot suits wouldn't be so much an enhancement, but a necessity for vehicle users. You wouldn't wear it to get an edge: you would wear it to just perform at the standard tier.
That's why vehicle users don't really want pilot suits. They will give them nothing.
I DOOOOOOOOOOOOOOOOOOO!
I'd love to see pilot suits an an introduction and addution to the vehicle role. Especially with there being a kind of need to either be able to deploy into vehicles or have a delay for embarking and disembarking to prevent heavies piloting and using AV from within their vehicle by placing us under specific restrictions for the proper handling and control of vehicles.
Not only this but utility benefits for using specific racial suits could also play a part in the game from adjusting and minimising slightly the impact of severely long reloads, or enhancing turret tracking, zoom, acceleration, etc.
Also it would be wonderful for a visual affirmation of role.
And honestly with the lack of actual SP you need to invest in the Vehicle Skill trees....... no reason that the pilot suit would or should be considered a sink.
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16431
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Posted - 2015.01.06 01:31:00 -
[2] - Quote
Joseph Ridgeson wrote:Some do, such as True Adamance. True's focus is on "Vehicles don't require that much SP to invest in" and the potential for what Pilot Suits could do with variety.
Some don't, such as myself. My focus is on balance concerns and "it does nothing if I am not in a vehicle."
It isn't a 100% thing. Both sides have their reasons and arguments that are obviously more in depth than my single sentence explanation.
Yup....... but to be honest besides the visual affirmation thing the rest of it is no necessary.
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16432
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Posted - 2015.01.06 02:45:00 -
[3] - Quote
DeadlyAztec11 wrote:Operative 1125 Lokaas wrote:Wrong. We want them for exactly the reason you give. This is another way to have more room for balancing tanks and AV with tanks still having an edge without the either/or all or nothing basis as has been happening. With pilot suits they would eventually be made into a necessity to operate vehicles properly. They wouldn't give an edge to vehicles; they would be necessary for using vehicles competitively. If you want this then that is fine, but I feel that it would simply give the community something else to blame and would give no real solution to vehicle balance as it would simply go back to where it started.
Indeed thats the point. A necessity for competitive use. That doesn't prevent casual use especially if any bonuses conveyed are small and utilitarian.
But it does proverbially separate the men from the boys.
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16432
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Posted - 2015.01.06 03:02:00 -
[4] - Quote
DeadlyAztec11 wrote:True Adamance wrote:DeadlyAztec11 wrote:Operative 1125 Lokaas wrote:Wrong. We want them for exactly the reason you give. This is another way to have more room for balancing tanks and AV with tanks still having an edge without the either/or all or nothing basis as has been happening. With pilot suits they would eventually be made into a necessity to operate vehicles properly. They wouldn't give an edge to vehicles; they would be necessary for using vehicles competitively. If you want this then that is fine, but I feel that it would simply give the community something else to blame and would give no real solution to vehicle balance as it would simply go back to where it started. Indeed thats the point. A necessity for competitive use. That doesn't prevent casual use especially if any bonuses conveyed are small and utilitarian. But it does proverbially separate the men from the boys. I just don't want vehicle users to push for pilot suits and expect a large bonus. Many seem to label pilot suits to be a sort of acquirable buff that will be the saving grace of vehicles. I want people to understand that they would change the performance of vehicles minutely and that they shouldn't want them for that reason. If they are wanted for providing uniformmalty then fine. Though they would only be a physiological and aesthetic change at worst and a slight improvement at worst.
Nah at best we should be expecting something like 1% per level bonus to very basic functions of the vehicle like acceleration, reload speed, zoom, etc.
The thing about Vehicles and I'm sure you understand.....they fun of Tanking was squeezing out every last drop of vehicular efficiency from your hull.
I lost tanks last build because I didn't have the 2% resistance values of the next tier of Armour hardener, or because my reload was too slow. Rather than ***** and moan about having those deficits I worked harder to get around them or to their level.
That was fun. What isn't fun is knowing that I can make one of the best anti tank vehicles in the game that can go toe to toe with and obliterate a 30 million SP tanker with about 5 million SP and less than half the ISK costs.
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
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